Below the Stone
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WEBSITE & PRESS KIT
https://www.strollart.com/
https://twitter.com/BelowTheStone|
- Below the Stone is a punishing pixel art roguelike about dwarves questing to reach the deepest depths. Each and every descent will lead to new adventures, where only the most determined players with many risked lives will be rewarded by the hidden world that lies Below the Stone.
- The game focuses on immersive gameplay, where simple decisions can have major rewards… or consequences! Unlike many roguelikes before, you have full control of the risks you take while in the caves, and you decide what equipment to risk bringing in order to go deeper!
- Below the Stone is developed by the dedicated team at Strollart Studio who have two decades of collective experience in game development, alongside our publisher, Apogee Entertainment. Behind franchises such as Duke Nukem, Max Payne, Prey, and Wolfenstein, Apogee Entertainment – founded by the legendary Scott Miller – are helping to bring Below the Stone to a wider audience
Dwarves will be sent below the surface to collect metal and precious gems that your kin request of you. However, you can keep any extra you gain– make a new pickaxe, a sword, some armor. Whatever increases your odds of coming back on your next trip! Store them safely at the dwarven kingdom, your hub area for crafting, storying items safely for your next expedition, and picking up new missions from your kin. But we warned! If you die Below the Stone, everything you carried on you will be lost under the surface forever.
With each descent , you can also decide whether or not you are prepared to go deeper in your journey. Each layer’s entrance will be held within a dungeon as a final challenge to see if you are capable and prepared enough to descend further. Once you go down, you will face a bevy of new biomes, creatures, resources, and environments to explore. Each layer is will contain 8-12 unique biomes that will challenge a dwarf’s resourcefulness and grit.
The Dwarven kingdom is your place for crafting, preparation, and most importantly storing loot for later expeditions. You have full control over what items you bring with you, what equipment you craft, and what items you choose to keep at home safe and sound. The only catch is if you die, you will lose all the items you took down into the caves on your dwarf – such is the cost of progress! Additionally, your stay in the dwarven kingdom will yield an ever-growing cast of allies to aid you on your adventures below the surface. For example…
A dwarf’s best friend is someone who can turn shiny things into useful tools. The Blacksmith is the reliable friend you can return home to when you’re in need of proper weaponry, armor, and equipment for your future descents. His skills will aid in crafting your newly found ores into fresh new equipment to help you on your next trip into the depths, arming yourself for the dangerous realms below…
Some characters may be encountered underground and are in need of rescue; these folk will be welcomed to the dwarven kingdom as new companions to help you on your future journeys. You may bump into anything at all, from elven witches who brew potions to legendary dragon-slayers – and even necromancers! We plan on the kingdom having at least 10 – 12 important mainline characters you will be able to save and bring back to help your future adventures. Each of them will add a unique flavor to the kingdom and your journeys downward as they give you better chances, modifiers, and even change your playstyle.
Keeping goblins from scalping that freshly trimmed beard of yours is a top priority for a dwarf – not to mention a mark on their honor to keep their hair intact – so make sure to do anything you can to increase your odds of coming back on your next trip! Brand new armor, weapons, and tools do make your missions easier, but be warned: if you die in Below The Stone, everything remains buried Below The Stone. Forever. So calculate your risks and use your resources wisely, starting with the banker – your trusted ally to make sure your items are safe when you decide not to bring certain equipment! This will let smart and experienced players plan out their future runs well ahead of time, and let you decide if this is the moment you decide to risk it all on and go deeper than you’ve ever gone before in the name of dwarven progress…
Features:
- Procedurally generated cave complexes which lead to a new adventure in every descent.
- Plans on releasing 50+ biomes to explore with unique creatures, fauna, and resources to explore.
- 5 planned layers to explore.
- Multiple dungeons on each layer to test your mettle.
- Full character customization (Your equipment determines your stats and abilities).
- A Dwarven Kingdom with many important characters to meet, save, and aid!
- Custom Cave missions for every descent.
- Roguelike experience (If you die, you lose everything you brought with you!)
- Tough, but Fair! Safely store extra loot and resources at the Dwarven Kingdom.
- An hour long+ soundtrack to immerse yourself into a fantasy spelunking experience.
- Release on all consoles (Including Nintendo Switch and PC!)
- Dwarves, blunderbusses, and fresh shiny things!
- Digging holes (diggy diggy holes)!
Steam User 3
Saw this at Magfest and met the team. Decided to get it after playing the demo. Lots of fun!
Steam User 0
yes its awesome can we get a quality of life .make it so we can click to not pick up a certain item .like tin for intance something we can click so it auto ignore certain items
Steam User 1
It's a challenge to get started, but that's just the style of game, but the setting and character of the game are wonderful.
Steam User 2
Help me please!!!! Splattercat made me come here by putting out the video. Now my wife is mad I haven't left my computer room in days!!!
Steam User 1
REALLY fun game! But every time I buy or sell the game will completely freeze and I have to completely restart the whole game so...... That's a huge downside.
Steam User 1
It's fun and mindless and addictive and I look forward to sinking more hours into smashing walls and whacking potato monsters and rescuing robot arms.
Steam User 1
I understand this game is in Early access but does cost a decent amount for the current level of content available. I love what I did get to see but still needs alot to make it worth purchasing.
This game has a solid base but is desperately lacking in the gameplay loop still. I can see great potential but after only 10 hours I am bored to tears because of the lack of content AT THIS TIME.... Was hoping because alot of the videos I see on Youtube are from a year ago there would be more to it but the additions made so far, all be it good, do not add enough to make it gripping to return after each raid into the ground.
PLEASE DONT discount this game but maybe give it more time in the oven. I hope that the developers can find that game play loop that really grips the player because this game has great potential right now.
Ex: Combat is to simple for a game that is about mining and fighting.
Crafting aspect after only 10 hours feels like theres nothing less to look forward to
I would like to see quests that lead you to finding the load stone or encouraging players to find new areas or items
currently all quests I found were kill or collect x amount of items or repair an evac drill which even HARD is super
simple and easy. Maybe a quest for finding the person for potion crafting or something to introduce cooking.
I don't feel rewarded for conquering a dungeon because the loot at the end 99% of the time is incredibly basic rewards
like glow sticks or ammo. I did get a blunderbuss once but other than that it was all trash or easily obtained
items.
TLDR not very challenging and not enough content to keep me coming back. The world felt empty after only a few hours of playing