地罰上らば竜の降る/Rise of Rebellion
・Overview
“Rise of Rebellion” is a single-player 3D action RPG that pursues strategicity through operations during battle.
The hero fights with the invaders he encounters on the island in order to regain his invaded hometown.
The basis of the battle is a close combat with a sword, but with the energy “May” derived from the earth, you can transfer the thrown sword to your hand again or use a technique that is advantageous for battle.
However, if you use Mei too much, you will be incapacitated for a certain period of time due to the wrath of the god of the earth.
That dilemma further increases the strategic nature of the battle.
Please experience the “link feeling” that makes you sweat in your hands while confronting strong enemies.
・Story
“If God exists, he must be a jealous God.”
The dragons that once aimed at the sky were extinct due to the earth punishment.
People worshiped God and the land where God dwelled.
The earth was full of “May”, and the warriors who mastered it were called “Manus”.
You fight to regain your hometown as a Manus.
Steam User 16
After about an hour in the game you can kind of get a feel for what it is. It's feels like a fun passion project with amazing combat. the combat is the main draw of it and the animations and flow is very good. outside of combat though the game feels a bit lacking and the animations are kind of off. so far the enemies are a bit repetitive and fewer than id like. but overall the game is very good and you can tell there was heart put into it. well wroth the price tag even after just an hour.
Steam User 16
When a game releases in 2025 and the dev asks for $10, despite it looking not bad, not controlling bad, no sounding bad, a perfectly average game for $10, then you need to pause a while and think about it.
Made by a former dev on dark souls, the graphics kinda remind me of that old japanese game that i don't remember the name, dragon warriors or something for some weird reason.
But when you play the game, if you were alive in the late 2000s, this game just hits me with a vibe, a vibe i haven't seen in ages, this game has a mood and feel of that iphone/ipad/ipod only game that was 2 parts....what was it's name ?
INFINITY BLADE, it does vibe like it.
The game isn't special, won't win any awards, borderline good game, but it has nothing wrong with it and it has a nice vibe.
Get it on sale, it is the same price as a big mac, so take a dive, you won't regret it.
Steam User 11
I really, really want to like this game. The base it's good, the combat interesting with all those combos and crazy stuff you can do, but dear god, all the enemies stun lock your ass in every hit. Yeah, there's an ability that allows you to dodge even while stun locked but hardly works. Same with the parry and the perfect dodges the core of the combat; those are supposed to give you an attack window as a reward for being able to read and counter the enemy attacks, but that doesn't work either, cuz the damn enemies make the same damn combo every 0.1 ms and when you're able to stun them, you can only attack 2 times.
This makes learning the combos (the other core side of the combat) useless and frustrating while fighting a boss cuz the buttons are also unresponsive, making attacking, blocking, and dodging a pain.
Yes, there are also some optimization problems, but nothing catastrophic on this side. The game still looks gorgeous even in low settings; sadly, everything feels empty and becomes even more empty after you kill the minibosses that appear with the common enemies.
I hope the devs can work and improve the game cuz the potential its obviously there.
Steam User 8
For it's cheap price, the game is enjoyable and fun.
Though it's not like Dark souls or elden ring level but it's quite good and entertaining. So I think it's worth playing for me.
Steam User 11
It's fun, it's cheap, it runs as smooth as a brick.
I would say give it a go.
Steam User 1
I'll be frank: the game's main selling point is the combat. If you look at videos and think the combat looks fun, it is. It's fantastic all the way through. The rest of the game though, is pretty lacking. Some environments are cool, others are bland and indistinct. There were some times where I got lost in the first area because there wasn't much in the environment to guide me. But it gets better in the latter areas, more interesting scenery.
There is a story, I think I grasped most of it, but it failed to grasp me in return. I feel like more could have been done with that. Not enough named characters or characters to talk to, I feel like that was the story's weak point.
You have an assortment of 5 weapons (at least, that I could find), you can wield two at a time and even have a dedicated evasive maneuver for switching weapons mid battle. I think that's a decent variety, and each weapon has its quirks and combos.
Some enemies and bosses can be brutal, but I overcame all of them with patience and learning their moves. It feels good to weave around their attacks once you get the hang of them.
The ending was very anticlimactic if I'm being honest. Though the fight itself, again, was good. Great, even. It actually ended with "Chapter 0: End", which leads me to believe there is going to be more in the future?
Well, either way, my closing statement is this: I got this game for very cheap, and got 11 hours of fun gameplay out of it, despite some shortcomings. So in the end I recommend it, for the price and for the gameplay, but to be brutally honest I wish the complete package was better so the sublime gameplay could be better appreciated within it.
Oh yes, and the performance could be better. I have a 3060, the recommended GPU, but even on middle settings some areas dropped FPS.
I hope the developer makes another game and refines this gameplay into something truly outstanding, there is promise here and I had fun with this one.
Steam User 1
The game is janky, looks old-ish, and has no music outside of boss fights... and I love it for it. I think it's an enjoyable game that shows a lot of promise and it's really cool to see a souls-y game that doesn't make you do a corpse run on each death or grind out levels or whatever. It's really just cool combos, fun engaging combat that does feature some frustrating parts (like enemies stunlocking you or some inputs not registering) and that's perfectly fine. For the price, I think it's good and fairly enjoyable.
Also, you can make the game easier if you want to. On top of that, the protagonist has similarly bad posture as me... and that's great because representation!