Carto
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Carto is a charming adventure game wrapped around a unique, world-altering puzzle mechanic. Use this power to explore mysterious lands, help a quirky cast of characters, and guide Carto on her journey back to her family.
Separated from her Granny during a storm, young Carto must use her innate cartography powers to map and manipulate the world around her on her quest to be reunited. As she discovers new “pieces” of the game map, players can rearrange them to shape the levels themselves – unlocking new paths, puzzles, and story moments.
Carto will traverse strange new lands, learn their cultures, and enlist the help of new friends along the way in this hand-crafted adventure.
Features
- Employ a unique puzzle and exploration mechanic: rearrange pieces of your map, and watch the world change around you!
- Chill out and explore peaceful-yet-mysterious lands across a 5-7 hour story
- Meet a colorful cast of characters and learn about their unique cultures
- Bask in lush, hand-drawn visuals across a variety of biomes
- Experience a beautiful soundtrack with over 30 original tracks to accompany you on your adventure
Steam User 7
a cute little game with an art style i adore and an interesting puzzle mechanic!
Steam User 7
i love supporting indie games because i come across gems like Carto more than i would expect. it's perfectly polished, not in the sense that it has no soul or charm, but in the sense that it has everything: a unique puzzle-solving mechanic that is challenging without being frustrating, cosy art style, a good soundtrack, and a heartfelt coming-of-age adventure storyline with lots of exploration with adorable characters.
Steam User 7
Carto is a strange little puzzle game. It seems like a cozy game on the surface, but it has sinister overtones that start from the very first room. Like, this guy has lost his house, and he's all stressed out about it, then the main character justs pull a winky face and you (the player) "fix" things by ROTATING THE LITERAL WORLD to rearrange the compass points in such a way that the guy's home reappears. But the creepy thing is that the reason the world was all messed up in the first place is Carto! She walks around communicating only in emoticons, never taking responsibility for the fact she has ruined all the lives that she is now "fixing".
Over and over again you're made to do all this problematic stuff, like stealing a plant that someone has spent their whole life looking for. At some point you have to kill a bird in cold blood. You can't skip that section, you're even forced to eat the bird! Then you have to cheat to win a fishing competition. Later on you meet a guy who has spent 7 years hunting for an iceberg and of course you find it straight away, but it's glossed over that the reason why he lost the iceberg is because of the destruction you and your god-like family unleash! Every achievement feels hollow because the relationship between the main character and everyone else is so unbalanced.
The puzzles are quite fun - mildly challenging but never too much. The graphics are cute. The concept of the game is clever, and I did have fun playing it, but there is a really weird cognitive dissonance around playing an omnipotent entity capable of rearranging the entire world while everyone else struggles. And the game never tackles this head-on, which makes it even creepier. The fact it's clearly not intending to be a horror game - I think the devs honestly intended this to be charming - somehow makes it even more disquieting. I dunno, man. It's worth buying if you're into puzzle games, but be prepared for a weird ride, narratively speaking.
Steam User 4
Bought this for my wife, ended up playing it myself. Wholesome, charming puzzles… until one puzzle stumped me so hard I had to google it, for this adorable little game. shame.
Steam User 3
Carto is adorable, very satisfying, and engaging. While the puzzles are definitely tuned on the easier side, I actually found this much more enjoyable than pure-cerebral puzzle games that don't give you very much direction.
The developers found many ways to use the same core gameplay mechanics, and no chapter/area felt so long that it overstayed its welcome. There were a handful of puzzles I needed a few attempts at, or that I was approaching wrong and needed to step back and reevaluate, which puts Carto in the sweet spot between 'too obtuse' and 'too simple'.
From an accessibility to younger players standpoint, Carto does an amazing job including helpful but not obvious hints to almost every puzzle, rewarding talking to relevant NPC characters, and - my favorite - making it very obvious when you're going in the right or wrong direction with your thinking. Even when you 100% know what the solution is going to be, hearing the little twinkle of getting it right cheers you up.
Steam User 2
Much like the main character, the game is adorable and short.
Steam User 2
Great puzzle game with a very interesting main mechanic (building map) that is used in a variety of ways to keep puzzles interesting. The art is great and the story is cute.