Graphsx
Advisory to Photosensitive: This game may potentially contain seizure triggers for photosensitives.
What is Graphsx, you ask to me.
Some years ago, TVs had a huge image tube in the back. It was useful for displaying images and pixels on the screen. However, nobody could have imagined the trip that a pixel takes inside the tube to reach the screen. Graphsx represents this journey, the trip of a pixel trying to reach the TV screen. But on this trip, our protagonist has a name: Ata.Co.
Action Platformer
But where does the action take place? Graphsx is a frenetic platform game with numerous challenges across various maps and stages. Additionally, it features a time-attack mode that can make it even more challenging if you aim for a new record.
Psychedelic
As a pixel Ata.Co introduces a unique mechanic to the simple platform game genre: the color swap mechanic (red, green, and blue). However, these colors not only affect the gameplay but also the entire world of Graphsx.
The Screen
The controls are simple and accessible – jump and color swap using the R, G, and B buttons – but that doesn’t mean the game is easy. However, you can prove me wrong by achieving the best time score in each stage.
By now… relax and get the vibe,
Steam User 7
An interesting quirky game
Alright, how to start this review?
Well, Graphxs is the name of the game I'm going to tell you about today, a game that in short seems simple, but holds a different idea along with a simple objective. It makes the experience something unique.
Introduction
Graphxs is a simple platform game, more wrapped in a unique mechanic and a catchy soundtrack, its mechanics and something that will have a specific topic later on, there's no point in it, but something I need to say is careful, don't play this game if it's photosensitive.
Soundtrack
Let's start talking about the highest point of the game, its completely immersive soundtrack, something that surprised me because there are 15 songs that don't become repetitive even though they take 76 minutes in a single level (that's right 76 minutes, we'll talk about that later), its soundtrack is exciting, captivating and addictive, encouraging you more and more to play, No matter how many times you die, one thing I'm forced to say is that the game doesn't have a wide variety of songs, but I notice the effort and care put into each of them, an excellent soundtrack that matches the game.
Gameplay
Well, let's go to the point of the second high point of this game, its gameplays and mechanics, RGB is what defines the key mechanics of Graphxs, it all starts in the tutorial (I don't recommend skipping it) you see that it's just a bland square with eyes, with a single skill, change color from white to the RGB spectrum, and with the automatic color reset or a more precise one when selecting D-PAD Up or Down, But it's not just that, it's the game consists of going through the levels as quickly as possible going through the puzzles with colors, because if the character touches a platform with the wrong color and death in the right one, that's what it extends. Throughout the game increasing the complexity of the phases, which makes a game with gradual difficulty more with a constant ascent to each screen of a level, making you celebrate when you reach a checkpoint, so I'm safe in saying that it is a difficult, punishing and even cruel game at some points, but not unfair, strongly similar to Fromsoftware Souls-Like, where as you play and try, you become a better player.
Graphics
Well, this is a very special point, because this game was developed by a friend, and I was able to talk to him a little at the launch and even see his reaction when he saw me playing, and in his own words the goal of the graphic is to "confuse the player's mind", and friend how confusing it is, the scenarios are simple, More background related to the main colors of the level, more instead of being a simple scenario, they are optical illusions that the longer you look, the greater and the chance of losing attention looking at it and confusing the commands, and joining this to a simple and solid gameplay and an exciting soundtrack, makes the whole work something sensational.
Controller or keyboard?
That's right, it's the first time I'm forced to point out where exactly I played the game, because there is a difference in difficulty for those who are on the controller compared to players on the keyboard, on the controller the game responds too well, if you release the DPad too early the puppet simply stops in the air, making it extremely responsive, more on the keyboard, it looks like you is controlling an ice cube, our beloved cube with eyes slides through the feces as if it were ice shoes in Fortnite, which is not a bad thing, because in conversation with the Dev, he says this is the goal, and the keyboard the apex of the gameplay imagined by him, There's just a small detail, the difficulty of playing on the keyboard is something surreal from my point of view, because from 14 hours of gameplay to beat the game, I spent an additional 1 hour trying to pass the third screen of the first level on the keyboard without success, taking into account that there is a single phase in which I had so much mental bug that it took me 76 minutes to pass, I don't want to imagine playing it on the keyboard, my tip is to play on the controller, beat the game, and beat your times, play on the keyboard and see a new game in front of you.
Final considerations:
I can easily say that this was the most laborious review I've ever written, even comparing it to the Hogwarts Legacy review in which I had to wait 2 months to publish, but don't see it as a bad sign, this is an amazing game, with a unique gameplay, and a difficult and cruel gameplay, But fairly, you won't die because the game is poorly made, more because it wasn't fast enough or because the music, and the scenarios were enough to bug your mind, but I have to leave some caveats, the game can leave you with a headache if you activate all the effects, because it feels like a psychedelic trip, And I don't recommend it to photosensitive people, otherwise it's easy to recommend it to the casual player who wants to get out of the comfort zone and to the hardcore who wants to be angry but complete the objective, it's an amazing game and has my recommendation.
Steam User 5
A very challenging platform perfect for those who like the genre and want a challenge!
Steam User 3
Came for the game, stayed for the music.