Minesweeper Collector 2
Minesweeper Collector 2 is a new part of the Minesweeper: Collector game!
Enjoy playing minesweeper and settle in a new world. For beginners made detailed step-by-step tutorial and hints with explanations while solving puzzles. Experienced players will appreciate the additions to the episodes, where levels of greater size and difficulty will be encountered.
ALL LEVELS ARE GUARANTEED SOLVABLE WITHOUT GUESSING
The game uses a multifunctional minefield generator of its own design. It ensures that each level can be completed using only logic.
SOLVE PUZZLES AND IMPACT THE GAME WORLD
The game is divided into episodes and chapters with levels. When you complete one or more levels, it is reflected on the world map. As you progress, you will encounter new types of levels and different game mechanics.
COMPLETE COLLECTIONS, CRAFT AND LEVEL CHAINS
Periodically you will encounter special stages containing multiple levels:
Collection – has a single difficulty for all levels within it.
Craft – each horizontal stage with levels has its own difficulty. The order of completing the levels can be chosen by advancing through the scheme.
Chain – successive completing of levels without losing. The difficulty can increase, and if you lose one level, you will have to replay all levels again.
CATCH FISH BY HOOK WHILE AVOIDING ENCOUNTERS WITH UNDERWATER DANGERS
EDITOR! CREATE AND SHARE YOUR OWN LEVELS
CLASSIC AND HEXAGONAL MODES
DETAILED STEP-BY-STEP TUTORIAL AND HINTS
At the beginning of the game you need to go through a small but very detailed tutorial. It clearly shows how the playing field is organized, and how to look at the numbers to calculate where the mines are located.
On easy difficulties, if you don’t do anything, a detailed hint will automatically appear, showing you what to do and why in a given situation.
BOOSTERS ARE EFFECTIVE NOT JUST ONCE, BUT FOR AT LEAST 10 MINUTES
There are several types of booster scrolls that can be bought with in-game coins or obtained at the end of some chapters. They help you to complete levels faster and keep you from making mistakes. The peculiarity of the scrolls is that the effect lasts at least 10 minutes after activation, which means that before each level, you don’t need to perform unnecessary actions.
COMFORTABLE CONTROL, INCLUDING CLICKS ON THE NUMBERS
The game features classic mouse control with the ability to swap button actions during the game. In addition, under certain conditions, you can click on the numbers to quickly reveal cells or place marks. This option is designed to improve the control experience for skilled players and will surely appeal to beginners.
DESIGN OF PLAYING FIELDS IN CONJUNCTION WITH THE STORYLINE
Following the storyline, you will have to perform different actions. For example: disperse clouds, make a bonfire, catch fish, craft a backpack. For all this there are thematic skins of minefields, which make the world of the game even more diverse.
Features and content plan
- All levels are guaranteed solvable without guessing
- Solve puzzles and impact the game world
- Complete collections, craft and level chains
- Catch fish by hook while avoiding encounters with underwater dangers
- Editor! Create and share your own levels
- Classic and hexagonal modes
- Detailed step-by-step tutorial and hints
- Boosters are effective not just once, but for at least 10 minutes
- Comfortable control, including clicks on the numbers
- Design of playing fields in conjunction with the storyline
Steam User 2
This is one of those games that needs a middle ground between recommend and don't.
On one side, The overall game is fun. The level and art style is very nice and the levels flow well into eachother. The different gamemodes and styles of play keep it relatively fresh, even if they do sometimes overstay their welcome
However, it's very misleading to claim that all levels are "guaranteed solvable" When that simply isn't the case. In most cases this is caused by either bad reveals or getting stuck in thin areas (the staffs in the book are notorious for this, each one having at least 2 losses just because of a 50/50 guess). Additionally, i don't see the point of wait times for things like fishing or unlocking new characters in the book. Sure it's a 10 second wait, but why was it necessary?
My theory is this was originally supposed to be a mobile game, but late in development they decided it should be on PC.
Additionally, it feels lacking when compared to the first game on mobile. Where are features like the multiplayer? The coin shop during levels? The pets that would give boosts? The skins/themes that you could change freely based on which you liked? These are all things that differentiated it and made it much more fun to play and unlock.
Steam User 0
Very grindy especially for getting gold but its a good game to turn your brain off to, fun time waster
Steam User 0
It's very basic/standard as a minesweeper, not really worth getting for that part. If you are into collecting/completing/camp building part though, then go for it.
Steam User 0
Massive step up from the last game.
10/10 fantastic, great innovation in the Minesweeper genre. Can't wait for the next one.
Devs should think about a adding 1 or 2 DLCs for the players than want to support the series.
Steam User 0
Very good and creative take on the classic game. I'm having a lot of fun with it.
Steam User 0
Minesweeper with nice pixel art and some progression. A little buggy but nothing a restart can't fix.
Steam User 2
Minesweeper Collector 2, developed and published by Anton Kryukov, takes the simple, timeless concept of Minesweeper and expands it into something far more ambitious. Rather than merely updating the classic formula, it transforms the familiar puzzle into a sprawling adventure filled with progression systems, world-building mechanics, and new twists that keep the experience feeling fresh. The game blends nostalgia with innovation, offering a hybrid between traditional puzzle-solving and light RPG-like progression. It invites players to engage with Minesweeper not just as a logic challenge but as an unfolding journey of exploration and discovery.
At its foundation, Minesweeper Collector 2 retains the classic principles of the original Minesweeper: uncover tiles using logic to avoid detonating hidden mines. Every grid is guaranteed to be solvable without guessing, which reinforces the game’s commitment to fairness and thoughtful design. However, what distinguishes this sequel is how it evolves that concept into a much larger framework. Players progress through a campaign where each completed puzzle contributes to an overarching story and unlocks new locations, abilities, and items. The game introduces crafting, collections, and a range of thematic mini-modes—such as fishing, rune gathering, and hexagonal maps—that break up the monotony of traditional grids. This layer of meta-progression ensures that each puzzle contributes meaningfully to a broader sense of advancement, encouraging long-term engagement rather than short, isolated play sessions.
One of the most impressive aspects of Minesweeper Collector 2 is its attention to pacing and structure. Instead of overwhelming players with all its systems at once, the game slowly unveils new mechanics and environments, keeping the sense of discovery alive. Each map has a visual and mechanical identity, some introducing different types of tiles, resource systems, or special objectives that expand the player’s toolkit. The addition of hexagonal maps and chain-level design forces players to rethink their strategies and approach familiar problems from fresh angles. The inclusion of a crafting and collection system adds a light layer of resource management, where items found during gameplay can be combined or repurposed to aid progression. While these systems don’t drastically alter the core Minesweeper formula, they add a satisfying rhythm that makes the game feel more dynamic and alive.
Visually, the game adopts a bright, clean aesthetic that emphasizes clarity over complexity. The interface is polished and responsive, making it easy to navigate between maps, tools, and menus. The art design walks a fine line between simplicity and detail, with soft colors and smooth animations that give it a soothing feel. This visual approach works in harmony with the music, which leans toward ambient and relaxing tones that complement the meditative nature of the puzzles. It’s a game that invites focus and calm, encouraging long play sessions without fatigue. Even though the presentation may not be extravagant, it perfectly suits the tone of the gameplay—simple, clear, and methodically satisfying.
Despite its charm, Minesweeper Collector 2 isn’t without drawbacks. The difficulty curve tends to remain gentle throughout, with few levels that truly push the player’s logical reasoning to the limit. The game’s focus on accessibility and consistent solvability means it rarely reaches the punishing complexity that long-time Minesweeper veterans might crave. Some players may also find that the progression systems, such as crafting or collecting, occasionally slow the pacing with artificial waiting times or repetitive tasks. These moments, while minor, can make parts of the game feel more like a mobile-style experience than a pure puzzle challenge. However, for most players, these design choices strike a fair balance between accessibility and depth, ensuring that the game remains enjoyable across skill levels.
The inclusion of a level editor is another noteworthy feature that extends the game’s longevity. Players can design their own custom puzzles and experiment with different layouts, mine patterns, and difficulty settings. While the editor’s tools are straightforward rather than exhaustive, they provide an outlet for creativity and offer a way to personalize the experience. The lack of extensive online sharing options might limit its community potential, but it’s still a welcome addition that enhances replayability. For completionists, the game’s variety of modes, unlockables, and large library of handcrafted levels ensure dozens of hours of content to work through.
Ultimately, Minesweeper Collector 2 succeeds because it understands what made the original concept timeless while daring to expand it in meaningful ways. It’s not just about clearing mines anymore—it’s about uncovering a world piece by piece, watching your progress unfold through systems that add light strategy and narrative flavor. Its focus on guaranteed solvability ensures that every puzzle feels fair, while its relaxed tone and gradual progression make it a perfect experience for both casual and dedicated players. Though it may lack the brutal challenge of traditional Minesweeper variants, it compensates with variety, charm, and depth of content.
Anton Kryukov’s approach to the genre demonstrates how even the simplest ideas can evolve without losing their essence. Minesweeper Collector 2 transforms a decades-old puzzle formula into a modern, feature-rich experience that balances nostalgia with innovation. It’s a relaxing yet rewarding game that offers the quiet satisfaction of logical problem-solving while layering it with just enough world-building and progression to keep players hooked. For anyone who enjoys Minesweeper or logic-based puzzles in general, this is a surprisingly rich and addictive experience that proves simplicity, when handled with creativity, can still feel endlessly fresh.
Rating: 8/10