Grid Cartographer
Grid Cartographer is a powerful map creation and design tool, with many features:
• Square, Hexagon and Tile-map Grid Types.
• Unlimited floor area with named floors and multiple tabbed ‘regions’.
• Quick brush selection with a popup overlay.
• Standard editing tools such as undo, redo and cut, copy and paste.
• Range of selection tools including marquee, paint and wand.
• Text labelling and a quick note system.
• Fog-of-war overlays in several different styles.
• Map themes including blueprint, phosphor and parchment styles.
• 3D view mode for first-person visualisation.
• Avatar cursor to help track your movements as you explore a map.
• Interactive wall levers and treasure chests.
• Custom marker and terrain tile art import.
• Flexible grid setup for limited areas or infinite planes.
Import and Export
- Import TSV maps and room notes from donjon dungeon generator.
- Export maps to PNG, BMP or TGA with powerful filtering options to create a ‘player map’.
- Export maps to OBJ mesh or JSON/XML data for use with Unity, Godot and Unreal Engine.
- Scripting system for exporting to proprietary data formats. (AppGameKit example available)
Steam User 0
I think this is a great tool for mapping old CRPGs and even has some particularly nice game link features in that regard, but for the purposes of creating your own TTRPG map I'd say it is very decent and can produce nice-looking maps with very little effort, but it is also missing a couple of features.
Most notably, despite scouring the interface and searching online I can't find any way to make circular rooms beyond a certain size, which seems like a big thing to be missing when even free browser-based mapping tools often have that. I think that and lack of variable size options for things like brushes and markers are the main things I'd appreciate in future updates (if there's any more coming).
More markers would also be nice but more options for non-blocky rooms is really the main thing holding this program back in my opinion.
If there is in fact a way to make true circular rooms besides just putting four half-blocks together (which limits them to a specific size) then please let me know.
Edit to add: I have no idea why but it seems to be running horribly on Linux. It's so laggy it's not really functional anymore.
Steam User 0
An incredibly useful tool if you like to play old crpg's (you know who you are). Also very hand for designing maps if you make games yourself.
Steam User 0
Excellent. Perfectly done. Every detail is thought.
Steam User 0
Excellent!