Tooth and Tail
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
Lead the revolution with an army of flamethrowing Boars, mustard gas-lobbing Skunks, and paratrooper-puking Owls. Tooth and Tail is a Real-Time-Strategy game featuring Single Player, Online Competitive Play, Split Screen, Replays, and more. Build a base, lead your army, eat your enemies!
Steam User 8
Absolutly brilliant couch coop strategy game. Something I didn't think was possible. But it fun and full of action.
Steam User 6
Tooth and Tail is a fast, frantic strategy game where I have no idea what’s happening— but sometimes I win. That's kinda how RTS games go for me but this one tickles my brain a bit with the art directive and simple nature, at least on the surface.
Matches are quick, the controls are simple, and every game feels like a hate crime.
Steam User 5
Really fun, but no playerbase - only pick it up if you're happy with campaigns and playing against AI
Steam User 3
I can't believe I haven't written a review until now. Tooth and Tail is a fantastic game depicting the story about a father that loses his son, and leads a revolution against the leaders who kidnapped him. Along the way, you will meet new troops, new factions, and you will get to play as everyone, being able to see the world from every point of view. In the end, the story climaxes in one of the best ways it could have possibly ended.
Steam User 3
I used to play this to death on my PS4. A novel real-time strategy game where the mechanics make it very console friendly. Purchased the Steam version to have access to the game on my Steam Deck, so now I can play it anywhere. I think this is one of the few RTS campaigns I ever finished.
Steam User 2
Great campaign, great multiplayer, great game.
Steam User 2
The concept of an RTS built for a controller is pretty foolhardy, but this game proves it can be done! Not only does it have a grotesquely fun plot, but it does a lot with everything. The factions are cosmetic, and instead you mix-and-match units in a freeform kind of way. The matches are quick and varied.
The game even takes the bold idea of using procedurally generated maps, and unfortunately demonstrates why this is a bad idea. Multiplayer games often have issues with unfair map setups. But forgetting multiplayer, the campaign missions will vary widely in difficulty due to the map. A mission seems incredibly difficult, but then you try it again, and realize it's not bad at all. You just got a bad map.
Other than that, though, this game is an absolute delight and I recommend it for any RTS fan.