Afterdream
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THE GAME
Afterdream is a 2D psychological horror adventure game.
Get lost in a lucid dream, bending the lines between reality and fiction. Utilize the strange camera to navigate through the ghosts’ mysterious residence. Find the purpose of your nocturnal visit in a vivid and dreamlike setting.
FEATURES
Navigate the obscure location populated by ghosts, and collect items to solve puzzles as you move further through the intriguing story. Look through the lens of your strange camera and photograph highlighted objects to interact with them.
- Side-scrolling 2D with unique art-style
- Interact with hidden objects through the lens of a strange camera
- Atmospheric music and sound design
- Delve into a lucid dream, bending reality and fiction
- Minimalist yet efficient interface so the focus stays intact
- Hand-made in Finland, no asset flips or cheap tricks! ๐
looks Interesting?
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Steam User 3
Solid game. The outstanding aspect of all of Jesse Markkonen's games has been the terrific atmosphere, and that remains the case with Afterdream. The base foundation of the story (a woman laments not spending more time with her recently deceased father) is as conventional as could be, but the dream setting and quirky characters allow an interesting story to be told from such a basic starting point in a weirdly David Lynchian-light sort of way, similar to the intriguingly dreamlike settings of Jesse's other games.
Otherwise, sort of middling from a strictly gameplay perspective. The magic camera is interesting but isn't used to its full extent it seemed to me. Usually the thing you need to use the camera on is pretty obvious, or, at other times, you'll hit a roadblock that can be quickly cleared by scanning the camera around all the locations (of which there are only a small number in each of the six "worlds") until you find something the camera reveals. No real puzzles involving the camera, and generally all the puzzles are easy and straightforward. I've been playing adventure games for 40+ years, and my tastes have changed over the years such that I generally prefer easier puzzles these days and don't have the patience I used to have for tougher, more moon-logicky games, and the number and mechanics of the puzzles here certainly qualify Afterdream as a P&C adventure game and not a visual novel or walking sim. But somewhat more challenge probably would have improved the game.
Steam User 2
It's a good game with a deep emotional aspect for people who loved their father.
Not for everybody.
Steam User 4
Distraint 2 not only almost brought me to tears but also managed to set a high bar to clear for me considering how delightfully weird, visually pleasing, genuinely creepy, emotionally poignant and surprisingly charming it was and to be frank, this one didn't quite reach those levels but it's still another short but sweet Jesse Makkonen game with all his above-mentioned hallmarks present in varying degrees, which--despite some shortcomings--still managed to hit very close to home with its themes.
It could've faired better with less hand-holdy approach in terms of puzzles--since straight-forward logic is all that was needed to progress, the ending could've been far less abrupt and instead much more impactful, charming writing felt a little shoehorned in this time around (but it also very well be me getting more cynical over the years) and although I once again really liked how it looks thanks to a great blend striking colors and solid art direction like Jesse's previous games, some of the effects were hard on my eyes after a while even with "reduced" flashing option turned on but nevertheless it's still a good game, maybe coming just a tad bit short compared to earlier works.
Regardless, recommended and thanks Leoren for the gift <3
Steam User 1
Solid game. It's a narrative puzzle game with some light horror elements. The puzzles are pretty straightforward and there is only a background horror element, so I actually found it relaxing to play.
It is short so it is easy to pick up and play and then it doesn't waste your time. There is a thank you note from the dev at the end so it leaves a positive impression.
Steam User 1
enjoyable and relatable game with some tricky puzzles and a few little jump scares.
Steam User 2
This man never disappoint, his games are pure emotional experience, definetly I can recommend it, peak gaming, support this man
Steam User 1
Interesting mechanics and different from other Jesse games. Many life values โโthat we get. Not too many jumpscared. The story is very touching, I cried.