GUNBARICH
Shoot back the enemy bullets! The breakout-like shooter with a variety of items and gimmicks!
GUNBARICH is a breakout-like shooter game that first appeared in arcades in 2001.
Control the flipper and shoot the pink ball = puck to break all the blocks to clear the stage.
You miss if you run out of time or drop the puck.
You can use the flipper to shoot back enemy bullets as well as the puck.
The enemy bullets you shoot back can cause massive damage if you hit an enemy character.
You can also control the activation of the puck and enemy bullets hit by the flipper with left and right inputs.
You can set the difficulty level, life, number of continues, controls, screen orientation, item dropping speed, enemy bullet speed, and more.
In addition, now we have online rankings!
Be the world’s best GUNBARICH!
Characters:
- “Little great wizard” MARION
Power: ★
Speed: ★★
Magic: ★★★
- “Flying pirate” GRUTAN
Power: ★★★
Speed: ★
Magic: ★★
Options:
- The vertical screen mode that allows you to play in arcade style like back in the day.
- You can set the number of lives from 1 to 9 and the number of continues from 0 to unlimited.
- We’ve implemented a new “Arrange” option that allows you to set item drop speed and enemy bullet speed to be slower than normal.
- You can switch the flipper’s continuous hit function on and off.
Score Attack:
- This is a new feature that has a very severe mode with a fixed difficulty level and number of lives.
- Compete in high scores and score attacks against players from all over the world!
- Online rankings can be viewed from the options menu.
- The vertical screen mode that allows you to play in arcade style like back in the day.
- You can set the number of lives from 1 to 9 and the number of continues from 0 to unlimited.
- We’ve implemented a new “Arrange” option that allows you to set item drop speed and enemy bullet speed to be slower than normal.
- You can switch the flipper’s continuous hit function on and off.
Score Attack:
- This is a new feature that has a very severe mode with a fixed difficulty level and number of lives.
- Compete in high scores and score attacks against players from all over the world!
- Online rankings can be viewed from the options menu.
- This is a new feature that has a very severe mode with a fixed difficulty level and number of lives.
- Compete in high scores and score attacks against players from all over the world!
- Online rankings can be viewed from the options menu.
Steam User 0
Port of an arcade game from PSIKYO and the graphics are bright and sound is good.
Fan of the game, once past the language adjustment, a very satisfactory breakout game.
You can sometimes hit it with the player rep behind the paddle/flippers.
Separate Music and SFX volume controls are present!
Does Worlds (with bosses) - Sections, with varied background environments
Not all brick busting either:
First boss is a teddy bear and no hints, but wasn't too tough.
I don't know the game well enough to make critical compares but as a Breakout game fan enjoyed!
I used a controller, it does NOT allow mouse side to side, that I would like fixed, but was smooth like butter with a thumb stick on my controller. (8bitdoo SN30 Pro is what I use)
Has Settings outside running the game, but can check a box to not offer the choice anymore.
Steam User 0
A somewhat lousy presentation of a really fun unique game, I'm still giving this a thumbs up because the game is very enjoyable but there are a lot.
MOST IMPORTANTLY if you have a high refresh rate monitor, you must lock the game's framerate to 60 in Nvidia control panel (or whatever the AMD equivalent is). I started playing and thought "this is kinda neat but the controls are way too sensitive" until I realized that input polling seemed to be tied to framerate. I have a 144hz monitor and just tapping the analogue stick shot my character way to the side. Once I locked the game to 60 it played how it should.
Beyond that the visual presentation is a mushy mess. It seems like different sprites use different scaling methods. Your character, some of the icons, and the witch lady who helps you out seem to use that horrible "smooth filter" that started appearing in retro collections around the time of the XBOX 360 Sega Genesis collection, the blocks you're supposed to break and some enemies seem to use bilinear scaling, but other bosses, enemies and projectiles look like they're using proper nearest neighbour scaling (which is my preferred type of scaling). This results in the visuals being an inconsistant mess and I really just wish the whole thing let you choose nearest neighbor (display caps out at 1080p as well which probably doesn't help). I watched some footage of the Arcade version and it doesn't seem to have these inconsistencies.
The configuration menu you can launch outside of the game doesn't really seem to do much either. I set the game to "fullscreen" but it launches windowed every time so I have to hit alt enter to fullscreen it.
I could also say how the game launches in Japanese but honestly that's the least of this port's problems. I'm gonna try and take the JLPT this year so it's reading practice.
That said, once you get the framerate under control, this is an incredibly fun mashup of shoot-em-ups, breakout, and pinball. The basic formula is Breakout/Arkanoid but you have pinball flippers to give your ball some extra "oomph". You can use the flippers to send back bullets which also helps getting pesky blocks that are hard to reach and the game has a satisfying, punchy feel. I've only played a few rounds, but it's addictive and I could see myself putting a lot of time into this. The music is nice and while I hate how butchered the sprite art is the colors and characters are very appealing.
So overall the porting job is pretty bad but the game itself is a lot of fun once you at least get the framerate dealt with. I woudl love to see an update that fixes the issue or for this game to be included in a more proper arcade compilation but it's still enjoyable even with this release's issues.
(oh and as far as I can tell the only way to close the game is Alt-F4 unless there's something I'm missing)