Weaves of Fate
Weaves of Fate is a unique and epic blend of isometric role playing and tactical strategy. In the far future, a demonic invasion throughout all of time has been triggered as a result of humanity’s actions. With the timeline shattered and paradoxes cropping up, the game follows multiple characters in different time periods as they deal with the resulting challenges and conflicts. As fate’s weaves fall apart and the timeline fractures, the incarnations of reality decide to intervene. To preserve fate and destiny, Death himself must become mortal and enter the human realm to fix things.
Key Features
– Level-up system: Make your heroes more powerful by upgrading their stats or unlocking new abilities and spells for them to use in battle.
– Replayability: Replay levels for a better rating and extra upgrade points to spend on making heroes more powerful.
– Powerful abilities: Teleport your character around the battlefield and obliterate enemies with powerful spells.
– Deep and engaging story, spanning across multiple characters and time periods.
Steam User 66
Waves of Fate is a nice game, the isometric view and pixel art is beautiful, you have a lot of story campaigns to play through, you can upgrade your units, get new units, there is no hardcore mode. Unit death is not permanent. Difficulty is moderate. You can make your life easier through grinding.
A nice game, very good game for the price.
The developers are active in the forum and implementing suggestions super fast.
If you like old school turnbased strategy games like Final fantasy tactics, or tactics ogre, you will definetely like this game
Thank you for reading, have a nice day.
Steam User 12
- Good story, good artwork.
- Mechanics were a little rough when I played, which was before mouse support but the developer is active in fixing things and adding new features.
- Gameplay is easy to pick up and offers a good mixture of story and grinding for 100% completion.
TL:DR; Buy game, good game, have fun.
Steam User 7
It's a decent little tactical RPG - for its price. Were it any more expensive than it is, I wouldn't be able to recommend it, because of how short the game is. It barely took me one and a half hours to play through the game and gain all achievements, so keep the short length in mind if you consider purchasing this.
That said, it's a good game following the gameplay style of Japanese SRPG titles such as Tactics Ogre or Final Fantasy Tactics. You control a small group of pre-generated characters and fight out turn-based battles in tightly designed, hand-made encounters. The story is completely linear, there are no branching paths or even dialogue choices. The meat of the game is fighting through the battles and witnessing the story unfold after you beat each encounter.
As for the development of your characters, you get some leeway there. You can invest points into any stat of any character, increasing the health and attack of your sorceress instead of investing into her magic skills, if you want to go for unorthodox character builds. Every character has a handful of unlockable special abilities that add more tactical variety to the battles (heals, damage spells, etc).
You can also play through a bunch of random encounters if you want to squeeze more playtime out of the game than the main campaign offers. These random fights set you up with a random assortment of troops, facing off against a random assortment of enemy troops, rather than letting you play with your leveled up characters. They add some variety, but become repetitive quick.
There's also a New Game + mode where you re-play the main campaign at a higher level.
Other than that, there isn't much more to the game. A decent little turn based SRPG romp that takes you about 2 hours at the max. Since the game costs about 3 bucks, and even less when there's a sale, it's decent value for the money. But don't expect anything more from it.
Steam User 8
Very short (took 2 hours to beat without much difficulty), but thoroughly competent, Weaves of Fate is a tentative recommendation from me.
The graphics and story are excellent. The game play mechanics are strong if not stunning. Upgrades scale satisfyingly and add some small depth to the game.
The bones of a great game are here, but as one plays it, he notices the developer's illusions and shortcuts.
There are many interesting playable characters, but you soon realize that, despite their customization potential, they are ancillary. Only two characters are ultimately worth upgrading. And the final stage completely comes down to how high you've grinded a particular character. Flaws like these keep the game from excellence but if the developer fleshes out these ideas Weaves of Fate would be tremendous.
I recommend this on sale. It's worth the time it takes to beat it.
Steam User 7
It seems worthy but unfortunatelly it crashes almost in every cutscene (i can skip it with esc key, but then i wont get the story, wich for me its an important part of a game)
please, fix that or at least give me some advices (i ve already tested compatibility mode etc etc)
Note that happened with spanish language, english works fine (others not tested yet)
NOTE 2, developer got out an update for this issue! so this comment its pending of testing everything!
Steam User 4
I think I'm in love. The thing is – I totally didn't expect anything good here. But guess what? I ended up loving this game. That's right, not just liking, loving it. Maybe it's just because I'm old. I mean, the visuals remind me a lot of Ultima VIII and Halls of the Dead, gameplay feels a lot like a very basic version of HeroQuest, etc. But the thing is - Weaves of Fate doesn't feel like one of those games that try to make money from nostalgia. It doesn't have that cheap “Hey, look! It's almost like real 8-bit!” aftertaste. It is what it is. A cute little RPG.
The “little” part is a bit of a problem, though. Quite big, to be honest. See, Weaves of Fate is another one of those “one man projects” (BC Kings, USC: Ultimate Space Commando, etc). Aside from soundtrack, it was fully made by only one person. And, unfortunately, it shows. Don't get me wrong, though, the main gameplay feels great. Too great, actually. Those basic but charming turn-based battles are the exact reason why I love this game so much. Those are so cute that you'll want to waste a lot of time doing them. Unfortunately, Mr. Kingston (that's the name of our guy, Thomas Kingston) didn't have enough time and resources to make anything else. As the result, the entire game is just that - a short (very, very short) series of battles. There's nothing else. No world to explore, no dungeons to rob, no loot to collect, no quests to do, nothing. Zero. Zilch.
So, how do you at least level up in this game? Well, first of all, you go back to the level selection screen (you're free to re-play any previous mission any time you want). Then you select “random encounter” option. You finish one of those - you get some experience to increase your stats (no level cap here, as far as I know, so, you can become laughably overpowered as long as you're ready to invest enough time) and gold to unlock spells. That's pretty much it. There's nothing else in this game. You can beat the entire thing with every single achievement in about an hour and the story is also pretty basic. It has some twists and the atmosphere is sure there, but... it's basic. Very basic.
So, if you're expecting a proper RPG experience here... just keep looking. This game is a hour long series of basic old school battles and that's it. But the thing is – those cute little battles are so charming that it's almost impossible not to love this game. And since Mr. Kingston asks only $ 3.99 / £ 2.89 for it... I'd say, it's totally worth it. You weren't born yesterday, you have an hour of free time and some change from your last meal? Check this game out. It's one of those cute little gems that, despite being way too basic, make you feel better. Like a cup of hot chocolate.
Steam User 2
I can't help but feel like this is a tech demo, but it's a fun one at that.
It's short, and it does require some amount of grinding especially if you want to "3 Star" all the levels. I love the pixel art and the main character... Death, is actually pretty cool for the Grim Reaper anti-hero in all this.
There is an "Encounter" Mode which allows you to do a battle with random units vs. random units. It's not exactly balanced BUT it can become a good source of gold for your actual characters.
My only complaints really reside on how short it is along with the wanting the Encounter Mode to be more of using the characters for leveling rather than this randomized unit. I guess it just doesn't feel 100 fleshed out in what it could be but still entertaining.
At 4 bucks, it'll provide more entertainment than a cheeseburger.