The Assembly
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3.33
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A first-person interactive story for mature audiences, The Assembly immerses you in the morally challenging world of a secret organisation. Play as two individuals from contrasting perspectives where you will face trials, investigate the Assembly’s secret bunker and make tough decisions. Will your actions and their repercussions save lives or lead to catastrophe? Uncover the morally ambiguous Assembly through a gripping and incisive story. Test your potential in newcomer Madeleine Stone’s induction trials and uncover a series of shocking revelations as veteran Cal Pearson. Thought-provoking dilemmas will lead you to question the Assembly’s relentless pursuit of progress.
Steam User 1
The Assembly
Genre: Walking Simulator / Exploration
Perspective: 1st Person
My Rating: ⭐⭐⭐🔹🔹
💙Summary (TLDR):
I think of this game as a positive, relaxed experience and if you like calm walking sims that focus on story and exploration without any combat or enemies you might quite like it. I enjoyed my time with it!
The Positives
This game is basically a walking simulator with some puzzles thrown in but the story kept me interested enough to keep going and the endings were decent - but don’t expect anything grand or special or you’ll be disappointed! (Personally I liked the “bad” ending better than the “good” one. It was the “morally more correct one”… but that’s personal preference!)
I liked the female MC’s personality. She accepted her fate but also never let a chance slip by to make a quick stab at her captors. Also for me personally she wasn’t obnoxious, she was vulnerable in some situations and tried to be strong in others! (something I rarely see nowadays, it’s always the boring boss babe attitude… Listen, I’m a woman but I can’t stand that one-dimensional lame character design!)
The male MC was funny. Seemed like a nice guy but his voice was so monotone he seemed like he was simply tired of everyone else’s BS and just wanted his weekend to arrive to take a nap but somehow that made him likeable :’) He’s all of us on a monday morning at work.
I do not want to spoil anything so I will simply put it like this: …they actually made it there? I was expecting them not to. That was actually a shocker. A positive shock. From the general outcome of games you do not expect them to make it x’D
The “Not So Goods”
I mean, it gets explained lore-wise in-game but the world felt empty. Dr. Stone makes total sense since she is in trials so no one should be there but even if it is - as I said - explained in-game for Caleb it felt very empty as well… like, the moments where he conveniently slips past people, hearing them but not seeing or meeting them… I seriously got the feeling that was done more for not having to animate character models to walk by rather than immersion and such :’)