The Legend of Heroes: Kuro no Kiseki Ⅱ -CRIMSON SiN-
Featured DLC
About the Game
[Game Description]
The latest chapter in the Kiseki saga is finally here!
Kuro no Kiseki II features a streamlined version of the battle system from its predecessor, which swiftly and seamlessly transitions from field battles to command-based turn battles, as well as the LGC Alignment system, which allows players to change their character’s three unique attributes (Law, Gray, and Chaos) according to their playstyle, influencing their status, the forces they fight with or against, and even how the plot unfolds!
Furthermore, Kuro no Kiseki II is loaded with unique content, including a variety of new challenges throughout the Republic of Calvard.
●Prologue
S.1209. After the threat of the mafia organization Armata was gone, the Republic of Calvard regained its former peace.
But one day, in a corner of Edith City, a bizarre incident occurs in which a CID (Central Intelligence Department) special operations squad was found slaughtered.
The Calvard Police and Bracer Guild begin investigating the matter. But sensing that a new time of chaos may come, underground factions also start making moves.
Meanwhile, Spriggan Van Arkride also begins his investigation, kickstarted by a visit from an unexpected someone.
Who is the culprit behind the massacre? Why did they do it? And what will happen to Agnes, who is searching for the Eighth Genesis, the last legacy of her great grandfather?
The brutish roar of a crimson beast, and an encounter with a young boy and girl seeking “something” will lead them down a “Trail” that they cannot escape.
Steam User 5
I think a lot of people aren't as satisfied with this game because it doesn't advance the overall Zemuria plotline which is fine by me cause I think some of the best games in the series (Sky 3rd, Zero, Kuro 1) don't or barely do at all anyways. Convinced the people complaining are sky 3rd skippers which is hilarious considering the best part of this game follows up on something they setup back in third. This game feels like more of a Kuro 1.5. Spends time fleshing out characters that needed more screen time in previous games, a little more backstory on Van and teasing about his relationship with Elaine which is pretty nice. Kuro NPCs continue to be PEAK and the sidequests were also consistently fantastic. The gameplay has seen a couple balancing changes which made the game WAY more fun than the first to me. Still horribly unbalanced but definitely an improvement over the first.
While the main story is occasionally a mess (act 3 lol) Van largely ends up out of focus so the game can build up the rest of the office + a few returning characters who all definitely needed some more time on screen. If you somehow hated the cast of the first game you probably won't like it but if you at all enjoyed Kuro 1 this will be a great time.
Looking forward to playing Kai
Steam User 4
As per usual, Kuro no Kiseki II is yet another great entry in the Legend of Heroes franchise even though it's not without its fair share of flaws. It doesn't really advance the Calvard arc plot forward very much but it does expand on character backstories from the previous game and offers more gameplay variety in the form of mini games. The OST has some good tracks but also some mediocre ones so in that sense it's perhaps not quite what we've seen in the past from LoH game but it's still of sufficient quality overall. Overall, I enjoyed my time with the game and am highly anticipating Kai no Kiseki, which should be out in September 2024 in JP.
Steam User 0
Far from being my favourite, at some point it even becomes a slog
But it's still a solid entry, much shorter than the previous one (Which is a good thing, due to the defaults in the game)
It really lacks something, all the time playing it I had the sensation I was playing a filler, a good filler, but a filler nonetheless.
So for me that a 6/10 (While I would give a 8/10 for the previous one, my favourite)
Steam User 0
故事:
轨迹主线故事进度很微妙,不过个别角色塑造得到全面升华,
填了不少坑,也挖了不少坑。
游戏性:
结合了原野和回合制的玩法实在太棒了!
如今在原野可以使用魔法攻击,
期待在下部游戏也可以在原野使用战技!
各式各样的破格回路/魔法驱动器也可以让角色从玩法上做出各种演变,
让角色不再拘泥在物理/魔法输出角的框架。
小游戏犹如篮球和钓鱼也很让人放松,
至少不用为了钓鱼而把手柄按坏了。
不过
虽然拥有可观的可操控角色,加上回廊的回归,但个人觉得爽度不比创之轨迹。
游戏机制大大限制了物理输出的方式,
如果需要做出大伤害的话几乎只能依靠魔法输出(某魔法实在太破格了)。
敌人的掉落物和回廊的奖励实在很难引起玩家刷刷刷的欲望,
玩到最终章敌人还在掉落基本的回复药是怎么回事?
或许游戏想突出交换的机制,
但是U物质也太难刷,游戏都玩到全成就了角色都还没有完整的回路配置。
卡片游戏也是一言难尽,闪之轨迹的VM它不香吗?
歌曲:
法老控的歌曲你可以放心!
总结:
推荐就是了!我要成为地下后宫王!
Steam User 2
Turns out you can't skip this game losers :) The game is perfect this ain't cold steel anymore
Steam User 5
Finally i'm done with all 12 released games (at the date of this review) and i'm so glad i decided to just use a fan translation instead of waiting 80 years. If you have the time i highly recommend playing the whole series.
This was a long journey i picked up trails in the sky because i loved the old school pixel graphics and that was the best decision i made. I'm looking forward to the new chapter of this story and the upcoming sky remake
Steam User 0
I give this game a thumbs up just because the port is done good. I can even get above 60fps and use my widescreen monitor! And I haven't encountered any technical issues while playing through this game.
Which brings me to the bad side: The game itself. The battles are a little faster paced than in Kuro 1. That's really good. Some enemies use S-Breaks now, very good! But while combat is fun the story is so....boring, really. Let's wait for KAI no Kiseki. I am pretty sure that Falcom could have just skipped Kuro 2 alltogether...