Teenage Mutant Ninja Turtles: Shredder’s Revenge
Teenage Mutant Ninja Turtles: Shredder’s Revenge reunites Leonardo, Michelangelo, Donatello and Raphael as they kick shell in a bodacious, beautifully realized side scrolling beat ’em up invoking the Turtles’ legendary 1987 design and paying homage to classic TMNT games like Turtles In Time.
HEROES IN A HALF SHELL
Teenage Mutant Ninja Turtles: Shredder’s Revenge features groundbreaking gameplay rooted in timeless classic brawling mechanics, brought to you by the beat ’em up experts at Dotemu (Streets of Rage 4) and Tribute Games. Bash your way through gorgeous pixel art environments and slay tons of hellacious enemies with your favorite Turtle, each with his own skills and moves – making each run unique! Choose a fighter, use radical combos to defeat your opponents and experience intense combats loaded with breathtaking action and outrageous ninja abilities. Stay sharp as you face off against Shredder and his faithful Foot Clan alone, or grab your best buds and play with up to four players simultaneously!
TURTLE BOYS DON’T CUT KRANG NO SLACK
With Bebop and Rocksteady assaulting Channel 6 and stealing super gnarly devices to support Krang and Shredder’s latest twisted plan, Teenage Mutant Ninja Turtles: Shredder’s Revenge sees the Turtles battling across a righteous range of timeless TMNT locations. From Manhattan and Coney Island, to city rooftops and dank sewers, help the fearsome foursome trounce Foot Soldiers, Triceraton Warriors, and Rock Troops all the way to Dimension X!
TURTLE POWER!!
Enjoy stunning full-color pixel art graphics and a vintage TMNT vibe that will rock you straight back to the awesome 80s. Every character, vehicle, weapon, item, and background is directly inspired by the 1987 TV show, making you feel like you hopped into the television — with a dope mix of killer humor and action-packed adventures!
FEATURES:
● Gnarly game design takes you back to the ’80s
● Beautiful full-color pixel art graphics
● Old-school gameplay enhanced with super-fresh mechanics
● Up to four players simultaneously
● Play with iconic TMNT characters and vehicles in diverse gameplay options
● Radical new story mode
Cowabunga!
Steam User 27
Basically the best TMNT game ever made. It's a better Turtles in Time, there's new tech (dodging, aerials, etc.), it runs great, it sounds great, the multiplayer works well, and it's just the right overall length.
Steam User 16
I dont usually give review, but when I do, its because I enjoyed this very much playing along with my kids and wife, one of few games where I wish there are more dlc
9/10
Steam User 9
This was really hard to play on computer and mouse but i connected my controller in and it was a big help also this game has so much action and adventure this is my top 5 best steam adventure and action game hope this helped.
Steam User 10
TMNT: Shredder's Revenge is a gorgeous beat-em-up with a good amount of complexity in its gameplay, a ton of variety in its characters, and lots of content. While a fitting tribute to the Konami arcade game and TMNT console beat-em-ups of the '90s, the game's sleeker presentation and increased number of commands made it feel more like the next step in evolution rather than a nostalgia-inducing recreation of how it felt to play those older games. That isn't a criticism -- Shredder's Revenge is a lot of fun, especially if you can grab some friends to play with.
Steam User 11
It's pretty good, but with caveats. It's a competent beat 'em up that's very accessible, very easy to pick up and play, but doesn't do a whole lot with its systems. This isn't inherently a bad thing, but it does mean that it falls short compared to its contemporaries, especially at that price. I find it hard to recommend, unless you're buying it as a party game or you have nostalgia for the old Turtles show or the '90s as a whole.
Aesthetically, it's great. It's the evolution of the old arcade games and their console (particularly SNES) ports. If the games industry hadn't turned towards 3D in the mid-'90s, I expect this is what all games would look like today. The music is also a good gameplay companion, competent on its own and evocative of those '90s sounds. The dedication to the source material is quite impressive, too; from recreating the opening to the TV show in the intro of this, to the look, to bringing back some of the original cast, to the alternate skins and the all the little references. I wasn't even a huge Turtles fan growing up, but it got me nostalgic.
Now, the gameplay is where problems start showing. Without going into too much detail, a lot of the action here is going to feel like button mashing. The different characters play the same, but their subtle stat differences do show. The game has the nasty habit of introducing and reusing enemies that I would call "flow stoppers". They're an old holdover from the arcade days; these are enemies that break the flow of the combat, because they have special attacks or have to be hit during vulnerability states and so on. These tend to be quite irritating to deal with, especially when the game starts filling the screen up with too many enemies. It becomes a bit of a mess. This is probably to compensate for extra players, but in solo play, it's too chaotic, as in, there are readability issues, you actually can't tell what's going on when all the colors start blending together.
There are also issues with perspective; flying enemies can be super annoying to deal with, because you can't always line up the perfect attack. The game is also... I guess, difficult? It's not unbeatable; story mode is very forgiving and has mid-campaign saves, while the Arcade Mode has mutators, including Free Play. The issue is that said difficulty is more irritating than actually challenging. The player seems to have very few iframes, which can lead to annoyance if surrounded. Also, for some reason, basic attacks can often knock you down and send you rolling back; that's another flow breaker. Lastly, even the trashiest mobs can ruin your day; this is definitely one of those games that the enemies will get free hits in, even if you think you're doing everything right.
There is not one element of the design that's frustrating or annoying on its own; but the combination of these dock points off the game quite easily. There will be situations that you're sent flying left and right, that your jumping attack will be rendered useless (particularly in the late game), that you'll be wasting time trying to knock down a flying enemy and making a level twice as long as it needs to be.
What I'm saying is that the game is fun, but it also feels quite janky at times.
I've seen reviews claiming it's too short, but I'd argue it actually overstays its welcome. Story mode shouldn't take more than 3 or so hours to clear, but 16 Stages for this kind of game is an *insane* number. These types of beat 'em ups are supposed to be somewhat short, 45-60 minute affairs that are simply replayable. This one drags on for too long and it makes the Arcade Mode a chore to get through on repeated plays. I wager this is another concession made for the multiplayer, but if you intend to solo this, it's also something you should be aware of.
Finally, fix the rooftops level. The jank in the early parts of that stage is inexcusable. No need for extra details on this, just playtest it. The problem is clear as day.
So yeah, I'm still recommending it, but not full price and only if you either have nostalgia for the source material or you intend to play this with friends. If you're going solo it's *fine*, but it shouldn't be your first option.
Steam User 8
Great game, great classic feeling Turtles arcade / beat-em-up experience. Instantly brings to mind the retro Turtles games while at the same time far exceeding them all in playability and fun. Lots of content in terms of game modes and unlockable characters to max out. only downside is that 4 characters and an entire game mode are locked behind DLC.
Steam User 9
After Streets Of Rage 4 so ably demonstrated that the side-scrolling beat ‘em up genre is truly evergreen, there was only one question on the lips of every hoary old veteran who remembers the original classics - why stop there? Apparently Tribute Games had the same thought, as they’ve delivered a reimagining of the classic Teenage Mutant Ninja Turtles arcade game and brought it bang up to date in all the right places. And, of course, left it in the past in all the right places too.
Each of the 16 levels hit a sweet spot in length of around six to ten minutes, and are strung together in an old-school hub. In addition to driving to the levels you’ve unlocked themselves, you can also visit various characters who task you with finding collectibles around each stage. If you’re the type who likes to smash every piece of destructible scenery you lay eyes on (and why wouldn’t you be), these are very easy to find.
Each level also comes with a trio of challenges, such as utilising a particular move so many times or steering clear of obstacles. Completing these and finding collectibles, along with beating the living daylights out of everything that moves, all contribute points towards levelling up whichever of the seven playable characters you’re using. This gives you extra health, special attack gauges and, later on, extra special moves.
The combat is absolutely and utterly sublime. There are just enough moves to give you plenty of options without being overwhelmed, and each of the seven characters come with a noticeably distinct moveset that vary in terms of range, speed and power. As the main story can be whizzed through in a couple of hours, levelling up all of the characters provides a nice extra excuse to keep coming back.
As any right thinking human would expect, you can play through the whole thing in couch co-op. What’s particularly nice about the implementation here is that there’s no arguing over the health-boosting pizzas, as you can share your health with a quick high-five and even revive your teammates if you get to them before they croak… or whatever sound turtles make when they buy the farm.
And the multiplayer options don’t stop there. There’s full drop-in, drop-out online co-op with any friend who owns a copy of the game and various remote play options, such as Steam’s Play Together or Parsec, if they don’t and want to share yours instead. You can also drop into an online game with up to five other randoms, with which the game and netcode copes superbly.
The presentation is flawless, with the animated cutscenes and enthusiastic voice work capturing the relentless high of the source material. Pixel art is used for every facet of the game, which we prefer to Streets Of Rage 4’s gorgeous but modern visual design. The cheerful soundtrack rounds off a near-faultless package of neo-retro design.
As much as we adore Streets Of Rage 4, Teenage Mutant Ninja Turtles: Shredder’s Revenge, for our money, is the better game. The retro design is consistent across the board, online options are seamlessly implemented and it doesn’t contain any of the occasional difficulty spikes of its predecessor. It also runs similarly perfectly on Steam Deck. The only question a game like this leaves us with is what classic property we want to see updated next. The Simpsons Arcade perhaps? Or maybe Final Fight? We’ll settle for all of them…
94% // Outstanding
Pros:
Glorious pixel art graphics // Excellent controls with distinct movesets // Versatile and reliable online and offline multiplayer options // 90s-style soundtrack and voice acting // Revives and health-sharing
Cons:
You might not be old enough to appreciate how good this is // Quite short // Story feels like an afterthought