Socialism Simulator
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the Game
Fictional universe. 1917. The Okinawa Empire has fallen, the bloody civil war is over, leftist forces are coming to power. The people are waiting for change, but will you live up to their expectations? Which path will you follow? Centralised planned economy or market competition? Freedom and publicity or dictatorship and terror? It all depends on you!
– Bring one of the four parties to victory;
– Make decisions;
– Develop technology;
– Hire an army;
– Build housing, factories, hospitals, mines;
– Visual novel elements. Four girl-comrades will accompany you on this arduous journey;
– Many different endings.
Long Live Okinawa!
The Party Comes First!
Steam User 6
I might be the worst player that has ever played this game. I bought socialist waifu visual novel simulator for the socialist waifus but somehow conquered the entire continent, developed nuclear weapons, raised the standard of living and beat the game without ever meeting any of them.
Maybe the real waifu was the wealth we redistributed all along?
10/10 war reparations OP
Steam User 6
TL;DR
7/10: Indie gold casual management turn-based sim. This game must lose all of it's charm after all of the achievements are earned, but it's pretty dang addictive for $3.99 USD.
Overview
Following a revolution, the fictional nation of Okinawa (which is nothing like the island owned by Japan) gets taken over by one of four types of socialist parties. Each party has their own ideals and ambitions, but all of which are socialist. What can go wrong? Most of the neighboring states do not appreciate the government of Okinawa, the standard of living is low, and the discontent tends to rise pretty quickly. Matters are also not helped by the fact that there's not enough housing and electricity to go around, and the military needs strengthening one way or another. Sometimes the player will need to meet with members of their cabinet, all of whom are anime girls, and a visual novel-esque scene appears, and the right choices in dialogue can lead to either a good or bad ending before the ruling party's ambition is accomplished.
Graphics and Sound
The graphics to Socialism Simulator are basic yet aesthetically pleasing. For the most part, the player will either be looking at what to purchase for the nation and the map of the neighboring countries. The Easter cards that the player earns for choosing whatever option help to provide some extra graphics.
The drama scenes with the other advisors all consists of stock pictures with a filter applied.
While the music doesn't set the mood of the game, the music is pleasing to listen to... Though you would think that the developers would have used some patriotic-sounding music to help set the mood for the player as a world leader.
Positives and Negatives
The achievements that Socialism Simulator has is good enough to encourage replaying, but the player may be replaying more than what they care for if they unlock one of the endings with a cabinet member. This can be particularly frustrating if the player is trying to achieve a victory condition with one of the more difficult political parties.
As for cabinet members, players can avoid having the game end via a drama route with one of the cabinet members by having that member removed. This is an excellent mechanic that helps the player achieve a specific victory.
For better or worse, war is simplistic and in many case, the player can conquer a nation in a single turn. This punishes players for having too strong of a military, because if the player can win a war without conquering the other nation, then the player still gets their ability to claim more spoils. (Choices are given for money, agricultural machinery, or enemy weapons.)
The Easter cards are a nice touch to help dress up the background, and the player doesn't have to keep any of the Easter cards in the background if they don't wanna. (Although the card with what looks similar to an Su-57 Felon is pretty nice.)
Despite the name Socialism Simulator nobody said anything about equal pay for equal work. Of course, owing to real life socialist governments, the socialist government in this game doesn't have to have a centralized economy, because even having a market economy in Okinawa (all while billing the nation as socialist) is entirely possible.
Victory for every single party is the same: It is achieved by researching the final technological advancement in the party tech tree. At least the developers added some variety to the game by making all of the benefits associated with each upgrade different for each party, thus proving that variety is the spice of life.
Conclusion
"Anyone who doesn't regret the passing of the Soviet Union has no heart. Anyone who wants it restored has no brains."
-Vladimir Putin.
"Communism is not love. Communism is a hammer which we use to crush the enemy."
-Mao Tse Tung.
"Communism is like one big phone company."
-Lenny Bruce.
The honest word of Il Pallino... OR ELSE!
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Steam User 2
Very fun game only thing i didn't like was the "endings" that come out of no where and immediately end the run. they can be very abrupt so their should be an option to continue playing afterwards
Steam User 0
Enjoyable. Nice escape from the usual capiatlism is good in 99% of games. Played through a few times. Aliens got me once, rebels a few times. Keep on eye on how quickly you develop tech. The game will spiral out of control and wipe you out. Fun though and goes quick.
For a couple bucks its well worth it.
Steam User 2
Grand strategy click to end turn gameplay meets visual novel storytelling in this socialist nation building simulator