LEGRAND LEGACY: Tale of the Fatebounds
LEGRAND LEGACY: Tale of the Fatebounds is a love letter to our all time favorite JRPGs with a fresh take on classic turn-based combat and tactics. Welcome to Legrand, a beautifully hand-drawn world riddled with curious creatures, devastating wars, and intriguing tales of vengeance and redemption. Embark on an epic adventure through this sprawling fantasy universe and fight alongside the Fatebounds as they attempt to bring peace to Legrand! But be careful who you trust because everyone has a secret to hide… HIGHLIGHTS A fully immersive experience with stunning FMV, fully rendered 3D cinematics, and epic original soundtrack 3D models and original assets come together with gorgeously stylized hand-drawn backgrounds Action packed turn-based combat and tactical warfare scenarios that will test the limits of your wits
Steam User 6
8.5/10 I almost didn't play this game because of all the negative reviews. And i regret that I almost let other reviews stop me from buying the game. You should buy this game and you should try it for yourself. Im a sucker for turn based battle, 2d backgrounds, full 3d battles, and hd video cut scenes because it reminds me of my childhood favourites from ps1 and psp. Legrand Legacy hit so many of these marks. I miss this genre of game, and you might like it too. If developers make more games like this, i would buy them, even at a higher price values.
Compliments:
-runs great on a rog ally a 13/15/15 watt tdp. Had to limit fps to 90 so as not to run at 500-1000fps. So, it performs great!
-has a nice hd artistic appeal. player just had to turn up the quality in settings.
-i figured out the combat event without tutorials, it isn't as difficult as people say. the tutorials did however get me to try things like blocking and checking enemy weaknesses. Its not complicated.
-combat/boss difficulty was at a healthy level. wasn’t so hard that i could level a few times and then beat a boss. I liked that i didn’t just breeze through the game.
-so far i like the story. the dialog is a little simple at times, but i think thats on purpose due to the story which i shall not spoil.
-i like the characters so far. I like that they’re not underdressed and there hasn’t been any fan service yet. thats a win in my books.
-crafting system was pretty cool. felt comfortable and fairly easy to figure out.
There, of course, is room for improvement. And these suggestions are not meant in to in any way stop anyone from playing the game, i just think these are nice haves.
-eye pleasers: moving water on world map and in cities, water is one of the best ways to make people happy in environmental detail. animated environments in general will make the world more immersive.
-I liked the art of the environment, but aiming it slightly more towards realistic would have been nice too. It was a little too much like a “painted” picture. some people might like that, and so do I, just not as much as the higher detail of something more realistic.
-there were some spelling/grammar errors in dialogs
I hope to see more from the developers!
Steam User 2
great game.
great story.
art style.
Steam User 0
I backed this game on Kickstarter and I'm pretty pleased that I did. The story, characters, and music were very enjoyable overall. I also really enjoyed the battle system. The placement of your party members can be crucial for certain fights and the elemental weakness system kept combat fresh and engaging.
The dungeons are all very small - usually only a few screens, but I think this is a good thing. It helps the pacing by focusing more on the story and battles and not having the player worry about getting lost. I also liked that the battles were initiated rather than random.
On the graphics side, I particularly enjoyed the hand-painted backgrounds in this game. Sure, the character models look low budget (because they are), but the backgrounds are vibrant and beautiful at times. The story's pacing was overall solid and there were some nice twists and turns. I enjoyed the cast and thought they had pretty good chemistry. My main complaint with this game is the English translation makes dialogue awkward or janky. Characters speak in ways that sound unnatural at times and it made the character interactions less engaging.
Still, despite the issues with the translation / script, I really enjoyed Legrand Legacy. My completion time was around 30 hours (I played off a physical USB stick I got as a physical reward tier for backing the game). I think it was time well spent and now I'm looking back on the game around 3 years later mostly fondly. I recommend it if you're looking for a solid JRPG experience if you're willing to put up with some low-budget jank here and there and a slightly awkward translation. I'd rank it a 75%. Not absolutely amazing, but definitely worth your time.
Steam User 0
Really fun old school rpg. Really enjoyed the story and the mechanics. Nothing overcomplicated, but it has no need to be so.
Steam User 0
Played 150 hours on switch. There are a few things that could be polished up more, but if you like a game that you can spend countless hours grinding and gathering reagents then this is a gem.
Steam User 0
I can see The Legend of Dragoon in this game ^_^
Steam User 0
12hrs in it so far so good for the story