PRIPRI
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“PRIPRI” is an ADV game where you explore maps, interact with characters, and progress through the game.
◆Story
You are a staff member at a prison.
Upon examining surveillance cameras and the prisoners, it has been revealed that they are planning an escape.
You can choose to befriend the female prisoners and assist them in the escape, or you can ignore them.
◆Game Features
Engage in conversations and various forms of communication with characters.
Progress the story by examining objects.
There are no quest markers or time limits, allowing for relaxed gameplay.
◆Video Streaming Guidelines
・Regardless of whether you are an individual or a business entity, streaming is allowed without the need for permission.
Steam User 24
Looking through the remainder of Lu's catalogue, it looks like there are a lot of comparable reviews on the remainder of their body of work which, admittedly, I have not played.
PRIPRI is strange. The gameplay, if it can be called that, is relatively cyclic and consists of leaving the control-room for a prison, approaching a doorway, and then selecting a character to speak to: the characters you may speak to consist of "I", "Smile," and "K". Spoilers below, obviously.
They appear to be, insofar as I can tell, psionic criminals of some sort.
"I" appears to have some degree of precognition and is withdrawn with a preference for short books.
"Smile" is a limbless prisoner who seems to have some degree of telekinetic power.
And "K" seems to be the mastermind of the prison break and is an eldritch entity served by a cult who additionally has the ability to project their thoughts into your mind.
The dialogue feels stiff and unconventional, and I suspect this is because it is machine translated.
A full play through of each story will run you about thirty minutes total, and insofar there is not much to do.
"I" will play soccer with you and eventually escape while cautioning you that she foresees your death if you pursue them. "Smile" will request help bathing and hotel-hop with you as a fugitive, crushing pursuing authorities with a refrigerator. And "K" who violently escapes in each ending (presumably with the help of her cult who is shown lurking outside the prison several times) will tell you a vague story about her origins before she receives you in front of a burning ziggurat covered in gore after an assault upon the regional authorities.
If you play through an ending, you are able to receive the "Autumn" ending where it is revealed that you, the protagonist, are also in possession of a gift as well - the gift to reset an instance of time which frames the game's cyclic gameplay and which "I" is both aware of and hints at periodically.
That's... Sort of it. As it stands the routes and linear and there isn't a whole lot of artwork beyond the five sprites for the inmates and authorities, and variations therein.
It's really kind of like three ten-minute visual novellas packaged into an 2.5D FPS Display.
Which actually sounds really cool, but feels, in practice, a lot like eating a gob of whipped cream.
Sweet. Visually appealing. Not a lot of substance, unfortunately.
Steam User 5
3 supernatural prisoners decide to do a funny prank with a fridge.
all officers are murdered violently.
Steam User 6
Good art, cute characters. Even though they're short, the routes are compelling. The camera moves a bit slowly, but it's not a big deal.
I like I she's nice :}
Steam User 15
I urge everyone to buy this game so we'll receive lots of fanart on esix.
Steam User 8
Another fantastic game from Lu. I chose Smile each time, because I am a good person.A fridge is an excellent weapon. I am excited for maybe some new games.
S E X Y ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
Steam User 4
It's less "i understood it literary wise"
and more "I understood it mood wise".
soundtrack is neato
Steam User 1
Like a dating sim but with gore