RGB
Given a random colour, how accurately can you recreate it with sliders or type it in? RGB rush allows you to develop your colour defining abilities.Colour spaces:
The following colour spaces are available to practice in. These are all the different ways you are able to assemble a colour from individual components.
CMYK – Sort by cyan, magenta, yellow and key – used in printing.
HSV – Sort by colour, intensity and brightness.
RGB – Sort by red, green and blue – The actual colours your pixels emit
HEX single – Practice understanding base 16.
HEX – Same as RGB, except letters can be numbers too.Accuracy
The higher your accuracy, the better your score will be. Can you keep it above 98%?Reports
Measure your colour ability with graphs that show your strengths and weaknesses on an individual channel basis. Perhaps you’re better at distinguishing different blues, or perhaps your monitor has low contrast in green?Gamemodes:
Practice – Go at your own pace, get familiar with how the colours work.
Blindfolded – You cannot see your colour until you submit it.
Timed – You’re on the clock. Only guesses with an accuracy of 90% or higher reset the clock.Example use cases:- Prototyping
– Website design
– Photo editing
– Digital art
– Show off at an interview
– Impress your crush
Steam User 1
"RGB Rush" is you could say a education game in which you try to recreate a random color as accurate that you can.
In this game you get a random colour, then you will get tested how accurate you recreate it with sliders or type it in?
There are diffrent modi in this game like CMYK (Sort by cyan, magenta, yellow and key); HSV (Sort by colour, intensity and brightness), RGB (Sort by red, green and blue) and HEX (which is the same as RGB, except letters can be numbers too)
The gamemechanics are realitive easy to understand and simple.
I really liked the Artstyle and the music.
The whole game took me around 2.1 hours to finish with all achievements, you get one for specific actions like typing in the right colour code.
I bought the game on sale for 1,99€, which is nice.
The game is nice, so try it out!
Steam User 1
RGB Rush, developed by Follow the Fun and published under the same name, is an experimental puzzle and skill-based game that transforms color theory into an engaging interactive challenge. Rather than relying on action or narrative, it centers on precision, perception, and the subtle art of recreating color. The concept is elegantly simple yet surprisingly demanding: players are shown a random color and must attempt to match it as accurately as possible using RGB, CMYK, or HEX sliders. What follows is a meditative exercise in observation, patience, and intuition—a rare example of a game that blurs the line between learning tool and entertainment. It’s the kind of experience that appeals as much to digital artists and designers as it does to players who enjoy honing fine visual skills.
At its core, RGB Rush presents an uncluttered interface built entirely around color matching. You adjust sliders or type numerical values to recreate the given hue, and the game immediately grades your performance by calculating how close your result is to the target color. This instant feedback creates a loop that is simple yet addictive. Each successful match gives a sense of tangible improvement, encouraging players to think more critically about how colors interact and how small variations in red, green, or blue can shift the overall tone. The game also supports alternative color modes like CMYK and HEX, which allows players to learn how these models differ in their representation of color. For players working in creative fields, the experience doubles as a valuable exercise in color recognition and calibration—something rarely explored in gaming.
While the basic mechanics remain consistent, RGB Rush offers a surprising degree of variety through its modes. The standard mode is a relaxed practice environment with no pressure, ideal for mastering the basics of color composition. The timed challenge mode introduces an adrenaline-fueled twist, where only high-accuracy matches extend the countdown clock, pushing you to think quickly while maintaining precision. The blindfold mode removes visual feedback entirely, forcing you to rely on memory and intuition to match colors without seeing them until you submit your guess. Each variation tests different aspects of perception and cognition, turning what might seem like a simple guessing game into a nuanced test of skill and awareness. Despite its minimalism, these small changes in rule sets keep the gameplay fresh over multiple sessions.
The presentation of RGB Rush reflects its philosophy of focus and clarity. The interface is deliberately minimal, free from unnecessary clutter or distractions. Its clean design emphasizes functionality and contrast, keeping the player’s attention entirely on color relationships. Even the sound design supports this meditative quality, offering subtle audio cues without breaking concentration. There is no elaborate soundtrack or flashy animation—just an uncluttered workspace where the player’s task is singular: find the right color. The aesthetic mirrors that of professional design tools, making the experience feel educational as well as recreational. In this sense, the game succeeds in creating a rhythm that is both relaxing and mentally stimulating, much like solving a puzzle that demands precision rather than logic.
However, this focused design is also what limits the game’s scope. RGB Rush is not intended to provide a long or evolving experience; it’s a compact concept executed with clarity but little in the way of progression or storytelling. Once you’ve mastered the mechanics, the challenge becomes one of personal improvement rather than structured advancement. Players seeking a deeper or more dynamic experience may find the gameplay repetitive after a while. Still, the game’s short sessions and clear feedback loop make it ideal for short bursts of focused play. For those who appreciate clean, skill-based design, its brevity works in its favor—it never overstays its welcome and leaves room for self-directed replayability.
From a technical perspective, RGB Rush is accessible to virtually everyone. Its system requirements are minimal, and its download size is small, making it easy to install and run on almost any machine. The game also has an unexpectedly strong appeal to achievement hunters due to its concise structure and satisfying progress markers. Each mode offers measurable goals, and completionists can achieve 100% in a matter of hours while still feeling like they’ve engaged with something unique. Priced affordably, it delivers a fair value for its niche focus, and its overwhelmingly positive user reviews reflect how well it resonates with players who know what to expect—a compact but rewarding test of perception.
Ultimately, RGB Rush stands as an inventive and surprisingly captivating exploration of color recognition turned into interactive form. It manages to transform what could have been a dry educational exercise into something engaging and even meditative. Its minimalist design, coupled with its blend of accuracy, timing, and intuition-based challenges, sets it apart from other puzzle titles. Though it lacks the depth or variety of larger games, it succeeds completely in what it sets out to do: train your eye, refine your perception, and make you appreciate the delicate nuances of color in a playful and interactive way. For those who find beauty in precision and simplicity, RGB Rush is a refreshing and intelligent gem—a quiet reminder that even the smallest challenges can illuminate new ways of seeing.
Rating: 8/10
Steam User 0
Nice game to cool off and chill in, or test yourself with limited time and modes, i like the click-y feel to the interface and sounds
Steam User 0
Besides a mildly tedious achievement in "This guy RGBs", RGB Rush is a really chill puzzle game where you try to match the colour as close as you can. It's not going to blow you away with anything crazy, but it's definitely a fun little time waster and I think thats great.
Steam User 0
A fun game! One thing I'd suggest to increase the replayability would be a way to track your highscore—as it stands, the only goals presented to the player are the achievements, which took 1.5 hours to complete at a leisurely pace.
Steam User 0
as an artist who.... struggles, with colour theory, to put it lightly, this has been very useful to help me train my eye for hex codes and colour values, and so on.