Quantum Derelict
ABOUT QUANTUM DERELICT
“Quantum Derelict” is a rogue-lite, story-driven survival horror game set on a ship that unpredictably leaps across the cosmos. In this chilling Lovecraftian inspired nightmare, your mission is to endure, gather resources to repair your spacecraft, and find intelligent extraterrestrial life that might aid in your return to Earth.
Stranded alone on a damaged spaceship, survival seems impossible. Yet, as the ship’s resourceful engineer, you utilize scientific drones on board, repurposing them as resource gatherers to mine and salvage the materials surrounding you in the vastness of space. These adaptable drones are also capable of being recoded to undertake crucial tasks, such as repairing weapons, maintaining life support, and upgrading communications. The ship’s artificial intelligence, Ada, is your companion and guide in this daunting journey to reach out to the seemingly infinite expanse of space in hopes of finding a savior.
However, the situation grows dire as sinister entities lurk in the interstellar darkness, tracking and hunting you. Your survival hinges on your ingenuity to outmaneuver the ominous cult of VUGSHERYOG and the unspeakable horrors trailing in its wake. The game charts a harrowing tale of a plunge into madness as you grapple with maintaining your sanity in the face of these alien horrors. Your personal journal logs all events, including data uncovered by Ada from the ship’s mainframe, serving as a lifeline for your mental wellbeing. It might even bear testament to your ordeal if your journey ends in disaster.
In “Quantum Derelict” you mine resources, repair the ship and try to retain your sanity. Evade the lurking horrors, find your way home, and, hopefully, tell your tale.
FEATURES:
- Unfolding Horror Story! – Play through a Lovecraftian inspired horror story as you are trapped on a derelict spaceship trying to find a way back home.
- Survive! – Manage your ship’s systems and your personal health while you search for rescue.
- Mine! – Mine space debris and salvage derelict ships at each point of space to gather resources for your drones to fix the various systems of your ship and provide you with the care you need.
- Drones! – Manage a fleet of drones to help you survive and find rescue. Your drone fleet is your lifeline.
- Defend! – Defend your ship against the cult of VUGSHERYOG as they hunt you with your turret systems and a quantum pulse that will defeat any enemy ship.
- Dynamic Cosmic Horrors! – Entities are aware of you. They are tracking you. They want to destroy you. Run, fight, survive!
- Craft! – Craft new drones to add to your inventory and recharge existing ones with a low battery.
- Unlock new abilities! – As resources on the ships computer become available, code and upgrade new software for your drones to give them new abilities to help you survive!
Steam User 8
Quantum Derelict is an alright little game with a pretty intriguing story. It's very much a cool-downs / progress bar management kind of game. Not an idle game at all, you have to stay on top of the events or things are going to catch you off guard. Has a real rough start as you figure out the systems but the difficulty curve quickly inverts as you get permanent upgrades. Barely a Rogue-like, as each "death" is a stepping stone through the story and you won't be coming back after you beat it to try out different builds or anything like that. Still, I recommend it if you like dark sci-fi.
Steam User 5
just starting out in it but like the story and some of the vents that has happened in it very calm at the moment good game to spend time without having to do too much to stress you out while staying interesting
Steam User 1
Honestly, I enjoyed this game.
The loop is basically the same. You start off with minimal resources. You send you drones out to gather more resources, and improve your ship's capabilities. Improve your scanner, and you can reveal more resources per scan. Improve your quantum drive, and get more time in each area. So forth.
You can also build more drones, and improve their capabilities. These drones stay with you, even when you eventually lose, making the next run easier.
A timer counts down, and when it finishes your quantum drive jumps you into a new area if you are ready or not...which really is fine since each area is just randomized resources. Events can also happen, forcing you to jump to a new location to avoid an early game over. Eventually, you'll pick an area clean quickly and end up forcing your ship to jump early. Each jump gives you additional points you can use to improve your drones.
Eventually, you'll be able to survive long enough to repair your communications array and call for help...but this is not the end of the game. Before the game is truly over, you end up reaching several false-endings. You'll have to play for yourself to see how it really ends.
I can understand complaints about the "hunt and peck" nature of the game. Some of the backgrounds are very bright, making it hard to spot the space debris and click on it so you can decide to harvest it or not. Later in the game, drone advancements will help your drones do it for you. Once I got over the inconvenience of seeing the debris, and starting seeing it as part of the challenge, I started enjoying it more.
The AI voices are a bit rough. I don't really mind it for the ship's AI...it sort of makes sense there, after all. But the narrator voice is also painfully AI generated, and that took away a bit from my experience.
I think fans of idle/incremental games but whom are looking for a horror hook would enjoy this. It shares a lot of the "numbers go up" mentality of those games. I got it on sale, and don't regret it.
Steam User 0
Great game, it looks complex at 1st but it's quite simple actually. The story is very good if you are into cosmic horror
/ lovecraftian stuff. In a nutshell it's a mining/survival roguelite, well worth the price, lots of bang for the buck.
Steam User 4
This game is a relatively short one. Relatively simple, but it is a credit to the lovecraft genre of games. It's a great story and a proper lovecraft vibe and ending.
Steam User 0
The story and atmosphere is to ... die for..
Steam User 15
This is definitely a fail forward game. There are few penalties for losing - you lose unspent coding (research) points, you can lose drones, systems become damaged, etc. But because you keep your upgrades recovering from loss gets easier and easier. The game becomes quicker as you
So far I'm having a blast with this game. The start is a bit slow, but once you figure out what you're doing it picks up quite a bit. Some of the smaller items to mine are a bit tricky to find, but with practice I've gotten it down pretty good.
Hoping to see more of where this goes and what the end game is going to look like!
This is a rogue-lite so you're meant to die and restart several times. Over the deaths you maintain your drones and their coding (the tasks they can do and how well they perform them.
This means that while you start with the ability to scan the debris looking for items you might only get a dozen out of a hundred objects scanned. When you can finally repair the scanners, you can get all of them in one swoop. Scanning uses power, another resource to track, so better scanners helps a lot. This is pretty quick into the game, as you get 1-2 (maybe as high as 4?) points to invest in upgrades per jump. I'm rocking 100% weapons and scanners on my 3rd loop.
The items you need might not be in the field you're in - you can immediately jump to the next zone or wait for the timer to kick you out. While I've spent multiple jumps looking for uranium, I've also found 20+ on a single object.
The real problems come once the other things start attacking you. Horrors from space driving you mad or destroying your drive. Maybe even an alien craft trying to kill you. These will force you to jump before you're ready and possibly damage your ship or alert other creatures of where you are.
Chapter 2 Update:
After hitting chapter two I saw a huge jump in negative events, which caused a snowballing effect. This made the game significantly more interesting as I had to mitigate those events. It wasn't too hard. I did also get the ability to mine specifically for the material I wanted that I scanned for which is a huge game changer!
Chapter 3 Update:
What a turn of events!