Avenging Angel
Overview:
Avenging Angel is a story-driven FPS/Adventure game set in a post-apocalyptic steam-powered world.
The story takes place in Northern City States, in a post-apocalyptic steampunk setting, roughly 10000 years from our current day and age, where 21st Century has not only passed from history to legend, but also from legend into myth. You are an Associate of the Inventors Guild, a freelancer/adventurer, dropped on an island in the Atlantic Ocean on a routine maintenance job. As you venture through the island, it becomes clear that there is nothing remotely routine about this mission as you are pulled into the web of personal, international, as well as metaphysical, conflict and conspiracy. Decipher forbidden history, learn about forgotten tragedy, and in the end, learn something about yourself. Key Features:
- A story-driven adventure FPS set in a steampunk world.
- Interact with NPCs (with full voice over) to take on quests to progress in the story or discover new locations on your own.
- Hours of gameplay.
- Explore, interact, and fight your way through the island to discover its history and purpose.
- Dual-wield powerful weapons, both melee and projectile. Gun down your enemies with pistols, wreak havoc with a grenade launcher, or do both, at the same time. Choose any combination of weapons you like.
- A multitude of enemies: deranged automatons, malfunctioning cyborgs, and science projects gone wrong.
- Equip and mod your "Goggle Glass" to discover hints and secrets invisible to the naked eye.
- Download information and read journals from SoulFire terminals and "Orbnals". Discover and read notes, books, and new crafting and modding recipes.
- Mod your weapons into more powerful versions and discover new "Goggle Glass" features.
- Collect and utilise power-up potions, or discover ingredients and craft them yourself using alchemy.
- Collect parts from the fallen foes and use Vendortron to buy ammo and special items.
- Fast travel system (Unlocked through main story-line)
This is what people said about Avenging Angel demo:
Dark Amber Softworks have created a beautiful world, full of mystery and wonder. -Calum Fraser, Alpha Beta Gamer
…But I don´t mind having a lot of Steampunk games around, as long as the games are really good and well made.
And that seems to be the case with Dark Amber Softworks Steampunk action/adventure game "Avenging Angel". -Robin E, The Gaming Ground
Steampunk Beauty -Flog, Are You Gaming?
…What I do know is that this is a rather good looking FPS that is set in a steampunk world and is boasting such features as dual-wielding and an “interactive story” that includes a large amount of exploration. -Matt Chelen, Regretzer
A great addition to your FPS collection. -Alexandru Niculaita, Softpedia
Avenging Angel is a very pretty single-player first person action adventure game. -@dakonblackrose
Here is a game that really comes from the heart. -Moni, Zockwork Orange
Steam User 32
as a fan of the steampunk setting, I gave it aq shot and bought the game before knowing much about it, and here is my honest openion.
+ it looks and feels like it is infeluenced by bioshock, but without the focus being on horror, which is ok.
+ quest design has u running around collecting stuff from all over (at least in the first area).
+ an fps with rpg leveling up and crafting, that has good potential with a bit more work.
- the full body emmersion thing is annoying, but can be polished during this early access stage.
- not much weapons (just 3 so far), but as i said before, that can be improved in this stage.
- movment feels sluggish and slow, something that can be tweaked.
- many many bugs and glitches (as expected of early access games)
- the real problem is the lack of direction, i do realize that is likely a design choice, but it did make me spend alot of time running around not knowing what to do or where to go. the frustration emphasized by the slow sluggish movment and the glitches.
when all is said and done, the game has potential, and it is way too early to pass final judgment on it.
so yes, I do recomend it, and support it for it can (and hopfully will) be in the future
Steam User 15
Ahh man, at the time of writing, mixed is all right a grade for the first 10 minutes of playing Avenging Angel.
After considerable deliberation I've decided to give it a thumbs-up cause the genre (FPS exploration/puzzle/adventure) is somewhat unique, premise is intriguing, graphics are so far in a word - lovely, par for the course for a small-team indie Unity effort and all the problems aren't grand and earth-shattering and are solvable before going gold.
But there is so much missing one would consider standard productional polish in the year of our lord 2015. Currently, one can rebind keyboard keys for instance, but solely from the Unity menu outside of the game and tutorial prompts don't reflect the change in-game. Animation is awkward and can be buggy. Jumps propell you backward if you're too close to the wall, like you're a ball. One time I was propelled some 7m in the air while climbing stairs for no apparent reason. And when you crouch, you inexplicably and slowly change your point of view downward. No, thank you, game, I'm perfectly capable of bringing the mouse down if I want to. I. just. Wanna. Crouch. But those are forgiveable things.
The greatest problem is the flavour text found in dialogues and journal. It's badly translated. Yeah, one can determine "what the poet wanted to say", but pacing of the text, syntax, idioms, metaphores - they all seem off. I mean, I'm not a native eng speaker, and I can kinda glimpse original thoughts - they're very similar to something someone from my country would make, if he weren't great at translation and would translate word-for-word. And I'm aware I've most probably butchered english grammar right now, writing this review and it is probably choke-full of spell errors, bad syntax sentences and strange foreighn idioms, but then again I'm exhausted after too little sleap last night/day and I'm fully aware I'm writing a User Steam review, not a text I'll put into a product which costs money. The text in game is not "All your bases" bad, but it's not well translated text either and young aspiring indie devs should maybe set higher standards. Plenty enough time to correct it, I just hope devs won't forget it. As it stands now, I wanted to dive into an intriguing steam-punk world, but the text kicked me right back into reality where I grade foreign language texts for a living (german, if you must know, don't have a degree in eng).
C+ Could improve with lots of practice!
...
Aww, schucks, changing it into B- cause of all the potential! :-)
That's it for my first 10 minutes review. If I have more constructive thoughts after playing some more, I'll update the review.
--Edited and reworded some parts cause I realized the game is in Early Access only after I've written and posted the whole thing... 9_9
Steam User 6
I just did my first playthrough earlier today. It was enjoyable.
Pros
-Fun
-Nice steampunk atmosphere
-Pretty cool robots
Cons
-Bugs
-Clipping
-Needs a bunch of polish
I did not have a gamebreaker bug and I did play through wihout restarting but it was a bit confusing. A map feature is greatly needed. I did very much enjoy the freeroam style but there was little direction. For Early Access it is legit.
There is a conundrum with early access. If you do not support the developers and are rude they will not want to finish the game. I see it happen time after time. A great start flops for no reason when you think about it by negative people who want the moon and stars. If you give support to these guys I believe they will put out something quite nice..
-Aaron
Steam User 9
I played around 40 Minutes now...
started in a flying ship and moved a crate to be able to start missions on a planet. I noticed the Motion Blur is too much as it is, but hey you can change it to lower levels, just thought Motion Blur would look nice but it actually didnt.
I spawned in a Myst-like environment and fixed doors (I think) and found potions and a lot of journals I didnt want to read.
I got outside the door and noticed the beautiful world and my much too long arm. (This was fixed after I lowered the motion Blur...might aswell be the "update" that happened the day before)
I got inside a building and found a creepy looking robot and insulted it. The last thing I heard was something like "your mother". I walked in his direction and found out he would look up when I would come near him...played around with that for around 2 Minutes.
I went downstairs to a workshop and got a healing potion, after that I left the building and wandered around the world. I went into another building and clicked "to forest" and my game crashed.
Started the game the next day after something like an update happened, don't exactly now whether it was an update or not.
I started next to the robot. I had my healing potion in my inventory so I knew when the game saved, because I can't save the game myself, but I was happy with that because I thought I would have to start all over.
I tried to get out of the building but I couldnt because I was going too soon after I opened the door... I was stuck in it, so I closed the door again, I glitched out of it, opened the door again and left.
Then I got to another place I didnt visit before and found a weapon that I held in my left hand after that so I looked like a badass now holding two weapons.
I went to that building were my game crasehd the day before and I was able to go to the forrest (hurray)
In the forest the robot said he hacked into my glasses and would talk to me now and there are bad robots in this world too. 2 Minutes later I killed two robots, 2 robot spiders and a bigger robot, found ammo and something after I went to a memorial.
I looked around two or three corners and found nice places and a tower. (Dont go near that tower) Next to that thing was a door that led under the ground. There was another workshop where I found ammo and crafted another healing potion. Then I went downstairs and there was a man telling me everything I can see would be in his possession and I would be dead if I took anything from him. I asked him to get my quest item and I got my first quest to get him an item for the one I requested. I took a potion from his room and left. Then I quitted the game for this day.
I like this game right now, not because it is a nice shooter or a nice adventure game but I like discovering funny graphic bugs or glitches and walking around that good looking forest in this steampunk, Myst-like environment.... can't recommend it for everyone but for people like me. See you after the next update :D
Steam User 4
THE STEAM AWARDS
RETURNING THIS DECEMBER
YOU NOMINATED THIS GAME FOR: When is this game going to be finished?
EDITED on 06/19/2018:
So its finally in a finished state and released, or is? I'm going to just make a few comments and still keep my review as recommended. There is a major amount of small bugs and the game has crashed on me an hour in. Starting a new game, I'm able to jump past the start mission drop zone in the airship and then leap into the open sky, nothing blocks you from doing this. The front area has no openings that allow you to do this, only the rear.
There is lots of spelling mistakes, very easy ones to spot with double "a a" for example, those I can ignore and are easily fixed. The roman numeral that is being refered to is wrong, XIIXXIMMXII is a wrong format. I'm not sure yet if this is on purpose or the developer doesn't know how the system works.
Controls are a mess when using a xbox controller. You can't swap the Y axis so I can't play with a controller to test it some more. I did try to change some of the binding controls and I noticed that the left and right triggers were not allocated, so I tried to set to them Left and Right attack but then I'm told they are already assigned to another command. I don't know if they forgot to have it show that its already set for these two commands because they are blank or its something that isn't showing on the UI.
The UI has, again, many small bugs but nothing breaking, just annoying when using a controller. Pressing A on a menu tab doesn't move it to the right side menu and pressing B doesn't bring it back to the top menu. You must press left and right on the left stick to do this. Press Y anywhere here set your configuration to default and it resets ALL even if your in video tab and you press Y, your sound will reset back to normal as well for example. I also noticed the little white vertical bar that tells you what tab your currently on can show on two menu tabs while using a controller, this could be because it isn't disabling the mouse properly here. When you do start the game, miraculously that sloppy ugly menu transforms into a nice graphical layout that works much better.
Gameplay is where I am enjoying the game so far. I had to switch to mouse and keyboard here because I can't invert the Y axis but its pretty solid. Picking up quests tbc....
Steam User 7
Wow where has this game been hiding? Just got it for $3 on indiegala and i have to admit i am quite astounded by the amount of content this early acess game (version 0.3) contains.
This game has a very unique and original art style and a really cool environment. It reminds me of a mix between like.. bioshock, EYE divine cybermancy, guns of icarus, vampire bloodlines masquerade..etc.
It's a bit rough as it uses unity engine but i can get over it
Steam User 9
When you start to play, you feel like you are the protagonist, is like be part of the story. This game, with a lot of puzzles, is a real challenge for gamers, just for hardcore gamers, so If you are thinking to buy Avenging Angel, you need to know you are not wasting your money ;D. 7/10