Absolute Tactics: Daughters of Mercy
Feature List
• Content Rich – Dozens of narrative story maps plus optional maps, including additional post-game content and horde mode!
• Challenge Yourself – Three levels of difficulty, plus an additional hardcore mode unlocked after completion – challenge yourself over and over again.
• Genre-Bending Gameplay – Shaking up the SRPG experience with diverse gameplay, including large-scale War levels (with dozens of units on the battlefield simultaneously), environmental verticality, puzzle elements and traps!
• Deeply Customizable – Accessible, class-based gameplay for the casual player combined with deep customization and mastery for serious tactics fans. 21 individual classes plus the ability to dual class allows for almost endless combinations.
• Grow Your Character – Unlock upgrades, collect loot, complete quests and meet a cast of colorful characters on your quest for glory.
About the GameAbsolute Tactics: Daughters of Mercy is a vibrant, turn-based RPG adventure that puts a modern spin on classic tactics-style games. Featuring a diverse cast of characters, enormous boss monsters, and a dark world embroiled in war, Absolute Tactics: Daughters of Mercy plunges players right into the action as our hero Huxley and his dog Max build their team of friends and allies to defend their home against a mysterious invading army.
Control your units and make use of their unique traits to dominate your enemies with masterful strategies which take advantage of unit placement, varied attack patterns, and skills that are as unique as each character. A vast array of deadly enemies, traps, puzzles and obstacles await to challenge you on your adventure.
Steam User 75
This is one of those games where it's 90% done and then the developers stopped trying for the last 10%, not dissimilar to submitting an essay for homework but forgetting to spellcheck or proofread it and it's littered with spelling mistakes.
Does the game have great art? Absolutely.
Gameplay? There's a fun, enjoyable loop here, but there are some questionable design decisions, such as tight spaces and allies blocking your movement path, or being unable to set the starting position of your characters.
Story? Nothing remarkable and leans more towards anime-style cut scenes, but nothing where you're invested in.
Where the game really suffers (the absent 10%) is the User Interface.
The game is mostly done but how come you can't load games outside of the main menu? Or buy/sell multiple items? Or check your character's stats during combat?
There's also some weird bugs that just shows the game lacks polish. For example, when characters level up, items you used to increase your stats are forgotten and you're left with your base stats. Same applies to items that regenerate health or mana.
Another example of this is in a patch, developers introduced video settings (the game launched without this!). Unfortunately, the game doesn't remember your settings so you have to set it every time you start the game.
If you can live with those shortcomings and its notably lack of polish, then it's a forgettable, fun game.
Steam User 42
About an hour in already and I really love it.
What I liked - I love the character builder system so far. Lots of choices. Quite a bit of learning by using which works great for me, I enjoy that exploration of it. Optional missions that are replayable and with some secrets to find is also quite fun.
Monsters already have seemed varied and different. I enjoy that it's not all just a different color and call it good.
I was actually surprised at how much I enjoyed the art style.
The game feels like the true tactics games, with fun RPG elements in how you set up your characters. If you really like tactics games, you don't really need to read any longer, it's worth the cost.
Concerns - There are a few UI aspects I wish they'd adjust, and the speed you scroll on the map you may want to change to the slowest possible as it's quite fast on any other setting. Took a little bit to get used to, but once I got things where I wanted them it was fine.
The Meh - The story so far seems pretty cut and dry. You are effectively to weak to fight the big bad while they do some terrible stuff. But they let you live so you can get stronger and defeat them. (Guessing). However! This is an early thought and not only could there be a twist I haven't seen. Also, really it doesn't bother me.
Steam User 9
Definitely worth it on a sale!
PRO's
- Lots of different classes and equipment
- Good graphics
- Heavily old school tactics based game
CON's
- Mediocre story
- Too predictable
- Can only have the characters they give you
- Maps are somewhat small with nothing going on
- Quite repetitive
Still worthy on sale , took me 27 hours to finish the game with all achievements (which honestly were way too easy to get)
Still fun to pass time
Steam User 6
Is pretty good. Classes are interesting, and the different combos you can come up with are fun. However, if you're not a fan of Adventure Quest-esque writing, you may not have the best time. Other than that, solid 8/10 for Gameplay.
Steam User 5
So I'm going to say this, it's not complete or better it's half assed done at the end half of the game, story is predictable and really nothing new, it's definitely fun if you like tactical RPGs, music is ok somewhat repetitive but not bad, there's nothing really here that hasn't been done many times over! But it's not a bad game and for the right price, definitely worth getting.
7/10
Steam User 9
I enjoyed the combat system and the art of this game. I really appreciate how much detail the developer put into the different levels. The soundtrack is particularly enjoyable, too! I loved the music. The game has some VO as well, which is always nice to hear in an indie game, and it even has story to keep you entertained as you play. It's definitely geared towards fans of classic tactics-style games.
Steam User 15
I’ve been looking forward to this game for awhile because I love SRPGs and graphics that look like high quality hand-drawn animation like Arc Systems Works games, for example. Absolute Tactics doesn’t disappoint and is a worthy successor to classics like Fire Emblem, Vandal Hearts, Shining Force and Final Fantasy Tactics. It’s able to take the best from these famous games that probably inspired it while adding plenty of unique and interesting features of its own. Between its stunning visuals, great gameplay and fun dialogue, this is a game that’s not to be missed. Considering this is the first title from Curious Fate, their future looks bright, indeed!