Seasons after Fall
Seasons After Fall is a 2D platform-puzzler game that will let you dive into a captivating universe and explore a land governed by magic and nature. As a wild fox you are sent on a perilous journey aided only by your ability to change the seasons at will, manipulating a gorgeous 2D world backed by an enchanting live string quartet. The power of nature is in your paws as you make your journey across this mysterious world full of strange flora and fauna. Each of the seasons have a drastic change on the environment: it is up to you to change the world and open new paths. Winter can freeze waterfalls, and the rain from Spring can raise water levels, while Summer can cause some plants to grow and extend. The world of Seasons After Fall is overflowing with secrets, can you uncover the truth? Something feels weird in this forest. In order to complete your quest, you must use your mystical abilities to meet the Guardians and gain their powers.
Steam User 6
This review is based on 100% completion and 6.6 hours of gameplay.
Recommendation:
Would I recommend this game? Absolutely. This is a lovely, relaxing game with a unique and beautiful aesthetic. The art style is something to truly appreciate. However, it’s important to note that not everyone will enjoy this type of game. There’s no action, and it’s highly narrative-driven. But if you’re looking for something to chill out with and simply enjoy, this is perfect.
The game’s unique style gave me strong Bambi vibes, both in its storytelling and presentation. The narrative was engaging, with a charming, upbeat tone, yet it carried a sense of melancholy, much like Bambi. The only real improvement I would suggest would be in player guidance. The game doesn’t do much to subtly direct you on where to go or what to do next. While most things are straightforward, a few gentle hints through story narration or in the game world would have helped with some moments of confusion.
The voice acting, especially the narration from the seed, is delivered with great enthusiasm and really fits the tone of the game. The audio and music are also well done and complement the experience. However, there were times when the music seemed a bit off, playing randomly and then stopping shortly after—not a major issue, but noticeable.
The gameplay is straightforward, with basic controls for movement, jumping, actions, and the ability to change seasons. Overall, it felt smooth and fluid on a controller, though there were occasional moments of slight awkwardness with smaller movements. The platforming is simple and easy, and the puzzles are not too difficult, although, as mentioned, better guidance could have enhanced the experience further.
While the game isn’t long, it’s a lovely and enjoyable experience. For the content you get, the base price is just about acceptable, though I’d say it’s on the upper end of the value scale. As the game is older and goes on sale frequently, I’d recommend waiting for a good discount before picking it up.
Achievements:
The achievements in this game aren’t difficult. Most are story-related, and you’ll earn the majority by the time you finish the game. There’s also a collectible achievement and one miscellaneous achievement.
Fortunately, the game offers free roam at the end, so you can go back and tidy up anything you missed during your playthrough. As a result, there are no missable achievements in this game.
Steam User 5
This game, oh, where do I even begin.
I first played this game when I was a young teenager with a less than desirable comprehension of English, but I fell in love with it back then for its absolutely STUNNING visuals and charming soundtrack. It is vibrant and fluid, with a nice hand-painted touch. Besides, you get to play as a cute little fox and control the seasons, and what is not to love about it?
Some time ago I replayed it, and it still remains one of those experiences I hold very dear to my heart. I rarely enjoy platformer-style games but this one CAPTIVATED me, and, despite feeling a bit maze-y and confusing at some parts, I never felt really stuck.
The storyline and the ending had me in SHAMBLES I tell you. The twists, the shifts of tone, all of it felt so well strung together, and I will admit this game DID make me cry, and I found the story and emotions of The Seed strangely relatable
Either way, this is one of my comfort games and it never loses its charm no matter how many times I come back to it.
It is oh so great and I love it oh so much, what else is there to say?
Steam User 3
An adorable game with stunning visuals. I enjoyed every moment I spent in it (except for trying to find what I missed on the way to activating the last altar.... Turned out I forgot to use one of the wind stones). If someone were to ask me which fantasy world I'd like to live in, I'd choose the forest in Season after Fall.
Steam User 2
One of the most relaxing and easily played games, and actually when I think more... it is the #1. Everything around this game is simply adorable.
- The main character with running and jumping around, especially the animation when it barely grabbed the ledge and climbs up, that is simply so nice to watch and just enjoy.
- Graphics is so good at so many locations, that I had spent almost 20%-30% of game time just to stand in place, watch the colors and enjoy the view. It is really top quality design and proves that even little team of developers and designers (4-5 as I count in credits) can create such nice experience and simply... art.
- Switching of seasons (what this game is all about) is amazing and really immersive feeling
- Game world is nicely created, it is not small to be bored and not big to lose yourself. It fits setting perfectly to make you like it and enjoy it by remembering which parts you visited without the need for maps.
- Puzzles are also very well balanced and actually nothing is hard in this game.
- Not a single issue, everything was so easy to play and navigate
One neutral thing to mentions is that at the start I didn't like that feeling of slow reaction to button press and that made me miss some jumps, but very fast you get used to it. It is nothing negative. Actually maybe its a part of intended design, so that the game makes you play more with slower pace, and not like those quick reaction games, and fast controls can boost that feeling.
Simply a must play for everyone who wants to just enjoy a game with awesome art and just to relax with normal game free of any combat and violence. 10/10
Steam User 3
I would definitely recommend this game to at least try. It's beautiful, has a great soundtrack, a really fun and clever season switching mechanic.
But
I could not make myself finish this game. Once the full map opens up, you have absolutely no idea where to go, the game doesn't give you any sort of map - and after unlocking the next progression point needed, it just gives you a cutscene and hopes that you remember where that is and how to exactly get there. I know that used to be the case in a lot of games, but I do not find aimlessly meandering around fun. This game desperately needs a map, just like Guacamelee or Ori has. That is my biggest negative, but sadly it is big enough to turn me off from finishing the game.
I simpy find the lack of it frustrating as it adds nothing to the puzzles or the feeling of exploration since you are gonna be goin back and forth from places you've already been before multiple times.
Steam User 2
It was hard to choose an answer to the question “Would you recommend this game to other players?” because the answer is not simple at all. In the end, it's “Yes,” but it's a perfect example of “Maybe.” Don't get me wrong, it's a good game that just suffers from a few bad design decisions.
First of all, the game has a gorgeous, beautiful graphic style that reminds me of the Ori games. On the OLED Steam Deck, the colors are vibrant and it just looks good. It also has a pleasant soundtrack and surprisingly good voice acting.
However. In terms of gameplay, the Seasons after Fall has a few issues. First of all, due to the level design and graphical style, the maps are quite confusing and it's easy to get lost in them. There aren't many reference points with which to determine exactly where you are. Many levels are corridor-like, with repetitive elements that look exactly the same, and you'll probably, like me, find yourself circling the map looking for an exit or a way to push the plot forward. In my opinion, game desperately needs a map.
Another thing is the way the game communicates with the player. Quite often I didn't know where to go or what the game expected me to do. Unfortunately, I had to open the tutorial a few times to check it out.
Performance-wise, it's not bad, but there are locations that cause the frames to drop by a third (e.g. Foliage). But usually the frame rate is stable.
Ultimately, it's a nice adventure for 2-3 evenings despite all its flaws.
Steam User 2
a small whimsical game with impeccable ambiance. super easy to 100% (i did it in less than 12 hours), and has excellent visuals and music.
also: fox :)