Toby: The Secret Mine
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A peaceful way of life in a small village in the mountains was thrown into disorder. Someone has kidnapped most of its residents. A couple of brave hearts tried to rescue their friends but none of them has returned. Little Toby didn’t want to just sit and wait so he decided to find them by himself. He went to the near deep forest but he soon realized this is just a beginning. Go with Toby on an eerie adventure in a dark and creepy world full of dangerous situations, enemies and challenging puzzles.
Steam User 2
I never thought much of this game. I guess I bought it because it reminded me of Limbo. I barely even played it. But my autistic son loves it. Go figure.
Steam User 1
Toby: The Secret Mine is a handcrafted indie puzzle-platformer that places atmosphere and visual storytelling at the center of its experience. Developed and published by Lukáš Navrátil, the game follows a small, silent protagonist on a journey through a mysterious world filled with danger, color, and quiet tension. From the moment it begins, it’s clear that the game aims to immerse the player not through dialogue or exposition, but through mood, environmental detail, and a steady sense of unease. Its silhouette-based art style immediately evokes comparisons to other atmospheric platformers, yet Toby distinguishes itself through a far richer color palette and a broader range of environments that constantly refresh the visual experience.
The story is deliberately minimal, serving more as a motivation than a narrative centerpiece. Toby sets out to rescue his friends after they are taken from their village, and this simple goal drives him through forests, ruins, frozen landscapes, and deep underground mines. The lack of dialogue allows the player to project their own interpretations onto the events unfolding on screen, while small visual cues hint at darker forces at work beneath the surface. This restrained approach gives the journey a fairy-tale quality, where meaning is suggested rather than explained, and where atmosphere does most of the storytelling work.
Gameplay centers on traditional side-scrolling platforming mixed with environmental puzzles that demand patience and careful observation. Each level introduces new hazards, from traps hidden in shadows to mechanisms that must be activated in the correct sequence. Timing and positioning are crucial, and the game often encourages players to learn through failure. Death comes quickly and frequently, but restarts are fast, reinforcing a trial-and-error rhythm that rewards persistence. While some puzzles feel clever and satisfying once solved, others rely heavily on hidden elements or sudden threats, which can occasionally make progress feel less like deduction and more like memorization.
Level design is compact but varied, with each area presenting its own visual identity and mechanical twist. The environments shift frequently enough to prevent visual fatigue, and the use of lighting and color helps guide the player’s attention, even when the actual solutions are not always obvious. The mine itself, which becomes the game’s central setting, is especially effective in creating tension through narrow spaces, limited visibility, and carefully placed dangers. These sections emphasize the game’s strength in atmosphere, making even simple movements feel risky and deliberate.
Visually, Toby: The Secret Mine is one of those games where style carries much of the emotional weight. The contrast between dark silhouettes and vibrant backgrounds creates a layered look that feels both painterly and unsettling. This visual richness is supported by subtle sound design and a moody soundtrack that enhances the sense of isolation and danger without overwhelming the experience. While some sound effects can become repetitive over time, the overall audio presentation complements the game’s quiet, somber tone well.
In terms of length, the game offers a relatively brief experience, typically completed in a few hours. However, hidden collectibles and alternate outcomes provide a reason to explore more thoroughly or replay certain sections. The ending introduces a moral choice that slightly reframes the journey, adding a final layer of reflection to an otherwise straightforward narrative. It’s a small touch, but one that fits the game’s understated approach to storytelling.
Ultimately, Toby: The Secret Mine is a game that succeeds through atmosphere, visual identity, and a clear sense of creative intent. While its reliance on trial and error and occasional opaque puzzle design may frustrate some players, those who appreciate moody platformers and environmental storytelling will find much to admire. It may not redefine the genre, but it stands as a sincere and thoughtfully constructed indie title, offering a compact yet memorable journey through a world that feels both beautiful and quietly hostile.
Rating: 6/10
Steam User 1
Great game like Limbo.. I hope there will be more games like this
Steam User 0
I like the art style.
Steam User 0
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Steam User 1
not that bad
Steam User 0
I'm sure 99% of people don't read the reviews. So you may not know that Naruto can be a bit harsh sometimes. You may not know this, but Naruto also grew up without a father. In fact, he never met either of his parents and never had any friends.