Marmoreal
Marmoreal is a Bullet Hell Action RPG with magical girls, swords and fully automatic crossbows.
Join the Mages of the Arcanum and the Warriors of Melkirion in their battles against the armies of the undead in their quest to stop the evil Necromancer from becoming an immortal Lich!
Mages and Warriors
Swap between the three characters in your party at will, allowing you to maximize the potential of each party member as the situation demands.
Villains and Rivals
Face off against powerful opponents that utilize powerful spells and skilled swordsmanship to stop you in your tracks.
The Necropoleis
Fight the forces of the undead throughout the undead lands, battling through dense forests, undead castles, towering mountains and ancient underground kingdoms.
Tools of the Trade
Collect unique weapons for each character that change the way they attack, be it minor changes to how projectiles fly to completely new movesets.
Steam User 12
played it plenty on itch. it's good.
great character design, fun story, quirky animations and a lot of love poured into it.
Steam User 6
Been following this game since the actual beginning of it and it has just been improving with each updated version of it.
The character designs are really good, they also have different personalities and interactions with one another which makes the game even more enjoyable. Just seeing the interactions causes you to want to replay that specific part of the story just to see the cutscene again.
Each of the six characters also has it's own skill tree that you get a point to spend after every level up. You got different types of weapons for them as well that will change the way your abilities and attacks works. Neat design part of the game and I really love it!
There is story missions in the game for both of the factions, Arcanum and Melkirion. Which the cutscenes for them are quite funny and adorable as well. Then there is also expeditions that are fun to play and quite nice if you want to get some better gear.
So I highly recommend that you get this game, it's really cheap got cute character designs with unique bosses. The music and gameplay for the boss Penelope feels so much like Touhou and I love it so much! Also the design on that boss is really cute and adorable.
(I will be adding more to this review)
Steam User 2
I'm not far in, but having a lot of fun so far. The game is incredibly cute and you can tell the dev poured their heart into it. The biggest surprise for me was cutscenes, there's genuinely funny choreography and I love the Megaman Legends-like facial expressions. The character-swapping mechanic is fun and unlike other ARPGs I've played.
Steam User 2
There's a lot of asterisks I want to add to my recommendation for now. For the time being, don't expect a game with longevity or proper balance. Expeditions (the mode where you farm for gear) tend to get really stupid later on, as enemies get random bonuses every stage and every time the timer ticks up. Some of them can be rather benign, while others can completely break your run. Eventually you'll get to the point where dodging is basically impossible and your best bet is to just circle strafe the blob of enemies (if the room allows for it) and hoping that you can DPS them down before they kill you.
Is it fun? Yeah, sure.
Do I feel like I got my money's worth? No, not really. Maybe on an intellectual level, seeing a game like this that so openly combines bullet hell and ARPG combat for the first time. It sure left an impression that makes me wonder why other developers haven't tried this type of game yet, but I'm unfortunately rather certain that Marmoreal really isn't the best it could be.
Steam User 7
A super fun blend of Diablo/Gauntlet and Touhou that's full of charm and cute anime girls. The developer is very passionate and it really shows, this is a labor of love. There's SOVL in it if you catch my drift. It's peak. And honestly quite original.
I'm still pretty early on but I am having a blast. The combat mechanics are tight and the bossfights are quite challenging, requiring precise movement and split-second timing.
The story is funny and engaging, and the characters are all very likable (especially Fiera, please marry me).
Highly recommended to anyone who likes the hack-and-slash and bullet hell genres.
Steam User 1
Video:
Marmoreal is an absolute gem. The characters have nice whimsical personalities, and it captures the feeling of some of my favorite Anime when I see them during their various cutscene and story bits. Absolutely charming.
At the time of this review the story bits easily give you about 2-4 hours of gameplay, and then you have a bunch more by doing the repeatable levels that are focused on helping you gain resources which can be used to buy new weapons and gear from the shop.
I'm not a Bullet Hell dude, but certainly enjoy Action RPGs, SHMUPs, and Hack 'n Slash games. This is far more Action RPG a la Diablo than Bullet Hell. But we do get very specific moments where the game is absolutely a Bullet Hell. That's mostly during boss fights, but you'll also see it when fighting some enemies.
Of the 6 characters you can play as, I spent most of my time with the blue team. Because I like blue. Each side is fairly similar in how combat works, but I feel like our Blue team has slightly better specials and standard attacks which gives them an edge up.
To make this shorter, I'm just going to say yes. I absolutely recommend this. It's a charming game, with a very addictive gameplay loop. I sat down to play for an hour, and didn't get up until I'd played 4 hours. It just sucks you right in. It reminds me of the days I used to play Diablo for hours. This game is an absolute gem.
Steam User 1
Played through the 5 story levels and several of the endless dungeons; about 5 hours of total content.
Core combat was consistently satisfying and engaging. The playable characters started off feeling a little samey, but eventually developed distinct playstyles that complemented the party-system. Switching characters on the fly to adapt to situations or manage resources was interesting and novel, but took some getting use to due to how fast-paced the game is.
Enemy variety was good and the boss encounters were a big highlight of the demo.
A lot of the equipment was just minor number changes, but there were also items that totally changed an individual character's main or special attacks and it felt like there were a lot of options overall.
Later levels were very long and had some cool secrets, but the large map sizes (especially for the map with the mirror puzzles) felt like they would benefit from some kind of fast travel or out-of-combat speed boost to reduce backtracking.
Overall, really promising demo and the gameplay is already fun, even for people who might not find the visual style appealing.