MachiaVillain
Welcome to Villain City, a luxury community entrenched in the hills of horror. Ax murderers, mad scientists and tax evaders, all kinds of bad guys consider this place to be their sweet home. This is the perfect place to rest, relax, and pursue a career in the noblest of professions: professional Villain!! The real estate agent promised you a haunted house with jump scare devices and terrifying traps. Instead, you have a piece of empty land full of Vermin near a rubbish forest. But do not flee yet! With a little elbow grease, the help of your minions and a lot of murders, you can turn this house into a happy and dreary mortal trap. Just lure locals inside, then trigger your deadly traps or let your minion feast on their brains and flesh. Every night you'll multiply your evil level until everyone calls your mansion " scary, nasty and horrible."
Steam User 6
this game has so much potential, once I started I couldn't stop. sadly there is not enough content. wish the devs were still working on this.
Steam User 0
A real pleasure to build your evil mansion and fill it with traps, while making cozy rooms for your minions.
The game could use some more content, as once you have fully set up your base, the game just loops endlessy without any other objective.
Still, entertaining enough.
Steam User 0
an interesting game like rimworld, unfortunately for me the theme is not interesting me at all, it's all random spookie thing so I fail to find some logic, but the game is working well so people should enjoy it!
Steam User 1
Another evil place management sim, though we don’t have enough of good ones. Unfortunately this title is good enough, but not as good as it should have been.
So gameplaywise it’s a management sim - indirect control similar to dungeon keeper or rimworld where you cannot really decide what your creatures will do, just kinda suggest their actions with tasks assigned. Here you manage a monster house - and ofc it has to get monster habitants, your job is to make sure they are fed, entertained and have place to sleep, besides that they should be able to man workstation that are needed to develop your mansion and be able to hunt humans that come to visit. Yes, one of main mechanics is attraction of human visitors and hunting them, making sure that none escape, cause otherwise more dangerous elements will come and from hunters become hunted. Got to balance attraction to make regular visitors happen, but not too much for monster hunters. But as mentioned most of the time you’d need to do resource gathering and producing to progress further, which could become grindy as time passes, cause more end gamey stuff requires ridiculous amount of mats. Oh, almost forgot - monster types differ greatly being good at specific things, so while having all skellies is possible, it’s inadvisable.
Graphic style might remind “Don’t starve”, while a bit less detailed design that is still conveying that gothic creepy but also cartoony feeling. Despite blockiness of characters, they are made distinct enough to not confuse zombie with mummy, vampire or frankenstein, which is a show of good artists involved.
Audio is fine enough with both sounds and music, keeping mostly with cartoonish creepy gothic atmosphere.
Plot? Is there even one? To be honest cannot remember any, not much of an issue though, cause of what this game is.
So all in all game is nice enough, but… it just does not have lot of content and what to do. Also there are bugs that are not being fixed at all and not much of replayability since you essentially could see everything it has to offer in one playthrough.
Steam User 0
Even if there are some bugs going on, I love building my own evil mason where I can take care of my dear minions while we kill people muhahhahahahhaha. Anyway it was totally worth it, because it made my 10 hour train ride into a fun one hehehhe. (rip to all my dead minions)
Steam User 0
Fun game, little short in the end
Steam User 0
Maybe.