The Hong Kong Massacre
Take on the role of a former police detective bent on exacting vengeance for his partner's murder and use of a mixture of raw firepower, slow-motion and dive/dodge mechanics to tear your way through the criminal ranks. Dive through windows or dodge behind cover – every shot is lethal, so stay aware of your surroundings and exploit the environment however you can. When the heat is on, you can slow down time and plan for the next move. Avoiding bullets whilst taking out enemies is crucial for survival – but beware, your slow-motion ability is limited: plan fast, think ahead and bring down the bad guys unscathed. Each level features a range of challenges, allowing you to to unlock new weapons as you progress, trading bullets from restaurants to rooftops across a moody, crime-riddled city.
Steam User 16
The game is a series of short action-puzzles in style of "Hotline Miami" crossbred with "Max Payne" (has bullet time & dive shooting). Could benefit from higher contrast & less visual bloom, but still rather satisfying to play (that's when you win of course). Simple yet effective.
Steam User 7
A semi-enjoyable, mediocre, John Woo-style Hotline Miami clone.
It's not particularly polished, and some of its aspects feel quite at odds with the kind of experience the game wants to offer (especially the unlockables, which basically force you to give up one of the game's best features), but it has enough content to scratch that itch, albeit not for long.
I personally wasn't interested enough to go all the way through. Ultimately, I'd rather just play Hotline Miami again.
But it's fine.
Steam User 7
PRO-TIP: Use slow-mo constantly. In most other games, I like to hold back from using abilities until absolutely necessary. However, HK Massacre lets you fully refill your slow-mo meter in less than 0.5 seconds, so clearly the game wants you to be in slow-mo all of the time. That's the only way you can dodge the insanely fast enemy fire and it's obvious the whole game is built around you stylishly weaving & dodging around bullets in slow mo. It's a homage to John Woo cinema, after all! Once you understand that, this is an incredibly fun and satisfying game.
Steam User 5
I'mma just assume this game was inspired by Hotline Miami. And I really hope there was never a "Hong Kong Massacre" irl.
The Hong Kong Massacre is a great game with a nice spin to the Hotline formula. However, I wish the game had more variety, as most mission objectives are getting to point A to B, with B being where you kill the final boss. Alls I'm saying is some variety wouldn't hurt. A mission designed like the game police stories would be neat! Something where you don't know what's behind doors and only your line of sight is visible or a slow-mo event would be neat. Unfortunately, none of this is possible, as the basic consensus I got from the community is that the devs have abandoned this game due to the lack of updates —And I gotta agree because them Blue Lock Season 2 cut scenes, aren't it!
The game clearly needs some polishing, and if it had some voice line and extra sound design, I'd honestly play it more and not exclusively on my Steam Deck.
*For the record, this game's like $5, and I'm pretty early on in the game rn
Steam User 6
Ey, do you like Max Payne?
Do you like John Wick?
And most importantly, do you like hurting people?
If you say yes to any of these, then this game is for you!! Although there's a bit of jank, the field of view is limited, and the character moves a bit too slow, the game's still great if you enjoy any of the questions mentioned above
Steam User 4
Fun short game. Beat it on Hard without using slowmo but some achievements are on Medium so I didn't get those that are tied to Medium.
Also how do you even accomplish the challenge of not missing a bullet in every level. That is so BS
Steam User 3
A mix of hot line miami and sleeping dogs. combat is pretty challenging, although i feel a bit unfair on some maps due to the camera, unlike hot line miami the camera is fixed and cannot be panned to see the enemies that are a bit further away, this makes it so that the enemies that are outside of the visible area cant be seen or killed until its too close, adding to that the enemy markers sometimes disappear making you think that they are dead when its not the case. Other that the issue with the camera the game is great, is challenging, fast and fun