HENTAI PUZZLE
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
**NEW UPDATE** Achievements ARE LIVE!… if enjoy please give a positive review, we need them for steam to allow trading cards, badges, emoticons and wallpapers. We recommend uninstalling pants before playing.
The first game in our series: HENTAI PUZZLE is a relaxing puzzle game with lite visual novel elements. Join Anime-sama as he tries to achieve his dream of being a mangaka.
Completing puzzles unlocks pictures.
23 legit STEAM achievements and counting! and trading cards coming very soon!.
HENTAI PUZZLE features 100% Original artwork by SaintxTails
Will be adding FREE SAFE FOR WORK wallpaper DLC asap!
Before playing HENTAI PUZZLE we recommend owning a shower and uninstalling pant’s before playing.
Steam User 9
very good game i would recommend for other fellow virgins
what i like the most about this game is how creative the puzzles are btw, great plot
Steam User 18
Summary: a small jigsaw game with 18+ artwork and visual novel elements
About the game:
- This is a small jigsaw game with 18+ artwork and visual novel elements made in Unity.
- The visual novel side tells about Animae-sama (MC) and his dream to be a mangaka. The story is short and might be inspiring.
- The jigsaw side is simple, with small puzzles and few pieces, and only 10 stages available.
- The artwork is already uncensored, nothing extreme, mostly is female genitalia
- The soundtrack is good but repetitive. In each stage, the intro has some voice acting; the characters are not voiced.
- Achievements available
Conclusion: A puzzle game with NSFW artwork and vn elements. Recommended if you like jigsaw game with adult content.
Steam User 3
First and foremost this game grew my third eye once again. It was a spiritual awakening for me and my friends that played it among me.We all thank the developers of this game for creating such beauty of a game. Thanks once again.
Sincerely. Skeng and friends.
Steam User 6
10/10 Would Play Again.
When more content gets added i'm defininitly going to come back and play more. I got all of the achivements and finished the whole game three times. It was a good use of 95 muinets, it's a short fun game. I really enjoyed it! It would be FANTASTIC if there were trading cards, a badge, and maybe some cool wallpapers and emotes though. It would just make this game 1000 times better. (I personally enjoy collecting those things.) :D
Steam User 1
Very good game. Challenging, harder than Dark Soul. The images provided by the game are so captivating that it made me complete the game twice and have all the achievements to be able to die in peace. Thanks to the developers for making this beautiful game that should be Game Of The Year. I want more updates so I can play more in-game to your great satisfaction. As I will say again, THANK YOU SO MUCH HENTAI PUZZEL CREATORS FOR CREATING THIS BEAUTIFUL GLORIOUS GAME.
Signature: GocasPT, from Portugal.
GOTY
Steam User 4
I went into this game as a joke, but what I got was ten times better than expected.
As the title may suggest, the game is about completing a series of jigsaw puzzles with adult imagery. It's about as simple as it sounds. The puzzles aren't the most complicated, but the artwork on the puzzles are seemingly high quality. But this isn't why I enjoyed the game as much as I did, the real reason why I enjoyed it was because of the humor. The game is one big parody of visual novels and hentai related games. It's constantly making fun of cliche visual novel tropes, while not taking itself very serious.
So if you are looking for a short and funny experience, definitly check out this hidden gem.
P.S: It's also very cheap, so you have no reason not to try it out.
Steam User 0
Let us embark on a journey through the digital realms, where pixels dance and narratives weave intricate patterns. Our protagonist, clad in enigmatic attire, steps into a world teetering on the precipice of existence. The game’s canvas unfurls—a tapestry of light and shadow, whispers and echoes.
Visual Symphony: The first brushstroke upon this canvas is the visual composition. Imagine a chiaroscuro landscape—subtle gradients of sepia, punctuated by ethereal glimmers. The architecture, both ancient and futuristic, defies temporal constraints. Each frame is a frozen breath, a stolen moment from eternity. The sun, or perhaps its spectral twin, casts elongated shadows across cobblestone streets. The sky, a fractured mosaic, hints at forgotten constellations.
Soundscapes of Mystery: Close your eyes, and the auditory veil envelops you. The score, an enchanter’s melody, weaves through the narrative like ivy on ancient ruins. Is it a lone violin or a distant lament? The wind carries whispers—half-formed secrets, coded messages. Footsteps echo in empty corridors, resonating with the weight of choices yet unmade. And then, silence—a void pregnant with anticipation.
Characters as Constellations: Our protagonist encounters a pantheon of enigmatic figures. The Oracle, veiled in riddles, speaks in paradoxes. The Wanderer, burdened by memories, seeks redemption in forgotten libraries. The Mechanist, half-human, half-clockwork, tinkers with the fabric of reality. Their motives remain veiled, their allegiances shifting like sand dunes. Conversations are cryptic dances—a waltz of half-truths and veiled intentions.
Gameplay: A Labyrinth of Possibilities: The mechanics defy convention. No health bars or inventory screens here. Instead, the protagonist navigates emotional landscapes. Choices ripple outward, altering the very fabric of existence. A butterfly flaps its wings, and a city crumbles—or thrives. Puzzles emerge from fractured memories, metaphysical locks waiting to be turned. The controls? Intuitive yet elusive, like catching moonlight in a jar.
Narrative Threads: The plot, a Möbius strip, folds upon itself. Threads intertwine—past, present, and future braided into a Gordian knot. The protagonist seeks an elusive artifact—an Atlas of forgotten worlds. Each chapter reveals a fragment, a star chart leading to cosmic revelations. Betrayals, alliances, and cosmic ballets unfold. The climax? A supernova of choices, where the player becomes a celestial cartographer.
Easter Eggs and Whispers: The game teases with hidden glyphs, cryptic graffiti, and fractured mirrors. Decode an ancient script, and a door opens to parallel dimensions. A stray cat, perhaps a cosmic entity, nudges you toward hidden paths. The moon phases, a celestial clock, unlock secret quests. And the loading screens? Not mere progress bars but glimpses into alternate realities.
Conclusion: As the credits roll, the protagonist stands at the crossroads. Was it all a dream? Or a memory stitched together from stardust? The game leaves no breadcrumbs, no easy answers. It whispers, “You were here.” And so, we exit the labyrinth, blinking into the mundane daylight, carrying echoes of forgotten constellations.
In this twilight zone of pixels and imagination, the game transcends its code. It becomes a mirror—a reflection of our own cosmic wanderings, our quest for meaning in a universe that remains tantalizingly ambivalent.