Conarium
Conarium is a chilling Lovecraftian game that follows the gripping story of four scientists and their endeavour to challenge what we normally consider to be the "absolute" limits of nature. Inspired by H.P. Lovecraft's novella At the Mountains of Madness, but largely set after the original story. You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near the South Pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole…
Steam User 6
interesting because of lovecraft style story. Not hard game you can die only couple of levels and mostly game has no enemies so more of walking and exploration style game and not very scary more of exploration/adventure orientated. Got nice puzzles and nicely long game if you explore everything and collect/read all notes and trophy items etc. maybe not very long game if you are rush style gamer who run place to another. I enjoyed it so 7/10 good game but not masterpiece or insanely good. I Got this on good steam discount so worth of money easily.
Game has one very frustrating bug in my first playthrough everytime whenever there is a dark spot and two lit doorways where you have to run or go my character dont move forward and controls feels like im on still the submarine controls and it does always this on those doorway scenes through the game. i fear that my game break because previous save load dont help anything but luckily i find discussion where some guy say that try to move backwards etc. and it worked every time but very stupid on developer that bug has never fixed. in my second rush playthrough (getting missed achievements fast) game works normally on those scenes so maybe it not always happen but its common bug.
Steam User 3
Kinda confused. I wanted to enjoy this game and for a while I did until I realized a lot of the puzzles are very repetitive and if you haven't scraped every pixel of every room, you're going to find yourself lacking the solution to half of them. But even when you do have the hint necessary to solve a puzzle, sometimes the hint is just so far off and useless you still need to watch a walkthrough to find out how to solve it.
The game looks really nice but there are too many instances where you simply have no idea what to do nor are you given a hint and the solution turns out to be : walk the whole way back for no reason and suddenly something happens, maybe, not always. The game comes with a lot of exposition although most of it isn't there to help solve puzzles but to explain the background of the story instead. Which you'll still barely understand by the end of the game so why not use exposure to help you solve the puzzles instead ? Idk.
Overall, it feels like the game wants to do everything at the same time but isn't succeeding in any particular area. Puzzles aside, you can still respect the fact it is an indie game and while flawed, it aims to deliver something original and I respect that. For that alone, I still recommend the game. A little more time in development and this game could have been absolutely amazing.
Steam User 2
A very atmospheric and meticulously thought-out game. Probably the best "screen adaptation" (or gamification) of At the Mountains of Madness.
Each puzzle isn't just a puzzle - it has meaning within the game world.
I recommend it to all fans of Lovecraft, mysticism, dark fantasy, and the so-called literature of uneasy presence.
Steam User 2
This was a nice treat. I played this game after a long break from adventure games. Definitely can say that it rekindled my love for them.
Is it the greatest game ever made? No, but is it worth playing? Well, that depends. If, like me, you like adventure games with some light puzzle solving and weird storylines, then definitely give this game a go, you won't regret it.
No non-sensical puzzles and soft locks to frustrate you, just a weird journey through one man's very bad acid trip.
Steam User 1
This game was pretty great if you're getting it on sale. Worked great on the Steam Deck as well.
Story was cool and the environment was great. The environment adds to the suspense and as you go along. You'll find yourself wanting to understand more and more of what's going on.
Part I didn't like: There are moments where I would want to backtrack, but once you reach a particular part, the game no longer lets you backtrack. Minor bummer if you enjoy getting a full complete.
Other than that, solid game!
Steam User 1
Really cool game.
The ambience and the vibes are so good.
The storyline is well written and you have to look all around and think in order to solve enigmas.
It has lots of secrets like hidden objects, hidden paths, variations for enigmas resolution and so on for the ones who like to explore and deep into the game.
I kindly recommend this game to lovecraft fans and to the ones who want to enjoy a dark adventure.
Steam User 1
Decent lovecrafting walking simulator.
It's not a scary game at all but the maps are gorgeous, really capturing the feeling of Mountains of Madness.
Voice acting is OK.
My only complain would be the endings, way too short and abrupt, it left a bad taste in my mouth, but it's a good game for those who love Lovecraftian horror.