Shoppe Keep
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5.00
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Take a magical journey back in time to CREATE your own fantasy retail business. Starting from scratch with a few shelves and limited stock availability, plan your displays and price your wares competitively to attract the most customers. DEVELOP your business by working out the perfect product selection to keep your customers returning. Will you be the Selfridges or the Primark of this fantasy world? Setting prices too high will attract the most theft but too low and you will be out of business in a puff of smoke. Putting in products pitched at the perfect price is key to surviving in this rough, tough trade.
Steam User 4
Ugly, clunky, and buggy, but still somehow totally enjoyable.
Steam User 2
It sort of scratches that incremental game itch.
There's automation and advancements. It feels like an active type of an idle game.
It's cool. Tending to your little shop is relaxing. Restocking can be automated. Zapping thieves can be automated. Too bad you can't speed up the time...
The way the game works fundamentally is probably bad or something but as long as the numbers go up and it gets faster over time due to my actions, I'm not gonna bother dissecting it. It's cool.
My only real complain is the cauldron system which... well there isn't much of a system to begin with, you just throw 4 items and hope for the best. You need to follow a sequence though so realistically there are SO MANY combinations to try that it doesn't make sense to not use the wiki instead. There's only a bunch of items you can get, compared to the vast amount of items, money and time you're gonna waste trying to find receipes on your own.
Other than that I found visual bugs and I don't love the way that customers just go home after interaction, so if you want to buy that sombrero or sell stuff for quests but at the same time get paid for what the customer came here for, you need to wait for them to go in and out of the shop. So I end up running from entrance to entrance, only talking to those who are headed towards them.
I enjoyed the game though, it's a silly little project and it's perfectly fine to be just that. It's slow and gets boring so I only recommend it to people who like incremental games and/or want a change of pace for a moment.
Steam User 1
This game isn't worth playing for more than a couple tens of hours at most, but it's definitely worth the price in my opinion.
Steam User 1
Shop Management:
The core gameplay revolves around managing a shop in a fantasy world. Players set prices, restock shelves, and interact with customers to maximize profits. Balancing supply and demand is crucial for success.
Fantasy Setting:
The game is set in a medieval fantasy world, adding a unique flavor to the shop management genre. The art style and atmosphere contribute to the immersion in a charming and whimsical setting.
Item Crafting and Selling:
Players can engage in item crafting to create products that they can then sell in their shop. The crafting system adds depth to the gameplay, requiring players to gather resources and experiment with different combinations.
Customer Interaction:
Customers in Shoppe Keep have various needs and preferences. Understanding customer behavior and adapting your shop's offerings to their demands is key to success. Happy customers might become regulars, contributing to long-term success.
Quests and Objectives:
The game features quests and objectives that provide additional challenges and goals. Completing these tasks can reward players with resources, upgrades, or new opportunities for their shop.
Upgrades and Customization:
As players progress, they can upgrade and customize their shop. This includes expanding the store, purchasing new furniture, and unlocking additional features that enhance the overall management experience.
Challenges and Events:
Shoppe Keep introduces challenges and events that spice up the gameplay. These could include special customer requests, economic fluctuations, or unexpected occurrences that keep players on their toes.
Sandbox and Free Mode:
The game offers both a structured campaign mode with quests and a more relaxed sandbox mode where players can focus on managing their shop without specific story-driven objectives.
Humorous Elements:
Shoppe Keep incorporates humorous elements into its gameplay and interactions. From quirky customer behaviors to amusing in-game events, the game doesn't take itself too seriously, adding a lighthearted touch.
Community Support:
Shoppe Keep has received updates and support from the developers, including bug fixes and additional content. The active community has contributed to the game's ongoing development and enjoyment.
Sequel and Further Development:
A sequel, "Shoppe Keep 2," was released, expanding on the concept and introducing new elements. The development team's commitment to building on the success of the original game demonstrates ongoing dedication to the franchise.
In summary, Shoppe Keep provides an enjoyable and immersive experience for players who appreciate simulation and management games. Its blend of fantasy setting, shop management mechanics, and humorous elements contributes to a unique and engaging gameplay experience. If you enjoy the idea of running a shop in a fantasy world and find satisfaction in managing resources and customer interactions, Shoppe Keep could be an entertaining choice.
Steam User 0
It's not bad. It's certainly a bit buggy and feels rough around the edges, but the gameplay is simple and satisfying enough. i would recommend if you're looking for a simple game that you can play somewhat passively to kill some time. it can be more than that too if you want it to be. there's a good amount of stuff to unlock which adds new features as you build your shop. overall, not a bad game for $5 but it's definitely a crude game.
Steam User 0
Honestly it's a little bare but for some mindless fun this game is actually pretty decent. It does have a sequel that I've yet to play but for $5 or ~$2 on sale it's not a bad pickup. I can't say you'll be logging countless hours in the game as it's pretty much an AFK sim after a couple hours but if you like having a multi-task sort of environment then you may enjoy the game.
Steam User 0
It's a great game for passing time. You don't feel it passing while selling stuff to the adventurers or figuring out skills and crafting