Epistory – Typing Chronicles
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Epistory is an atmospheric adventure typing game that tells the story of a writer lacking inspiration who asks her muse to help write her latest book. In Epistory you play the muse, a fictional character in a world where everything is untold. Your adventure begins on a blank page, but the world will soon become larger and livelier as you gather inspiration, solve its mysteries and defeat its enemies. From movement to opening chests and fighting in epic battles, every element in the game is controlled exclusively with the keyboard. As you progress and explore the fantasy origami world, the story literally unfolds in the writer’s mind and the mysteries of the magic power of the words are revealed.
Steam User 14
As a way to improve your typing, I don't think it's particularly effective compared to other methods. As a game it's only mildly entertaining.
However there is another, probably unintended, application which I think this game actually excels wonderfully at:
Foreign language learning.
Hear me out: One of the most effective ways to actually acquire language is just huge amounts of exposure with different contextual cues. The outmoded conventional language learning approach assumes that we learn by memorizing grammar and mapping words to and from our target language to our native one. In this model, we "learn" a word by translating it. But that kind of learning will never make us fluent. It will give us a halting, practical knowledge that will help us trudge through various situational needs, but it will never give the open, intuitive, and natural understanding of native speakers. To achieve this, we need hundreds and perhaps thousands of hours of exposure to form a large collection of synaptic links in different networks across the brain, which recreate the holistic structure of the language in our brains. The practical application of this theory is known as "Comprehensible Input," and is advocated for by a lot of polyglots online, with many resources you can explore.
But surely just typing random words would do absolutely nothing to help us learn them?
Well, the great thing about this game is that the words are non-random in a rather unique way: they are thematically linked to visual elements of the game in the same vague way that we link concepts in our mind. "Fiery" elements have words like "burn" and "campfire," sure, but also "oven" and "wick." Even without knowing the words, you are forming a network of verbal relations, without the intermediate step of translation, in a way you wouldn't in most normal circumstances.
For a native speaker, the number or words is not huge, and so you see a lot of the same ones over and over, which feels a bit boring. But, in a foreign language, the relatively small dictionary is actually a plus, because you will type the same words (most of which will be new to you) over and over. It's annoying in your native language, but it's very good practice for language acquisition. Often the first hurdle to listening comprehension is simply knowing which words exist so you can separate them mentally. Knowing how they are spelled will help you identify them in speech and be able to look them up in a dictionary, and gives you another peg to hang them on in the mind. These are all various forms of "acquisition" without "learning."
And in general, writing, or typing, is a separate neurophysical process from listening, speaking, or reading. That means you are establishing a whole other network of intuition to store your foreign language model in. I don't know about you, but I often have the surreal experience of "remembering" my internet passwords only by muscle memory on a keyboard: that is, I have passwords which I could not write, speak, or imagine a visual projection of, but which come out on a keyboard automatically because they are now stored primarily in "muscle memory." You will develop this kind of memory for foreign language words by typing them, and this will help you recognize and recall their spelling and provide yet more network effects.
Another great thing about the way this game is designed, is that the menu and game language are separate settings, and additionally, the "story" is always read in English voice. This means you can play the game multiple times with varying levels of exposure depending on your language level, you will get more out of it each time you play.
So, in short, if you are a foreign language learner and your target language is one of the 11 included here I would highly recommend this, even over most other "language learning" games on Steam, which tend to lean on conventional "learn the translation" approaches and seldom provide any mechanics to encourage the kind of repetitive exposure this gives you. Obviously, you will need many, many, many more hours and types of exposure to learn a language than this game can provide, but the kind of exposure it provides is rather unique and a great addition to a curriculum.
Steam User 9
I played this with a new ortho keyboard and decided to learn the Workman layout with it.
Now I know what old people feel like when you ask them to type something.
Gameplay-wise, it's very poorly optimized, you need much better hardware than
the mentioned minimal requirements.
Except for that, it's an indie masterpiece.
Steam User 5
I went in expecting to play a chill typing game, but instead I got an absolute gem. Epistory - Typing Chronicles is a perfect example of a typing game done right.
First off, the game is beautiful. I absolutely loved the "paper" like map grids and the whole design choice style. The environments are absolutely stunning, and you can tell a lot of love went into crafting each region/dungeon. Everything loads in smoothly, and the animations for when you unlock new regions is also so well done with the paper flipping in. The narration also provides a really pleasant experience as you go through the regions as well, and it gave me Bastion/Transistor vibes. The story is pretty mysterious the whole time, until you get to the very end and it makes more sense.
As for the gameplay, Epistory does it so well. You have some typical stuff like typing words to break blocks, interact with puzzles, and defeat enemies. However, Epistory adds in a refreshing take on the genre by introducing 4 elemental forms of typing damage, which each have unique effects on enemies. The elemental effects also help you progress through the world, as some previous parts were locked behind obtaining the next elemental effect. A lot of these end up being pretty simple puzzles, but it added to the gameplay. The progression feels really smooth and well thought out as you traverse the world. the Difficulty in the game isn't all too hard, but it is challenging enough that you do have to pay attention to your typing speed. Through this game I learned that I'm great at typing words with 4-5 letters or below, but once it gets longer than that, I begin struggling.
Overall, Epistory highly outperformed my expectations, and I think this is a <10hr game everyone should give a shot to.
Steam User 6
If you're a fast typist, this game will feel like second nature. If not, I highly recommend trying the demo first to test the waters and see if it's your cup of tea. It's not exactly cozy, but I enjoyed it immensely.
The story was okay, but the visuals and the clever, engaging puzzles stood out the most for me. I even picked up a bunch of new words along the way, which was a nice bonus!
All that's left for me to do now is the arena just to kill some time.
Steam User 7
This game is very different than any game I have ever played. The game is very unique in how it is played, using typing as your weapon to combat foes. In addition to typing you have to switch back and forth in your typing powers to fight different foes or open different gates to advance the story and world. Points are also collected to unlock different portals or pieces of the world. You also have abilities that you can put points into, to train the abilities that you want to hone faster. The game itself is pretty, with a nice narration telling the story as you advance. I wouldn't say you have to be the worlds best typist, however you cannot be a one finger typist and expect to advance the story either. After playing for a bit, my wpm certainly improved lol Very enjoyable, bought it on sale and worth every penny.
Steam User 5
A relatively simple but stylish dream adventure where one of the skills you develop is your ACTUAL typing speed.
I regularly return to it because the words you are supposed to type are vaguely related to the function they perform (as in things you are supposed to burn prompt fire-related words, enemies are negative words, ...) and so when you put the word bank in a different language the game turns into association flashcards.
Steam User 2
This was the first time I played such a nice typing game. I don't really like "hacking" theme and most of these are in that game genre so I was happy when this gem showed up. Story is interesting and how fast you beat it depends on your typing skills. For achievements hunters - you won't be able (at least I don't think so) to get all achievements after finishing the game. You will need to grind them at the arena for few hours (beating certain amount of enemies + amount of typed words). So it might take time but it's not impossible. There are few missable achievements if you won't explore the map so just go there and enjoy the view and beat the dungeons. You will unlock more of the story thanks to that
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