瞳:祈愿 VR / Pupil: Wandering VR
Hello, Everyone, we’re the development team of Pupil: Wandering. Our game was released on Jan 18th 2018 last year. Because of exclusion on Sony platform, we delayed on Steam platform for almost one year half. So we’re apologize for our delay on releasing Steam version. After long-time waiting, we’ll setup EA version of our game on Steam with big discount on all players.
During one year half on Sony, a lot of players love our game, and give our team great support for our future content. And also be recommandation several times by Sony platform.
Steam version add "Flat" movement method in the bottom of main menu UI. You can switch between "PathFind" and "Flat"
Gameplay&Scenario&Feature
Pupil:Wandering is Ghost-Hunting featured horror game. We mainly focus on the following three main features: GameStory、Horror Performance、Moon LanternGameStory 《Pupil:Wandering》is horror AVG VR game based on Orient Ghost Story. The game tells a girl named Yue Lan received one letter that from her sister in hometown, after Yue Lan left home three years for further study. Something has changed when Yue Lan return home and discover the truth that what has happened to her sister. The first charpter is only about the startup of the whole story, and the following charpter two to four will explain the rest of story and also reveal the truth that linked with Yue Lan.Horror Performance and Puzzle The game focuses on providing excellent horror event not in sudden, but more linking with puzzle and the story, to make the game smooth horror performance for players. Also we take advantage of 3D spatial amibient audio as game clue to help you to solve the puzzle. About the puzzling itself, we abandon the tranditional way, making new style of puzzle according to the VR type. We believe you could enjoy yourself when play our game.Moon Lantern Different from other indie horror games, we add battle system into our game. Player will encount some ghost that would attack players, you need use moon lantern to defend yourself, and also this moon lantern could not only used as weapon, but also could be used as tools to make special item reveal by its lighting. When it detected ghost, the lantern will go red; when it detected speical item, the lantern will go purple. About the full version, the battle system will be have more depth on its system to increase the gameplay of horror. So the charpter one would be just a warmup
The full version is developing now, current version of game will release as EA version with a big discount, comparing with Sony version
We are sure our new chapter content will give you further more surprise in future.
Steam User 5
Hi, Love the style of the game, reminds me of fetal frame with a twist.
Love the atmosphere and horror in this game.
Creepy hallways and rooms, love the Asian style homes.
Great looking characters and enemies, cool effects and game play with fighting mechanic.
Inventory system with puzzle game play.
Steam User 24
This game had me sweating from head to toe! One of the most scariest VR Horrors in a long time.
The sounds are great, the tension is intense and the visuals are amazing with great use of colour.
I was terrified!
Steam User 6
Experienced on the Oculus Rift with Touch Controllers
You can view my review & gameplay here:
I got this on sale for $8.39 USD. I think this game is a good deal at that price given the quality of the content. However, this game isn't very long. Depending on how good you are at solving puzzles, this game could take anywhere from 1-2 hours.
I found the puzzles to be interesting & challenging. You have to be observant to find the solutions, but the solution are there. This game actually locks you in a room until you find the solution so you're not wandering around aimlessly and I personally liked that game design philosophy.
The atmosphere is very tense. The story has a nice pace to it. The graphics & sounds were good. There's lots of little details in each of the rooms to this house that you explore. Unfortunately, the story is to be continued so just when it starts to get very interesting, it just ends abruptly.
I do think this is one of the best VR horror experiences (there only a few good ones really), but it also has several issues that bring the game experience down currently (keep in mind it is in Early Access). The biggest issue is the slow locomotion. You move via full free locomotion or teleportation and you can snap turn, but you move just a bit too slow. There's also pathing issues, I actually got stuck near a jar and couldn't get out for several minutes. I also experienced a frame rate drop / lag spike during the spirit combat. I liked the spirit combat at first as it was intriguing and something just a bit different than the normal fare. Unfortunately, the combat stays exactly the same throughout so it loses it's luster as you progress.
Despite all the above issues, I really enjoyed this game. I love horror. I think horror and VR go together like peanut butter & jelly. Unfortunately, we don't have many good ones. This is a good one, warts and all.
Rate 7/10. It's Early Access. I hope all the above issues get fixed. It's still one of the best VR horror experiences.
Steam User 3
the style is good but the control is way too complicated. Maybe someone who likes more engaged vr game would enjoy it. I hope the developer can simplify the control in future updates. Also if you have vr motion sickness, this game does have some level of movement that may cause nausea. I feel they tried to make the movement slow so it is not as bad as some vr games.
It might be easier if there is no mechanism of turning left/right with the control pad. Limit the events/battle at specific locations, and simply let the player turn around. Separate the events from regular movement when exploring.
Steam User 1
On Oculus Rift
I am enjoying this so far.
The locomotion is a little to be desired. You have to hold down a button to move in the direction you are looking in.
Would be better if an option for track pad movement so we could look around while we are moving. Not to mention
the lack of speed of your character which makes it feel artificial and a bit sickening in places.
Ok so with that said, why am I enjoying the game?
It is genuinely creepy. There are puzzles to solve. This is not the usual type of game I play and I was a bit hesitant
to buy it but I am glad I did. I have not played it all the way through yet and am excited to get back to it.
I will be following this game closely to see the changes they bring.
Good work devs. :)
Steam User 0
Very atmospheric game. I felt like I was in Japan. Had a couple of glitches, but overall playable. Standard find the item fare. Worth the price of admission.
Steam User 0
Ok re review as i played it more than 15 mins i want to say that more games like this needs to happen as it was so scary it put me on edge. also it taught me to NEVER LOOK IN PEEPHOLES EVER!
Great jumpscares from the game
It felt like Project Zero/ Fatal Frame so much that i missed them games.
great puzzles in the game that had me for half hour thinking what to do.
now my only problem with the game is the movement as my player some times like to move on it own and I end up recking the game. So useing the stick to walk instead of point to walk slowly would be nice. little fps issue but im using a mixed reality so i press the home button and all that works better mind you.
But im telling you all i its ayes for me