The Deed: Dynasty
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the GameThe Deed is a game in which you must commit a murder and then, through a process of making the right choices and planting the appropriate evidence, convince the authorities of your innocence and somebody else’s guilt. The stand-alone expansion Dynasty offers three new scenarios based on this original concept.
Taking place in three different eras, each of these new scenarios allows you to explore the sordid ancestry of the Bruce family as you take control of a character who aims to commit a murder and escape free of suspicion by framing one of the other characters in the game. You will explore a 15th century English castle and a wild west frontier saloon, before finally returning to Dunshiel House fifty years prior to the events of the original game.
Just as in The Deed, every decision you make can influence the outcome and lead to one of many possible endings, which are even more varied and numerous this time. There are many ways to do the deed, multiple pieces of evidence to use to your advantage and a wide selection of characters to frame for your crime.
- Explore the Setting
This expansion aims to provide richer and more varied environments which immerse the player in the various historical time periods of the game, whether it’s Medieval England under the reign of Henry IV, a violent frontier town in the Old West or a grand old estate in the Victorian era.
- Meet the Characters
Each scenario contains a number of non-player characters, some of whom are based on real historical figures, and almost all of whom can be framed for the murder. The conversation system has been developed and improved, offering a greater amount of control for the player and more branching options which will lead to a more unique experience every time.
- Choose the Murder Weapon
Choose from various murder weapons appropriate to the time period in which you find yourself, whether it’s a medieval greatsword, a pair of household scissors or a good old-fashioned six-shooter. Figure out which method of murder is likely to point towards a character other than yourself.
- Plant the Evidence
Items of evidence can be used in multiple ways to raise the suspicion of the authorities. Think carefully about which piece of evidence could be used to frame which characters, depending on where you plant it.
- Face the Authorities
There’s no question that the stakes are higher this time. Life in prison is one thing – but what about finding yourself on the headsman’s block or strung up at the gallows for a grisly public execution?
Life could be brutal in the olden times, and so could the death of a convicted criminal. Can you manage to do the deed while also avoiding such a terrible fate?
Steam User 0
The Deed: Dynasty is an unusual narrative-driven experience that combines murder mystery with strategic manipulation, placing players in a morally gray role where success comes not from justice but from deception. Developed by Pilgrim Adventures and released by GrabTheGames and WhisperGames, the game continues the premise of its predecessor while expanding across multiple time periods, tracing the legacy of the Bruce family as they commit calculated acts of violence for reasons ranging from revenge to ambition. Each scenario puts you in a different historical setting, from medieval halls to frontier outposts, challenging you to carry out a murder and then skillfully shift suspicion away from yourself.
The gameplay loop is deceptively simple yet layered with tension. Every scenario begins with opportunities to converse with characters, explore your surroundings, and quietly gather details about personalities, motives, and relationships. Once you choose your weapon and set your plan in motion, the true test begins: framing others by planting suspicion, guiding conversations, and influencing how evidence is interpreted. Dialogue choices play a critical role, and the margin for error is slim—an ill-chosen response or a poorly placed item can unravel your cover and lead directly to punishment. The game captures the pressure of maintaining composure under scrutiny, making each interaction feel meaningful.
What stands out about The Deed: Dynasty is how it forces players to embrace uncomfortable perspectives. Unlike most narrative titles where morality leans toward heroism or redemption, here you must think like a killer who is also a strategist. This inversion of expectations keeps the gameplay fresh during the first runs, as you experiment with different methods of misdirection and uncover multiple possible endings. The branching outcomes encourage replayability, rewarding curiosity about how altering even small details might change the investigation’s outcome.
Visually, the game uses a pixel-art and RPG Maker aesthetic that, while not flashy, serves the atmosphere well. Each era feels distinct thanks to the environments and time-appropriate details, from candlelit estates to dusty saloons. The art style is minimalist but effective in maintaining an ominous tone, while the music complements the mood by shifting to fit the setting and underlining the sense of foreboding that surrounds each scenario. Though animations are limited and the graphical fidelity is modest, the presentation succeeds in creating an immersive stage for the game’s tense encounters.
Despite its strengths, The Deed: Dynasty does have notable shortcomings. The structure of its scenarios follows a predictable rhythm—explore, murder, interrogation—that, while clear, begins to feel repetitive after several playthroughs. Once you have experimented with different combinations of weapons, dialogue, and evidence, the mystery loses some of its intrigue as patterns become easier to recognize. The balance of difficulty can also feel uneven, with certain scenarios punishing small mistakes too harshly, particularly for first-time players still learning how suspicion mechanics work. These design quirks can make the experience feel restrictive once the novelty wears off.
That being said, the game’s relatively short runtime and low cost make it accessible for players seeking something different from traditional mystery or role-playing titles. While it may lack the depth and complexity of larger narrative games, its central concept—treating murder as a puzzle to be solved by manipulation—remains unique and engaging. For players who enjoy psychological tension, experimentation, and exploring morally ambiguous scenarios, The Deed: Dynasty offers a memorable, if compact, experience. It is not a title that will appeal to everyone, but for those intrigued by the idea of turning the act of evasion and deceit into gameplay, it stands out as a distinctive entry in the indie narrative game space.
Rating: 8/10
Steam User 0
As a player who completed the first The Deed, I can say that The Deed: Dynasty was an excellent sequel. It still has the same tension and choices, but now it's set in different eras, making the game even more engaging.
Steam User 0
An entertaining game made in RPGMaker about getting vengeance and getting away with it. My main complaint is that the game opens in a very small resolution that cannot be altered as far as I can tell, and that adjusting the options took me a lot longer than I'd like to admit to figure out. Still, the game is solid enough.
Steam User 0
fun game. lots of options and dialogue to explore. horrible experience to 100%
Steam User 2
Love this series.
It might be counter intuitive that the more conversation you make, the more suspicious you become, so plan ahead!
Steam User 0
Three people, all wronged by cruel, despicable men.
A son who lost his mother, an abused mother and a recent widow.
It is time to take revenge, but a sacrifice is needed, someone to take the fall. These people are all hiding something, they aren't what they seem, they are hiding a dark side. You must find out more about them. Or possibly, everyone can walk off without being accused, the power is in your hands.
Grab a weapon to do the deed, as well as a piece of evidence, to plant in an area that will cast suspicion onto someone else.
The law will pose a serious threat, you'll have to answer their questions and throw suspicion onto the others. Whatever you do, make sure your version of events line up with what everyone else has said.
It's crazy to me how underrated this game is. It's literally a steal, being close to the same price as the original, with 3 times the amount of content. I strongly recommend it!
Steam User 0
slick killer basics pt1 (goated game)