Witch Hunt
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5.00
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Witch Hunt is a challenging horror themed hunting game that takes place in the 18th century. Main focus of the game is on exploration, non-linearity, and atmosphere. Witch Hunt features lite RPG elements in form of a financial system and a skill system. You play as a witch hunter who took the task of eliminating all evil that settled in the woods near the town of Bellville. To achieve your goals, you'll be able to use weapons, magic, and other tools that can be found and bought. Warning: Hunting requires patience and perseverance. If it's not your strongest qualities you may find this game to be very frustrating.
Steam User 18
This is a brutal, challenging game. No forgiveness. However, something is enticing about it. It is an Indie game.
You play a witch hunter, tracking down various demons, zombies, and a central monster that has been causing deaths outside the proper and central town. Upgrades are available, but you must search long and hard for money/treasure. Money is scarce in the game, making you choose carefully the vendor items such as silver mullets, etc.
The atmosphere of this game is downright creepy. It appears to be winter as there are no leaves on the trees. You never know what is hidden right around the corner, causing you to react to strange sounds and murky visuals.
There is no music in the game, only creepy sound effects from the various creatures,/
The weapons you have are an old musket rifle, a handgun, and a saber-like sword.
While I don't recommend the game to just anybody, I do recommend it if you like puzzling FPS games that you can play late at night. :-)
Steam User 15
Came because of the Newgrounds veterans and Smiling Friends Co-Creator. Stayed for the gameplay.
Steam User 11
This game is a superstar. It's been followed up by Skinwalker Hunt, that I think is okay but lacks the aura and the charm this game has. Seriously, Witch Hunt is an absolute gem.
Steam User 8
PS: (only 2 hours into this game as of now but I’m pretty sure I have my rating)
1. if you don’t have the following things do not get this game:
A long attention span
Hours and hours of time to spend
a basic or good ability to handle basic level horror aspects(jumpscares, silence, eerie noises)
Now that the basics are outta the way.
THIS GAME IS SO COOL
A small indie developer took a basic concept we all know: hunting
Alright. But. We don’t get assault rifles, bolt actions, none of that. Musket and flintlock. That’s all you get.
There is some hints or clues and stuff you can buy from the shop but this game is cruel.
It is like a silent dagger that hurts. No free bees. No assistance. You. A monster. A rifle. And a forest. A change of pace in horror games that I’m addicted to. Not insanely difficult. Just requires patience. Good timing. And sharp thinking. 9/10
Steam User 5
Slow-Burn Horror Hunt with Rough Edges
Witch Hunt is a slow, methodical horror hunting game that can be fun once you settle into its rhythm, but it definitely makes you work for that fun.
GOOD
Horror Hunting Simulator Vibe
Calling this a horror hunting simulator is pretty accurate. You’re not sprinting from setpiece to setpiece of you’re tracking, listening, watching, and waiting, and that pacing actually fits the mood really well when it clicks.
Save System Keeps You On Edge
Saving costs mana, which is both a blessing and a curse. It forces you to think carefully about when to lock in your progress, and that constant “do I save now or push farther?” tension keeps you on your toes.
Big Threats Feel Intimidating
The main enemies, the wolf, the tree, and the witch are genuinely unsettling. Planning traps and trying to outsmart them adds a nice cat‑and‑mouse layer to the game.
Musket and Flintlock Reloading
The old-school weapons are slow and clunky in a good way. Reloading a musket or flintlock mid-panic is weirdly satisfying and fits the tone of the hunt perfectly.
BAD
Cheap, Repetitive Regular Enemies
Most of the basic enemies are only slightly scary and very cheap. Spiders are the worst offenders—they rush you, bite fast, and can kill you before you really have a chance to react. Once they’re on you, it’s hard to escape, and that gets old quickly.
Very Limited Enemy Variety
Outside of the big threats, there really isn’t much variety. After a while, you’ve seen everything the game can throw at you, and it leans on the same few enemy types over and over.
Directional Clarity Is Lacking
There isn’t a lot of guidance, so you’ll spend a lot of time wandering around unsure if you’re doing what the game actually wants. That can be good for atmosphere, but also frustrating when you just want some sense of direction.
Final Verdict
I’ll go easy on it because I got it for free, but even then, Witch Hunt is definitely a slow burn. It demands patience and tolerance for repetition, but once you get the hang of it, there *is* some fun to be had. It’s flawed, no question, yet if you’re into methodical horror and don’t mind rough edges, it can scratch a very specific itch.
Steam User 6
love it, made me feel like it i was in the real middle age and hunting monster from folk lore
Steam User 6
Campy horror hunting game with a ton of atmosphere and spooks to keep your cheeks tight