地罰上らば竜の降る/Rise of Rebellion
・Overview
“Rise of Rebellion” is a single-player 3D action RPG that pursues strategicity through operations during battle.
The hero fights with the invaders he encounters on the island in order to regain his invaded hometown.
The basis of the battle is a close combat with a sword, but with the energy “May” derived from the earth, you can transfer the thrown sword to your hand again or use a technique that is advantageous for battle.
However, if you use Mei too much, you will be incapacitated for a certain period of time due to the wrath of the god of the earth.
That dilemma further increases the strategic nature of the battle.
Please experience the “link feeling” that makes you sweat in your hands while confronting strong enemies.
・Story
“If God exists, he must be a jealous God.”
The dragons that once aimed at the sky were extinct due to the earth punishment.
People worshiped God and the land where God dwelled.
The earth was full of “May”, and the warriors who mastered it were called “Manus”.
You fight to regain your hometown as a Manus.
Steam User 1
Rise of Rebellion is an ambitious action role-playing game that aims to combine stamina-driven melee combat, mystical power systems, and a dark fantasy setting into a cohesive and challenging experience. Developed by Team 疾鷹 and published by Kodansha, the game places players in a war-torn land where ancient forces, divine remnants, and human ambition collide. From its opening moments, it is clear that the developers set their sights high, attempting to deliver a combat-focused RPG that rewards precision, timing, and strategic decision-making rather than raw reflexes or spectacle alone.
The core of Rise of Rebellion lies in its combat system, which emphasizes careful management of stamina and positioning. Every encounter demands attention, as reckless aggression is quickly punished and overextending leaves the player vulnerable. Attacks are built around chaining light and heavy strikes, breaking enemy defenses, and exploiting moments of weakness once an opponent’s stamina is depleted. Layered on top of this is the game’s defining mechanic involving Tel energy, a mystical force drawn from the earth itself. When used correctly, Tel energy enables powerful abilities and devastating finishers, but relying on it too heavily introduces risk, forcing players to constantly balance offense with survival. In theory, this creates a thoughtful and tactical flow to combat that feels deliberate and weighty.
In practice, however, the combat system is a mixture of compelling ideas and uneven execution. When it works, battles feel tense and rewarding, especially during prolonged duels where patience and pattern recognition are key. Boss encounters, in particular, highlight the game’s strengths, offering challenging fights with distinct attack rhythms that test the player’s mastery of stamina control and timing. These moments often stand out as the most satisfying parts of the experience, delivering a genuine sense of accomplishment once overcome. Outside of boss fights, though, standard encounters can feel inconsistent, with enemy behavior sometimes lacking variety and defensive mechanics such as parrying or dodging feeling less reliable than intended.
The world of Rise of Rebellion is framed as a fallen land shaped by gods, dragons, and ancient conflicts, with the player cast as a warrior fighting to reclaim a homeland consumed by chaos. The setting hints at deep lore, and fragments of history are scattered throughout the environment in the form of journals, relics, and environmental storytelling. While the backdrop itself is intriguing, the narrative delivery struggles to create strong emotional investment. Characters are underdeveloped, interactions are sparse, and much of the story unfolds through indirect exposition rather than meaningful dialogue or cinematic moments. As a result, the world often feels distant and oddly empty, despite its mythic ambitions.
Visually, the game presents a mixed impression. Built using modern technology, it occasionally showcases detailed environments and atmospheric lighting, but these moments are inconsistent. Many areas feel sparse or visually flat, and character animations lack the fluidity needed to fully sell the intensity of combat. Performance issues further undermine immersion, with reports of frame rate drops, long loading times, and occasional instability. The user interface also adds friction, as menus and inventory management can feel unintuitive, interrupting the flow between exploration and combat.
Progression systems offer some customization, allowing players to develop their character through abilities and equipment that influence playstyle. These systems provide flexibility, encouraging experimentation with different approaches to combat and Tel energy usage. However, the lack of polish in surrounding systems means that progression rarely feels as impactful as it should. Instead of dramatically changing how the game plays, upgrades often feel incremental, reinforcing the sense that many ideas were not fully realized.
Despite its shortcomings, Rise of Rebellion is not without merit. Its ambition is evident in nearly every system, and players who enjoy methodical, stamina-based combat may find satisfaction in mastering its mechanics, particularly during its more demanding encounters. There is a sense that beneath the rough edges lies a compelling action RPG concept that could have shined with more refinement and iteration.
Ultimately, Rise of Rebellion is a game defined by potential as much as by its flaws. It strives to offer a deep, tactical combat experience set within a myth-laden world, and while it succeeds in flashes, it struggles to maintain consistency across presentation, narrative, and mechanical polish. For players willing to tolerate technical issues and uneven execution in exchange for challenging combat and ambitious design, it can provide moments of genuine engagement. For others, the lack of refinement and cohesion may overshadow its strengths, leaving the experience feeling unfinished despite its bold intentions.
Rating: 5/10
Steam User 3
Keep up the good work. There is a lot of potential here!!!