Aztech Forgotten Gods
Aztech Forgotten Gods is the cyber-stone action-adventure following Achtli, a young woman who battles the colossal Forgotten Gods. To uncover the truth behind her far-future Mesoamerican metropolis, she will have to turn the Gods’ power against them, as she soars through the city with power and grace.* Exhilarating verticality and mobility:Launch yourself into action with mysterious technology that will allow you to uncover ancient secrets in a city ripe for exploration.* Unique futuristic Mesoamerican setting:Explore a modern Aztec city that has thrived for centuries as a stone metropolis, technologically advanced, yet heavily rooted in ancient tradition.* Massive bosses:Face off in electrifying battles against gigantic creatures resembling deities from the Aztec pantheon.* Deeply involved narrative:Join Achtli in an emotional journey, filled with twists, turns and high-octane action, as she fights to protect her city from the Forgotten Gods.* Refreshing perspective on Aztec Mythos:Dive into a fascinating Mesoamerican-inspired world and see Aztec lore like you have never seen it before.
Steam User 4
Short review: God that price is big. If you catch it on a sale, I recommend this for a glimpse of some really ambitious direction.
The ambition in this game is immense, and you can feel the skeleton for something amazing as you play this game.
When I first tried it and got the hang of the movement boss combat, this game shined in a way so unique that I really couldn't stop thinking about it. Your first move is a jetpack, and the moveset only gets even crazier from there with quick boosts, homing rocket punching and a bunch of ways to chain them together. I can't overstate how good the gameplay feels when it's at its peak.
Unfortunately, whether it was time, money or direction, it's only a skeleton.
Most of the game is traversing through the overworld, which has some cool ideas like energy-recharging rails, air hoops to make you go faster. the problem is that every objective is at the corners of the map, away from these cool mechanics, leading you to just holding a button to fly there.
Story might be nice... but since it's presented through voiceless dialog, it just feels slow. When I accepted that I could skip through whole scenes, the game improved immensely. I owe an apology to the writers, I'll gladly experience your stories any other way.
Visual designs are REALLY good... but I swear the shaders and illumination in general betray these designs by making them feel out of place, too bright or too dark.
Music is also REALLY good and puts you in a very good mood. Sound design is also good... but a little broken.
All this being said: I had a blast in every single boss in this game, which is half the game. They're dynamic, requiring a lot of quick thinking and movement, and had badass music, visuals and mechanics going for it.
This vision and direction for a game has so much potential. I'll follow these guys closely.
Steam User 1
Cool game if you appreciate indie games meaning a pretty good/interesting story, unique movement and so on. The game could obviously be slot better in many aspects but is still pretty cool
Steam User 0
This game does 1 thing well: movement, I dont think there are many games that let you fly around with the freedom this does... unfortunately the budget of this indie studio shows and the design is just not there, instead of making a game focused on movement, which it excels at, they made a game about combat, which just falls flat on its face, worse to pad out the time they focused on the story which is just, very flat with a very obvious twist that you can see at the beginning, if only this game had focused on its strengths instead of trying to do something it wasnt prepared to... still the movement is pretty great, flying around the levels feels really good so when it works, it really works
Steam User 0
The controls for this are fun to mess around with it. Storywise it went in a direction not used often but the written was not great not bad but definitely mid.Only really bad part of it was one boss fight decided that you should need to go thru an illusion maze every time you hit it which was infuriating
Steam User 0
Short game (~5 hours story) with graphics looking like PS1 games.
The story is great and well worth the time spent. The characters are memorable and enjoyable despite no voice acting, only occasional moans and sighs.
The world is an open city while the boss fights happen in smaller arenas.
Gameplay is linear: get new skill, fight boss, interact with story, repeat.
Main selling point is the flying mobility. A better iron-man simulator than marvel ever did.
Well worth the playtime (if bought on sale) if you enjoy a good story and flying around.
Steam User 0
Loved this game. Like a Mayan anime. Particularly enjoyed being able to spend most of my time flying around. A lot of other games would over-complicate it.