Ultimate General: Civil War
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
Ultimate General: Civil War is a tactical war-game. Experience the bloodiest period of U.S. history – the American Civil War of 1861-1865. Full campaign: Fight in the American Civil War campaign and participate in 50+ battles from small engagements to massive battles that can last several days over hundreds of square miles of terrain. Campaign fully depends on player actions and battle results. Historical battles can also be played separately.
Steam User 126
It's a fun game, the main thing that bothers me about the campaign is how determined everything is.
For example, I've beaten the Confederacy all around Virginia since Bull Run, with only a draw and no losses. I crushed them so badly that I destroyed half their army multiple times, I broke their line and wrecked them at Fredericksburg, and that was after doing the same at Antietam and Second Bull Run. Between losses and prisoners they had half their army gone and I got their supplies
But now instead of chasing them down south to Richmond I'm having to fight a just as strong Army of Northern Virginia at Chancellorsville. Like I didn't just crush them at Fredericksburg, very near Richmond.
I won at Chancellorsville, they didn't get my flank or surprise me like happened historically, but now the Confederacy is still invading Pennsylvania with a bigger army. It just doesn't make sense for campaign progression, it's more like a tour of battles with some leveling up and customization mechanics.
An old game from like 1997 I played took this stuff into account and you could take Richmond or even Washington if you won certain battles, and there were alternate scenarios for battles too. And this was an old hex game.
The leveling up and customization is cool, you can build divisions as you wish for certain purposes. I invested pretty quick in a high quality cavalry division.
Steam User 32
After 75+ hours of marching tiny soldiers across massive battlefields, I can confidently say this game has taught me three things:
Flanking is life.
Artillery solves everything (including bad decisions).
My inner general is apparently part Napoleon, part coffee addict.
The battles are intense, strategic, and sometimes hilariously chaotic-like when my cavalry heroically charges… in the wrong direction. But every victory feels earned, and every crushing defeat is a lesson (usually “don’t march into cannons”).
The campaign system is addictive, the attention to historical detail is impressive, and the satisfaction of outmaneuvering an army twice your size? Chef’s kiss.
10/10 – Would once again send men uphill into musket fire because “it felt right at the time.”
Steam User 17
I have over 1200 hours of the game and have nearly achieved every single medal. It's an understatement to say I love the game and think there is a lot of replayability. I enjoy building your army, upgrading the units inventory, and slowly building brigades that are elite. Each time I play a battle I can try different strategies and approaches. The AI is fun to fight against and I feel its sufficiently balanced. My only recommendation is to launch a live player vs. player on a given map like the U.G. Gettysburg had. I really love the game and would buy it a second time in a heart beat.
Steam User 10
I recommend the game as it is fun. My main complaint is that the AI will always out number you. It gets weird when the start of a mission mentions that the enemy is outnumbered. You then get into it and you are outnumbered, but the mission is structured like you have the larger force. The mission will have a lower time limit and the enemy will be in very defensible terrain that you have to assault. The AI isn't that great and so to make up for that they just have more forces than you do or can have. The other complaint I have is that what you do in one mission only carries over for you to the next. If you wipe the enemy out and slaughter them that has no bearing on the next mission for them, however you will take all of those casualties making it best to do the minimum needed to get victory and no more. Overall the game is fun but isn't quite what I want for the ultimate game for a campaign of the civil war. I give it 7 out of 10.
Steam User 9
Fantastic real-time tactical game. Wish UG American Revolution were half as good.
Steam User 9
This is one of the greatest tactical warfare video games ever made. It's a real shame this dev studio fell apart, this engine would have been perfect for a Napoleon game.
Steam User 7
great game...I keep seeing more battles in campaign mode which is great even adding more battles would be sweet too....and a LIVE version where you can play against other players would be awesome!....was until I kept getting negative morale and cannot finish campaigns due to this bug