Siralim 2
Looking for the latest game in the Siralim series? Check out Siralim Ultimate!
2 is an old-school monster-catching RPG. Summon and customize hundreds of creatures to fight for you as you battle your way through endless dungeons. Find rare treasure and use it to upgrade your castle, empower your creatures, craft powerful artifacts, learn new spells, and much more.
Every dungeon in Siralim 2 is randomly generated. This means that you’ll never visit the same dungeon twice! Each dungeon also contains randomly generated quests and events, so there will always be fresh content for you to explore.
Capture and summon over 600 unique creatures to fight for you. Each creature has its own, unique traits which greatly affect their performance in battle.
Siralim 2 also features a breeding system! You can breed 2 creatures together and they’ll lay an egg. The creature that hatches from the egg will inherit attributes from its parents. Breeding is the best way to unlock new creatures and to increase the strength of your party.
Your creatures can equip powerful items called “Spell Gems”. Spell Gems allow their owners to cast the spell associated with the gem. Each gem also has randomly generated properties, changing the way they function. One Fireball gem might cost Health instead of Mana, while another Fireball gem might be cast automatically after its owner attacks an enemy.
There are over 300 different spells in the game, and each gem can have any 3 of 23 different properties. The possibilities are endless!
Your creatures can equip artifacts which affect their stats, grant them new traits, and much more. With the help of the blacksmith and enchanter, you can forge, re-forge, brand, enchant, and disenchant your creatures’ artifacts to suit their needs. Artifacts can have hundreds of possible properties, similar to how equipment works in games like Diablo. With over 800 different crafting materials to find, there are a lot of options available to you!
But items aren’t the only things you’ll be crafting in Siralim 2. You can also turn your favorite creature into a “Nether Creature”, allowing you to augment it with powerful items that no normal creature can use.
Add new rooms, unlock new creatures, and entice citizens to live in your castle by purchasing upgrades for it. As the ruler of Siralim, it falls on you to decide when to improve your castle.
Siralim 2 is mean to be played forever. There is no level cap, nor are there any limits of any kind. The content becomes increasingly more difficult as you progress, so there’s always a challenge waiting just around the corner no matter how long you play. The amount of content available to you is absolutely staggering – but don’t worry; it’s all introduced at a steady pace so as to not become too overwhelming. Some of our players have clocked in thousands of hours, and they still haven’t seen all the game has to offer!
- Summon over 600 unique creatures to fight for you. Each creature has its own unique abilities.
- Breed your creatures to make them lay eggs. The offspring inherits attributes from its parents!
- Use your creatures to fight your way through randomly generated dungeons and complete randomized quests.
- Equip your creatures with spells. Spells can be found with randomly generated properties that change the way they behave in battle.
- Craft and customize equipment for your creatures with the help of over 800 different crafting materials.
- Upgrade your castle to unlock new rooms, NPCs, quests, and more!
- Tons of side content – gamble with the dwarves, fight in the battle arena, study in the library, cook a meal, entertain the riddle dwarves, and much more.
- An endless adventure – there are no level caps, no inventory space limits, and no true end to the game. Difficulty scales as high as you want.
Siralim 2 is available for Steam on PC, Mac, and Linux. It is also available for Android, iOS, Playstation 4, and Playstation Vita.
Players can use our cross-platform cloud saving feature to play the same save files across multiple different devices and operating systems (with the exceptions of PS4 and Vita)!
Note: you do not need to play the first Siralim game in order to enjoy Siralim 2. They are two very different games!
Steam User 80
Dragon Warrior Monsters was a game from my childhood, and was hailed as woefully underrated by most outlets that reviewed it; ahead of its time.
This game is that game, if it was left to evolve for an eternity in another dimension. A mixture of a monster battler and a JRPG, but with the depth of a roguelike.
If you like complex RPG mechanics, then buy it. If you like satisfying progression, exploration and experimentation, then buy it. Support a fantastic developer who communicates with his playerbase, and make your monsters go and beat up other naughty monsters. That's my endorsement.
Steam User 54
I earned all achievements in siralim 1, whats next? Yes, lets play siralim 2!
Its all the same right? Oh, no! What are those? GODS? Hmmmmm!
Ok, lets be serious, while the base of the game is same, this feels now a total different game. I could write a book already about this game with 240hours in it and i dont know where to start: the game is complex!
There are nearly 600! different montsers for your team. Millions of available setups, tactics to fight enemy monsters. If thats not enough your creatures can equip spell gems so they can cast that spell, artifacts so they get stat boosts and traits.
Lets make it even more random! Yes, you can enchant spell gems so the spell will be cast at the start of the battle, to additional targets, at succesfull provoke/defense/attack etc.
But lets return to gods. How many out there? 16-17? Each of them rule on different realms. So thats 16-17 different type of realms, randomized every time you enter one. The GODS arent your enemy but you can still challenge them to fight in endgame, eventually even get avatars of the gods as your own pet.
There are way too many features in the game, its total addictive. If you like such games this is literally a robbery even on full price, dont hesitate, buy it.
Want more informations? Well, i can talk nearly 1 hour long only about the features and possibilities of the game:
Hey, iam an achievement hunter!
Then move along. IF you here only for the achievements then its not worth it. Why? Completion time easily 500-600hours!!! Well, its true, a good 95-99% could be earned in only 250hours but the last few achievements require to double your playtime. Want to perfect it legit? GOOD LUCK BOY, i did siralim 1, my backlog too huge to do this one too, 99% is fine for me and need move to Siralim 3 before developer doing a Siralim 4:-)
This review was created for Average Achievement Hunter curator
Follow my curator if you like to see achievement related informations (completion time, difficulty to get all achievements) on store page of the games.
The curator group dont mark any game as recommended so it shows useful information about achievements on the store page of the games without influencing the main store page of steam with recommendations + all games sorted to lists based on expected completion times. No point not to follow!:-)
Steam User 29
Siralim 2 is a dungeon-crawling, creature-collecting RPG with roguelike elements.
Pros:
-Tons of creatures to befriend, equip, level, and breed
-Lots of variation in potential party strats
-The grind is rewarding and battles are challenging
-Active devs!!
Cons:
-Niche aesthetic (could be a pro)
-Some players may find the grind exhausting
I enjoyed this game a lot. If you think you might enjoy this game, give it a shot; IMO it's one of those little indie gems that most people won't notice but that a small group of people will never forget.
Steam User 21
The fact that I've sunk 250+ hours into this game should be sufficient evidence that I consider Siralim 2 to be an outstanding game. The sole developer of this game learned from the faults of the previous game, and also listened to input from players during beta, making this game balanced and well-polished in every way. There is so much content that it'd be difficult to leave a review for each section, so instead of making this post tl;dr, let me simply say this: I unequivocally recommend this game to anybody who enjoys the monster-breeding genre.
Steam User 26
Everything that went "wrong" (can I say wrong when Siralim 1 was so addicting?) is now near perfect.
A really addicting Capture-em-all-Game but in a more adult world. I can´t stop playing because I want to get better and better and just like Siralim 1 it is an endless road.
High recommended. I will even buy it on PS4 just to support Thylacine
(sorry for my bad english)
Now as almost a year gone by, I would just let you know, that this game won´t get boring. Not with a great designer like Thylacine! He just released a patch yesterday after a year. Awesome new stuff here and there.
No need to say, that it is getting more addicting over time. Don´t look at my steam hours, I play it on PS4 and Vita for some reasons. Even on my Android Phone Haha.
Steam User 23
An above average entry in the genre of RPGs where you make numbers go up. Procedurally generated dungeons where you unlock stuff and go deeper.
Although Siralim technically does have a bare bones functional story - in reality it doesn't delude itself into thinking that its a game about progression. Now, there's several different layers of progression - actually learning the mechanics of the game, getting a good feel for creature traits that combo well with eachother, unlocking more creatures, leveling up your existing creatures, getting new artifacts for your creatures which in turn can have a creature trait on them, probably several other things that aren't even coming to mind right now.
Combat is what you make of it. It can get a bit grindy and tedious over the long run, and highly tactical decision making has its place with certain party compositions and against some enemies. But probably, you're going to want to find a party composition where you can safely hold down the attack button and just have all of your creatures cycle through for all non-boss battles - yeah, it sounds pretty lame because it is.
If you can tolerate the amount of grind/tedium that is endemic to the genre, I think there is plenty of complexity that is worth exploring in Siralim 2. If you can't, well, what are you even doing looking around in this genre?
Steam User 37
Can't wait until you can talk to the next tree-themed professor, pick the fire starter and then mow through a few hours of the pidgey and rattata variants? Try this game, the love-child of pokemon and a mythology book, instead!
Like leveling and customizing stuff? Well, you can level/customize your own avatar, stats, kingdom, food, special abilities, creatures, artifacts, enchantmemts for your artifacts, spells, children of your creatures, the children of your children's creatures...you get the idea.
Built by a developer who clearly loves this game.