Ultimate General: Civil War
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Ultimate General: Civil War is a tactical war-game. Experience the bloodiest period of U.S. history – the American Civil War of 1861-1865. Full campaign: Fight in the American Civil War campaign and participate in 50+ battles from small engagements to massive battles that can last several days over hundreds of square miles of terrain. Campaign fully depends on player actions and battle results. Historical battles can also be played separately.
Steam User 13
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☑ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☑ Workable
☐ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
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☐ 5
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☐ 8
☑ 9
☐ 10
Steam User 8
Super cool game. Scaling for the opponent is busted and needs to be reworked. Why get punished bc you did a good job managing your troops in the campaign to have the programming negate that with an extra 30k+++ troops.
Steam User 7
great game...I keep seeing more battles in campaign mode which is great even adding more battles would be sweet too....and a LIVE version where you can play against other players would be awesome!
Steam User 8
I just finished my first campaign, a lot of my playtime is AFK, I would estimate I have closer to 80 or 90 hours of playtime.
Pros:
- The battle physics are phenomenal. This game does an amazing job of simulating momentum. Every attack and charge has weight to it. I think the physics are better than the physics in Napoleon Total War.
- I feel the combat in this game is much more realistic than in Total War. Your men will get tired if you march them back and forth. so you have to deliberately plan every action. Morale is also important. A smaller brigade with high morale and low fatigue can route a much larger brigade with a bayonet charge if the larger brigade is tired and has poor morale.
- The devs prioritized historical accuracy when they designed their maps. Anyone who's read Shelby Foote's books about the civil war will immediately recognize the in game battle fields from the maps in Foote's book.
- The game gives you a lot of weapons to chose from. Each loadout and unit type has its uses. I had fun experimenting with different compositions for my artillery.
Cons:
- The campaign is on a railroad. It doesn't matter if you kick Lee's ass every time you fight him in the Peninsula campaign you will always end up retreating back to DC. As other reviewers said the enemy AI will also always conjure soldiers out of thin air to ensure the historical battles can be fought.
-Morale impacts only individual units and not the entire corp. Each corp as a whole will fight to the end as if they were Japanese soldiers from WW2. A corp could be reduced to just 2000 men, but those 2000 men will continue to hold out until their individual morale meter is shattered.
-The AI conjuring soldiers from thin air and there not being an overall corp morale system leads to absurd casualty rates. In my campaign the total deaths from combat was 1 million. IRL the total deaths from diseases and combat combined was no more than 750k.
-The game tries to make battles play out the same way they did IRL. This can lead to a lot of tedious waiting around if you have managed to defeat the enemy army before every “scene” in the battle has played out.
- The battles are broken up into multiple scenes. In each scene you only have a limited view of the battle field. This makes coordinating attacks between your corps virtually impossible unless you've played each battle multiple times.
-It's also not clear how many scenes are in each battle, so many times I take excessively high casualties. I feel like I have to act aggressively because I don't know how much time I truly have in each battle.
All in all this was a pretty fun game, I don't regret paying full price for it but I'm not sure if I'll re-play it due to how railroaded it is.
Steam User 5
Fun and addictive. Plenty of replay value. A well grounded military strategy game without too much fancy options that comes with steep learning curve. Player can quickly dive in and learn intuitively.
The player is the General of the Army with 7 character options to choose from during creation: POLITICS, ECONOMY, MEDICINE, TRAINING, ORGANIZATION, LOGISTICS and RECON. These can further improve with experience gained and they provide special benefits at the end of each battle.
The game has plenty of historic military figures and weapons to give players something to care about and engross in. The upgrade path of units isn't complicated but could be a bit more for extra fun. The weapon details are nice to have. Each battle last for about 30 minutes to an hour or more. The big battles are fun and highly addictive. The leader of each unit can get injured from time to time if engaged aggressively offensively or defensively.
Graphics and sound are good. Loading time is fast and game play is swift. The interface design style is appealing, clear, concise and will surely last for years.
A few improvements could be made. Story isn't too deep, with a bit more depth about the historical background of each battle would satisfy Civil War history enthusiasts. The captured messages could be more elaborate, without repeating the same ones across some battles.
Steam User 5
Game-labs only good game, though I've heard from some people that Game-labs didn't develop this game and I wouldn't be surprised if that was true considering it's much more polished than their other titles. Overall I like the game, it's similar to the older historical Total War games if they were entirely focused on tactical battles. I like the army management & camp system it's simple while still giving you options for your units. The units are quite balanced and have their own unique strengths/weaknesses and there are only a couple of weapons that are OP (snipers and certain artillery). My only complaint about the game, barring there not being MP support, is that the AI scales a lot even on normal difficulty. As such half-way through the campaign you might find yourself in an unwinnable position and from there the campaign is a death-spiral. However, going to easy difficulty gives you the opposite result and now you outnumber the AI 3-to-1. So the game defiantly needs a difficulty rework, otherwise it's a great game, cool time period, decent mechanics (with a learning curve). Don't try any of their other games they're either disappointments or scams.
Steam User 4
A pretty good Civil War game that takes inspiration from Sid Meiers Gettysburg and the Total War series battles and adds in a campaign - which is more of a series of linked battles with your own army management thrown in than a full chance to refight the civil war. Thoroughly enjoyable though and the J&P Rebalance mod is a great addition to the game too.
My Review: