Rabbit Hole
“Remember you will live.”
Rabbit Hole is a fast paced, tough-as-nails 2D Platformer-RogueLike-Shooter inspired by popular roguelikes, made with a love for the genre.
You are Disc, someone who was suddenly brought to the Rabbit Hole.
Collect guns, fight foes and meet strange new characters on your descent to the bottom, all in an attempt to find your heart again.
“This place is like its own ecosystem. A big living breathing mess.”
Every run is different. Enjoy hours of replayable content through randomly generated floor layouts and 50+ weapons to collect and use.
“Hey, hey, hey! How’s my favorite anxiety-fueled nutjob!”
Unlock new characters with diverse playstyles. Each of the 6 unlockable characters keep gameplay fresh and give a unique perspective on the gameplay loop.
“There was a blank line, almost as if I had erased it”
Discover the truth that lies beneath the surface. Collect books and fill out your library to understand its unseen history. In the end, you may even come to understand yourself?
Steam User 28
Rabbit Hole is a (brutally hard) shooter where you gun down fruit, vegetables, and garbage monsters is some sort of purgatory train station/sewer/house/church. It's the kind of game where you can beat something to death with an umbrella and some fish one moment, and the next you've been exploded by a turnip. Underneath the silliness, there's some bread crumbs of a disturbing world (that I wouldn't want to spoil for a potential player), plus great music and challenging boss battles. I can tell this game was crafted with love and care, and I really look forward to seeing what the developer gets up to in the future. Check it out; it's free, and you've got nothing to lose but time (and maybe mouse if you get frustrated).
(PS, it was made in a modified version of Scratch. That's like, really impressive in my mind.)
Steam User 13
Honestly this game is amazing.
It's really cute, it's quite fun.
Some parts may be difficult. Learn them. This isn't a game you can throw yourself at and expect to conquer it without thought. (Cough cough) Negative reviews (cough cough) uhhh-
Overall, 10/10 game in my opinion.
Edit: Unlocked the door. I love this fucking game.
And as a wise man once said... "I would FUCK the SHIT outta Shopkeep."
Steam User 14
Fun little rougelike with a fun loop
Nothing too crazy, but my fanart got added to the ending fanart gallery so I gotta give them some props lul
Steam User 13
The game is really nice and the art style is beautiful. But its a bit too difficult. For example: In the sewers the trashcan enemies are way too strong and the tank twins are close to being impossible. Please nerf the Tank twins. And please make it easier to get at least one good character.
Steam User 13
It is a crime that this game is free.
People saying that they don't like it should probably ask themselves if they like roguelikes. I say that because I saw reviews complaining about the bosses doing things at random (they don't, they have patterns they follow every time), complaining about money being scarce, and about the game being difficult to learn. It's not going to be a cakewalk, that's... kind of an aspect of the genre. People complain about the controls being clunky or hitboxes being weird or too big, and that the rooms are too cramped. I can't really say anything other than get good or play a different game. The hitboxes aren't weird, just learn where they are. The enemies and their attacks aren't unpredictable; they all follow the same pattern every time. If the controls feel clunky, heaven forbid you ever play a 2d platformer in your life. The roll doesn't need to have invincibility when you get up, it's already quite generous in how long the invincibility it has lasts. And for f***'s sake use your melee its RIGHT THERE
The game feels well balanced to be challenging to learn without feeling like banging your head against a brick wall for an hour straight. The atmosphere created by the music and the art style only add to the experience, and the number of weapons keeps things fresh without being stuffed with way too many. Plus there's a good bit of story behind the actual gameplay from what I can tell, but I haven't made it very far with that yet. Again, this is a polished roguelike that's well balanced in a different format than most others I've seen (most of those being top-down). If it's not your cup of tea, that's okay! Just don't complain about a game because it's not your thing.
I came across this game by chance and I'm so glad I did, because I love everything about it. I will be buying the artbook in order to support the people who worked on this game, because it's amazing and absolutely worth paying for.
TLDR: This game is amazing and it's a fun challenge to play. It should cost money. Most "complaints" are whining about the game being hard. Get good.
Steam User 10
w art w gameplay w challenge w story w characters w game
it takes time to learn the attack patterns but once you do its fun
rng aspect of the game is both good and bad but it adds variety and makes sure that no 2 runs are the exact same (yippee)
Steam User 8
GOD I LOVE WOMEN
second boss fight is absolute dogass, this game is overall kinda frustrating but I'm still having fun with it and wanna keep trying, that boss fight though is just pure garbage and almost ruins the game for me. if the devs were to ever come back to this game to make one final change, that fight is what would need to be revamped more than anything