Teamfight Manager
New Game From This Developer
the GameTeamfight Manager is a game where you become a coach who manages a virtual eSports pro-game team.
Help your team grow efficiently and work out the best strategy to win the world championship title!
· Pick & Ban System
Find the best combination of champions among many of them. Be mindful of the champions your players pick frequently, the champions your opponents pick often, and the compatibility of the combination to achieve the best results.
· Match Process
Each champion follows deathmatch rules of fighting for 1 minute, and the team with the higher number of kills wins.
· Champion
Each champion has his/her unique characteristics. Every champion possesses 1 basic skill that can be used during the cooldown and an Ultimate that can only be used once per one set. In order to win the match, you will have to exercise good judgment on the basic abilities and the characteristics of the skills each champion has, and select the appropriate one based on the situation.
· Managing Players
You can build a stronger team either by recruiting better players or by training existing players. Each player has different attack/defense abilities and champion skill levels. Some players have traits that even allow them to possess differentiating skills. Take the team’s fund and the players’ skills into account to effectively manage the players.
· Team Growth
You can provide a better environment for the players by building equipment or improving the facility. Provide your team with equipment that offers excellent performance and creates an outstanding environment for the top players to perform at their very best.
· Multiplayer
You can play 1v1 friendly matches, or invite up to 10 friends to play in a league. Find out who is the best manager.
Now you’re all set to lead your team. Best of luck to you on your journey to win the world championship!
Steam User 19
Played the demo for Teamfight Manager 2 and wanted more, so decided to check out part 1. It's actually pretty fun, and fairly challenging. Picking good bans and team compositions is dynamic based on each team you face and your team's morale, preferences, and the balance meta. Figuring out the meta, adjusting to the developing meta, and adjusting to bans/nerfs/new heroes is fun. It's a fun game to play while waiting for part 2 to be released!
Edit after finishing the first league: The first league starts you with 2v2 combat. The second league shifts to 3v3. It's a step up. The best/worst characters get buffed/nerfed twice per league, so the choices you and AI teams make impact these changes. Its' a very fun puzzle to figure out which builds the AI teams favor, and what a good counter for that is going to be. And dealing with bans that ruin your plans.
Steam User 16
I've gotten a new appreciation for this game as I come back to it after playing Teamfight Manager 2 on release.
Steam User 5
At the beginning, the game can feel somewhat difficult due to the need to understand character counters and team synergies. However, as you keep playing, the system becomes quite simple. The AI is not very strong when it comes to drafting, and even with a mediocre team composition, it is possible to progress far into the game, which in my personal opinion hurts the overall challenge. That said, regular patches greatly improve this aspect by refreshing the mechanics and giving the game a new feeling each season. The experience is significantly better in multiplayer, where playing with friends allows for more adaptive drafts, coordinated team compositions, and player training based on meta analysis. Still, the meta itself is fairly straightforward (healer > tank > ADC > mage/assassin), and while some characters clearly counter others, they are rarely worth picking if they fall outside this dominant meta, even as situational counters.
Overall, I definitely recommend the game, especially if you plan to play it with several friends and create your own league. While playing solo, it works well as a relaxing and distracting experience, particularly as a game you can pause and return to at any time. I would absolutely recommend purchasing it, and I am genuinely looking forward to the release of a sequel.
Steam User 4
I dig it. Few days away from TFM2 so perhaps wait for that release, but this is solid as is and well worth the price tag.
Steam User 3
Worth it, nice game , i actually downloaded it to play it again but someone in my family saw it too and now he hogs it all the time, can't w8 for the second one to come out
Steam User 2
idk man game good. i see players mad that this is a game for ppl _that love to figure ♥♥♥♥ out_. if you can handle a game that you don't know whats going on and you have to learn what youre doing and what works best this is a game for you. if you want your hand held you will not like this game
it's got an everchanging meta as you play the game. new heroes added to the roster as it goes on, and the game increases in the amount of players in the fights, and there are "balance patches" that drop over time during the games comp seasons that change how some heroes perform, there are heroes that get temp disabled, etc
theres a lot of re-figuring out new strategies after previous season metas change due to the above factors & etc. its good as ♥♥♥♥ if youre a sicko for that stuff, but if you dont like the idea of learning strats on your own, or the idea of not winning a strategy/simulation/management game on your very first playthru, it might not be for you
ive been loving it, definitely did more poorly in the first few seasons learning synergies and counters, and different ways to construct a team to react to ban/pick. but then you figure it out by checking out the game's own reports about season/patch hero performance. it's literally all there you just have to put your mind to it
Steam User 2
7/10 fun game, need more maps and battle tactics