RITE
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5.00
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RITE is a high-speed precision platformer where you must conquer a series of demanding trials, a rite of passage for every Nim.
Find the key and reach the exit to move on to the next trial, and maybe collect some gold along the way. Who knows, they could prove valuable to those who like a brutal challenge..
For fans of platformers old and new, RITE features 160 carefully crafted levels, fluid and responsive controls, lush pixel art, and an original soundtrack by Grand Prize Big Fuzz.
Steam User 4
Design + OST are hard carrying this review being positive.
If you think this game is pretty watching the trailer, definitely pick it up for 5 dollars you're getting a chill vibe-platformer. My problems with this game come down to the last world, i would recommend skipping it.
The gameplay is anything but fun in this world, it's BEAUTIFUL, but the amount of precision you need to full clear them are inconsistent and it all comes down to the characters physics.
To start your character has three possible jumping heights, and some of the levels need the 2nd height to clear which are very awkward to time, you could learn a lineup to avoid this height, but that ruins the gameplay. Falling in this game is the absolute worst because your character gains such an uncontrollable amount of speed that unless you pre-plan the level after dying to it for 10 minutes you cannot do anything with this speed. Moreover, in the more precise levels, sometimes you want to micro-move yourself using left and right, well good luck doing that because double tapping an input gives you a SURGE of speed horizontally if you're holding the second input for .1 of a second longer than you need to, leading to your death again which encourages you to go back to the wall you jumped off of, it feels like everytime you try and take a slightly different route than the only one that a level was designed around you are immediately dead for taking that risk.
All these combined make the hardest level of gameplay unenjoyable, I really want to like this game, it just feels like im fighting my own character while trying to navigate through each level, but for 5 dollars, im impressed with the aesthetic of the game and think it has potential, i hope these problems can be navigated.
Steam User 1
Game does not work at well. Attempting to play it on a Steam Deck but at the title does not respond to any inputs. There is a post from the developer back in January stating the game was updated to be playable on the deck; however, as of now I cannot get past the title screen.
Edit: Game runs with GE proton 10.8
Steam User 1
This game is HARD. It starts off pretty simple, but damn, towards the end the platforming is as precise as can be. The movements feel very fluid, very smooth, the music is beautiful and I didn't really get tired of it even though I spent hours stuck on specific levels . It's a very simple game, simple concept, but executed very well. There is no scenario or story, you have to enjoy just pure platforming for the sake of it.
Steam User 0
Fun platformer that becomes pretty challenging mid-way through. Very straightforward and very fun.
Steam User 0
Gorgeous artstyle, the game is very aesthetically pleasing. Terrific platformer, controls are fluid, level design is excellent, rewarding when you beat that level you get stuck on, great challenge throughout, loved it.
Steam User 0
For the price it's a fun little game, great bitesized precision platformer that holds its inspirations on it's sleeve.
Steam User 0
Cute little jump and run game!
Its perfect when you just wanna hop in and out :3 The levels are challenging , but not too hard. After a few tries, you get the hang of how the mechanics in this game work. The soundtrack is very relaxing and adds to the experience of the game. If i had a steam deck, I would prbbly love to play this in the train, or on the go in general!