Wizard of Legend
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5.00
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Wizard of Legend is a fast paced dungeon crawler with rogue-like elements that emphasizes dynamic magical combat. Quick movement and even quicker use of spells will allow you to chain spells together to unleash devastating combinations against your enemies! Gameplay Battle your way through each challenge by defeating powerful conjured enemies! Collect valuable spells and relics and build up your magical arsenal to fit your playstyle! Achieve mastery over magic by chaining spells together to create devastating combinations! Face and defeat council members in magical combat to become a Wizard of Legend!
Steam User 22
I have dove into the depths of chaos magic. I have bled upon the stones in the halls of the greats. I have felt the flames writhe around my body, the earth tremble from my soul, and sparks electrify the air I breathe.
And yet, I am left longing.
There is little as magnificent as consuming the forbidden arcane, taking upon the relics of old, cursing oneself to greater power in pursuit of transcendence. May the heavens forgive my folly. May my attempts be not in vain. May mine enemies tremble at the potency of my newfound abilities. If I be given the glory of another run, then I swear not to squander my chances. For I long to see my enemies torn apart—sundered by my magic, by my hands.
I would recommend. 10/10, blessed brothers. May your magic serve you well, and may the chaos of the trials be not against thee.
Steam User 12
I love this game. The only thing that I'd add is an online co-op. It's quite honestly the only thing this game is missing.
Steam User 18
This is literally and I say this with no exaggeration MY FAVORITE game I have EVER played. Never have I felt so right and in tune with a video game like THIS one. Absolutely no complaints it's AMAZING!!!
Steam User 11
Would be a neutral if possible.
It's a good game but it's soooooooo incredibly sweaty. There's almost no noticeable progression in the sense that almost nothing you unlock helps you much. You get to equip 4 spells (arcanas) and 1 relic before each run but that's it - no matter how many you unlock. As far as I could tell, you are as powerful beginning your 3rd run as you are your 103rd run (though you have more flexibility in exactly what to equip). Just not my type of roguelike, I guess
Steam User 9
it peaks so hard as an 8bit game, sadly the successor (wol2) doesn't look as fun to me so I won't be buying
tons of fun combinations you can use and skills are very very fluent, combat is fast and interactive, and runs don't feel like the same thing every time
I like the pinata too
Steam User 10
I'm writing this review in light of the "sequel" having just come out, but not by the original devs. Wizard of Legend is a great attempt at a mage based rogue like that while isn't as fancy or flashy as big games like Hades, had a lot of potential upon release and in general has so much charm. The whimsy, the music, the npcs, the potential silly builds... While this game is not perfect, you can tell that it was made by a small passionate dev team with a lot of heart.
Steam User 11
This roguelike can and just might sink its hooks into you like an ex you can't forget about, but that's assuming you can get a girlfriend to begin with when you have this game to keep you company and show you the ups and downs of a roguelationship.
You'll have beautiful firsts, like the first time you cast a signature that chunks practically 1/3 of the miniboss's HP away in a single blast, or the first time WoL gives you a present of arcana and items to commemorate your first week dating.
But as time goes by and the honeymoon period falls off, you'll have hard moments. Like when Nocturne takes an arcana critical to your build and you'll wish that insects will infest his toothpaste for a year and a day. Or you see a big attack coming to kill you, and you proceed to dodge like Wily Coyote right off the edge of the map and lose the last bit of health you had going for you.
A roguelationship can be a draining thing at times. You may wonder why you chose to get into this in the first place. But then you'll respawn in your room, take a second, talk it out, and realize where both of you went wrong. Then you'll approach the situation with fresh eyes and positivity, and keep going forward.
And that's where the going gets good.
You'll eventually reach the time when WoL invites you to their bossroom, and you get to have an intimate heart-to-heart that can be firey and passionate, electrifying, down-to-earth, or downright chilly given the circumstances. These moments can make or break the date, so just make sure you're a good listener (watch out for attack indicators), communicate respectfully (throw the arcana kitchen sink at them when they're stunned), and set goals for the next date (walk away with your life intact).
Commit and do your best throughout all of this, and you'll have a relationship that is incredibly fulfilling.