DreamScapes Dimensions
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DreamScapes Dimensions is a free to play, medieval fantasy, Massively Multiplayer Online Roleplaying Game.
The game is pre-alpha, under development by a single indie hobbyist developer, and in early access. Feature development is guided by player suggestions, get involved and influence the games evolution. If you want to contribute to the games development with your code or art skills, get in touch.
Versatile Character Creation
- Create male or female characters, with many choices of starting clothes
- Modify body shape and facial features
- Create an Elf, Orc, Human, Dwarf, Demon, etc., etc.
- Assign attribute points from a starting point pool, e.g. Strength, Dexterity, Wisdom
- Create up to four characters to diversify your playing options
Complete Tutorial Quests To Learn The Game
- Go into the Adventurers Guild north of the starting point, then downstairs to Thacknor to get the first quest
- Complete the simple quest to receive weapons and learn how to use them in combat
- Outside the Adventurers Guild talk to Gaexoje to get a simple kill quest to gain the stone miner profession
- Talk to Bijushae to get a slightly more challenging quest to gain the stone block crafting skill
- Complete the ‘Reopen Mining Trade Route’ quest to learn how to craft building items and build your own house
Harvesting Professions
- Learn many different professions to harvest resources like wood, stone and crystals
- Increase your proficiency in harvesting professions as you use them
Crafting Professions
- Learn many different crafting professions and recipes to craft basic items like wooden planks and stone blocks
- Craft items from basic resource items that you use for building houses, like walls, doors and windows
Skills and Spells
- Find guild trainers to teach you fighting skills, priest spells and mage spells
- As you gain levels you will gain practice sessions to enhance your skills and spells
Player Building
- Buy deeds that are located around the world
- Use your building resources to build player houses, castles, temples, etc.
Procedurally Generated Random Adventures
- Enter a Dungeon Crawl, Cave Raid or Forest Scout portal and have an adventure in a randomly generated map
- Battle your way through and gain rewards as you do, fighting bosses along the way
- Choose from small to extra large dungeons, caves and forests, the bigger you choose to take on the greater the rewards
- Unlimited gameplay, every time you enter a portal a new experience is generated
Daily Login Gifts
- Every day you play the game you can collect a daily gift
- The more days you play the better the gifts become
- Bonus daily gifts are available for purchase to triple your available daily gifts
Equipable Armour
- Including armour skills: light armour, medium armour and heavy armour
- Equipped armour negates damage in combat relative to it’s armour class
- Equipped armour can be occasionally damaged in combat
- Armour class decreases with armour condition
- Equipped weapons can also be damaged in combat, reducing the damage they inflict
- Use the repair skill to repair armour and weapons
Steam User 4
"DreamScapes Dimensions" is MMORPG in Pre-Alpha developed by a single developer. Despite watching the video from Josh, I tried to give this game a try, because I find it charming despite it's obvious jank and shortcomings + all the negative reviews by people who never wrote a line of code in their life made me both sad and mad at the same time.
Despite all of my good will, I could hardly play "DreamScapes Dimensions". Why? Because the developer decided that he wants an extra challenge. The fact that he's making an MMORPG by himself was not difficult enough, so he's also making it in Unity, an engine notorious for it's performance issues.
All jokes aside, the loading is extremely slow, the ping is very high (probably due to server hosting location) and my FPS never went above 30 and I moved at a snail's pace often stopping completely due to game loading stuff in. The graphics are what they are (many will tell you they are ugly), but I still find them charming for some reason. After about 10+ minutes of trying to play the game, I managed to complete 2-3 quests before the game crashed on me.
Do you want to know the saddest part? There is a work of love and passion in this mess of a code. You can see it in the world design and game design in general. Yeah, it's basic, but the game's sole developer is trying his best to make the best game he can. I wanted and still want to play this game, despite it being bad, because it provides you with a simple RPG experience that doesn't require a lot from you and it's miles better than trying to play Everquest alone.
So here is my advice. What you have here is a simple little RPG with some harvesting and crafting systems. You have procedural dungeons and you have a functioning combat and quest system. Everything is basic, but worse games have been sold for money. There is a niche part of gaming community which likes games like Everquest and RuneScape because of the grind they provide. Even if you finish this game after 30 years of development and make it perfect, nobody in their right mind will play this. Instead, make this game playable offline. Remove all the "online part" of the code and all multiplayer aspects. You will boost the game's performance, you will save the cost of hosting a server and you will let more people who see your love and passion experience this game and enjoy some time grinding and questing at the same time. I know you have dreams. It's not bad to have them. I just think it would be a shame if you let your work be for nothing when people could enjoy it.
Please consider doing what I said. I will gladly return to the game and play if you decide to do it. And so will many others who like old dungeon crawlers. I am leaving a positive review to cheer you up. There are people who would like to play your game, whatever negative reviews are making you to believe. Help them play and enjoy your game!
Have a good one!
Steam User 28
Let me begin this by saying that how you feel about DreamScapes will, to a great degree depend on what you believe, or expect, a Steam Early Access MMO from an indi developer is going to be.
I downloaded the game last night and, like other players, I had to wait for a long loading time. However, I can tell you that it only took that long the first time.
Once in I encountered lag, freezing as you go through doors, and other bugs. In truth I could have done what many of the other reviewers chose to do, log off, delete the game and move on.
I didn't. There's no hand holding, but the information you need for the first few quests are around, if you look for them. I rolled up my sleeves and have now spent 7 of the last 18 hours in the game. It's an old school MMO, but one that has got potential that I hope will be realised.
This is a game at it's rawest. It's not for everyone. Stay well away if you don't want to assist a game in its infancy because the frustration will get to you. However, for me personally, I enjoy bug catching, interacting with the developer and watching a game grow. That, for me, is the purpose of the Early Access system.
If you feel the same way, give DreamScapes a go. After all, it will cost you nothing but your time...
Steam User 11
Most of the reviews are from January. the game has grown quite a bit since then. The download and update process has been much more streamlined, and a few fixes/optimizations have been implemented. There's a great few hours tutorial quest in some gorgeous zones, and the first guild is getting its footies on the ground. Solo dungeons will line your pockets and has a decent gather/craft system in the makings to fill the rest of your time. We are watching WoW 2.0 being created here folks. Give it time.
Steam User 12
Yes, it is EA.
Yes, it has negative reviews.
Yes, I do have mixed feelings.
Then why positive review?
Well, For a start. It is Free to play, so you don't have to spend your money to test it out.
Dev seems to be working on the subject and is active on forums.
I have not seen any posts being deleted. This is good news.
I have seen early stages of low-resolution item shop. This is not so good, but too early for me to comment on that.
The game was not really playable when I first launched it due to extreme ping, but it is being worked on and I already seen improvement.
Guys, give this dude a break - Give this game a fair shot, for few minutes once a week or month, and see if it improves first.
Steam User 4
This game has everything needed to be in the top ten mmo games once it sorts out all the issues like running moving 5 forward then thrown back mobs just vanishing while your fighting them or when your running away and all of a sudden you behind the mobs your running from lots of little issues to be sorted
Steam User 1
Despite some flaws, the game isn't that bad. I have experienced a few bugs here and there, but no game breaking issues others have experienced. Maybe it was fixed, or maybe I was lucky. For a free game in Early Access, with a solo developer its got potential. Looking forward to the finished product.
Steam User 1
If you are looking to have the time of your life, look no further than DreamScapes Dimensions! You want compelling combat along with action? Well have fun trying to figure out how to get a weapon for about 45 minutes and then quit the game in a state of rage. Really want to feel like you're immersed? Well your socks will be knocked off by the ultra-realistic sound effects of soft moaning for cow noises. Want to escape to a world where your name sounds like a Hebrew prayer? Well I got just the thing for you...DreamScapes Dimensions! p.s. you know Spaceshire Seven? It's like Spaceshire Seven