LiS: Achados & Perdidos dos Confins do Universo
Somewhere in the Far Reaches of the Universe there is a lost-and-found station. Think about how much can be lost in such an immensity, yeah…
Your job is to organize the items and deliver them accordingly, but remember: organization comes first. Not everything that arrives in one day will be delivered in that same day! Quick note: NO wrong deliveries! NO objects on the floor! And be careful with your energy. Everything’s okay for the delivery? Great, then activate the RED button and *puff*! Done and gone.
Mistakes result in terrible temporal interferences that can destabilize the entire universe, so please be careful. Did you panic? Press the YELLOW button, and we’ll do our best to get you back in time. Simple as that.
As a registered LiS Corps employee, you are well aware that organization always come first, so don’t let us down. Enjoy your productive hours — and know that many more are on the way!
Sjndsjn XJM753IIX – Former CEO of LiS Corps
(The incumbent one was too busy to write a memo.)
Game Features:
– English and Portuguese languages;
– Save your progress for each game mode;
– Stopwatch to mark your time;
– Practice Mode (Easy, Normal, and Hard);
– Journey Mode (Easy, Normal, and Hard);
– 36 different items;
– Upgrades and Achievements.
Steam User 5
Took me 3 hours to 100%. Really simple game. Not a whole lot in the way of explanation when it comes to the systems of the game. Like how the days work or what the Levels in the upgrades mean. Also controls are weird. It's physics based but not momentum based when it comes to the mouse, which I think is a weird choice. Also ran into some glitches like the items combining or the compartments clipping into each other.
What I actually like is all the hand drawn art and lore behind the game, without all that going for it, I wouldn't have actually 100%'d the game. You can definitely tell a lot of time went into making this. Wish I spoke a little more Portuguese, maybe then I could've understood a lot of the text on the background. I like the simplicity and how you didn't make the achievements annoying to achieve. I actually enjoyed getting them all!
My high score for the Hard Mode in Journey, all items, is 30m 23s just try to beat it!
Google Translate Portuguese:
Levei 3 horas para terminar 100%. Jogo realmente simples. Não há muitas explicações sobre os sistemas do jogo. Como os dias funcionam ou o que os níveis nas atualizações significam. Os controles também são estranhos. É baseado em física, mas não em momentum quando se trata do mouse, o que eu acho uma escolha estranha. Também encontrei algumas falhas, como os itens se combinando ou os compartimentos se encaixando.
O que eu realmente gosto é de toda a arte e história desenhadas à mão por trás do jogo, sem tudo isso, eu não teria realmente terminado o jogo 100%. Você pode definitivamente dizer que muito tempo foi gasto para fazer isso. Gostaria de falar um pouco mais de português, talvez então eu pudesse entender muito do texto no fundo. Eu gosto da simplicidade e de como você não tornou as conquistas irritantes de alcançar. Eu realmente gostei de conseguir todas elas!
Minha pontuação mais alta para o Modo Difícil em Journey, todos os itens, é 30m 23s, tente vencê-lo!
Steam User 4
Looks indie, feels addictive. If you’ve got OCD tendencies, cancel your plans—this game will hijack your brain and turn item-sorting into your top priority.
Steam User 2
goty
Steam User 5
Nice game.
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