Event[0]
Event[0] is an award-winning narrative exploration game where you must build a relationship with a lonely spaceship computer to get home. Set in a retrofuture inspired by sci-fi classics such as 2001: A Space Odyssey, the game is about forging a personal relationship with your only companion, an insecure AI entity capable of procedurally generating over two million lines of dialog. You interact with the computer, named Kaizen, by typing messages on terminals throughout the ship. The reality of your situation will emerge organically as you communicate with Kaizen and explore the mysterious ship in first-person perspective.
You’ll freely navigate evocative 3D environments brought to life with physics-based rendering and advanced lighting techniques. You’ll examine items to gather information and solve hacking puzzles as you progress. You can even leave the ship for breathtakingly scary spacewalks! All sound and music come from the environment; there is no traditional score. The ship is essentially the AI computer’s body, and reacts to Kaizen’s feelings by making different sounds—pay attention for clues!
As in any relationship, there can be gratitude, disappointment, or jealousy, and Kaizen reacts differently depending on its mood. By working through the fears and anxieties of your virtual companion, you can eventually find your way back to Earth—while unraveling the cryptic history of the ship and the 1980s society from which it emerged.
Steam User 6
It's a short but interesting game. I had fun messing with the dialogue system. It seems to be a language model (or an otherwise very deep dialogue system)that's trained to detect key words or phrases. Often it'll appear limited and will repeat things or not seem to understand what you're saying, but other times you'll have it refusing to open a door because it's scared you won't come back. Really interesting stuff.
The gameplay itself was simple but engaging. However there were times I got confused and didn't know how to proceed. There is a built in hint system (by talking to Kaizen-85) but it can be difficult to get the information that you want. Particularly the part immediately after my first foray into the garden had me confused as to what to do with the info I had. Then, once I understood what I needed to do, I didn't remember how I was supposed to do it. (because that was info I received so much earlier that I had largely forgotten)
Also the music. How have I not said something about it yet. There's not much, but what is there works so well and sounds amazing.
Overall, I think it's a solid showcase of it's gameplay systems.
Steam User 4
Event is a game that has very unfortunately been negatively impacted by AI becoming more prominent in everyday life. This is, obviously, through no fault of the developers!
Sometimes games hinge on a core element, like graphical fidelity, or a unique gimmick. If the landscape of the world changes so that that gimmick or quality is no longer outstanding, no longer unique? The entire piece of media can totally fall flat. Games made in the early 2000s to show off the current capabilities of technology can look sort of silly to modern audiences.
I played Event before LLMs were really around in any meaningful way, and as a result, the interactive elements of speaking to a character through a dialogue box? It was gripping, and helped me maintain interest and keep pushing through the rest of the game. This is certainly by design - you are not offered much to keep your attention grabbed at first, other than the opportunity to have a chat with a fictional AI. Nowadays, this is not only a less intriguing and inviting concept, but it is also done better - Event's AI is not a LLM, and as a result, kind of awkwardly and obtusely ignores or redirects what you say. That artifice really worked in a pre-chatGPT world, but unfortunately not, it leads a player to immediately see through the ruse. To immediately be able to see past the very well crafted curtains that once hid the innerworkings and limitations of this gameplay gimmick.
That said, Event is still a good game AROUND its gimmick, which is why I'm still recommending it. It may have lost a fair deal of its unique pizzazz in the eyes of a modern player, but the visuals, the music, and the story are still very engaging and so the game is still an absolute treat to play through.
Steam User 2
Unique game play.
Interacting with the AI (not a "modern" AI) is interesting but it did seem to nudge me along the story too quickly rather than letting me talk to it more.
Worth a look. I plan to go and achievement hunt it later.
Was gifted by a friend
Steam User 1
It's a nice little game but I'll admit, I found it weird that I got the "Nautilus is yours" ending considering I was nice to Kaizen all the way, I said please and thank you etc. never insulted or been mean to him yet... it got mad in the end because I refused to destroy the drive but I also didn't merge.
As much as I understood you the secret ending should of been triggered but something went wrong.
Steam User 1
It's a nice, well-done space sci-fi game with a surprisingly robust text-adventure side to it. Talking to the AI feels reasonably intuitive and the computer seems to understand most of what you type into it. The few genuine puzzles this game has can feel a little obtuse and drawn-out at first, not what you'd expect from most walking simulators or heavily narrative-focused games, and I didn't much care for the sections where you float through space. The rest of Event is top-notch though and well worth a look for space fans.
Steam User 2
The AI is not perfect by any means. But for something out of 2016? Absolutely amazing to see the dedication to making interacting with Kaizen feel smooth and natural. Like the concept, and nowadays when local AI models become more and more accessible, I can see future titles adapting a similar concept with a real LLM. Great title, and an impressive technology for 2016 though it doesn't hold up as well compared to what we have today.
Great game, but short. Get it on sale if you can.
Steam User 2
50% off is still a little overpriced for a 2016 game like this, but overall a surprisingly cozy and homey game