CashGrab
CashGrab is a physics based multiplayer survival horror game for 2-8 people. Run and hide, or hunt and chase. Get caught? Dead players can use cameras to utilize a variety of traps as they see fit. All that matters is that you grab the cash, and get out.
Features
– (Destructible map)
– (2 Maps)
– (2 Monsters)
– (2 decent looking hats)
– (Big Mode)
– (Prox Chat)
– (Bust Down)
– (Pause Menu)
– (Server Browser)
– (Over 49 cash spawn locations)
– (Original Soundtrack)
Gameplay
Players at the beginning of the match are randomly assigned as either a “Grabber” or the “Monster”. Those who are selected as the Grabbers must find and
collect all of the cash, while the monster attempts to hunt them down. Both the Grabbers and the Monster are given a variety of abilities and options. After a Grabber has been killed, they will take control of a network of cameras throughout the map which control a variety of traps. The game ends after all Grabbers have escaped or been killed, or until the timer runs out.
Steam User 1
this is the best money ive ever spent, my buttcheeks were clentched and i was also laughing my ass off defo recommend this just make sure to get a couple friends with you
Steam User 0
CashGrab, developed and published by Grabba Guild Games LLC, is a chaotic multiplayer horror experience that blends asymmetrical gameplay with physics-driven unpredictability, resulting in something that feels less like a tightly balanced competitive game and more like a sandbox for emergent, often hilarious moments. On paper, it follows a familiar setup—one player takes on the role of a monster while others attempt to complete objectives and escape—but in practice, it leans heavily into disorder and improvisation, creating an experience where things rarely go exactly as planned.
Each match revolves around a group of players, known as Grabbers, who must search the environment for cash while avoiding a pursuing threat controlled by another player. The objective is simple, but the execution is anything but. Movement, object interaction, and environmental navigation are all governed by a loose, physics-based system that introduces a constant element of unpredictability. Players can grab, throw, and manipulate objects in real time, leading to situations where strategy often gives way to improvisation. A carefully planned escape might collapse due to a misjudged movement or an unexpected collision, and these moments—equal parts tense and absurd—form the core of the game’s identity.
The physics system is both the game’s biggest strength and its most divisive feature. On one hand, it creates a level of spontaneity that keeps each match feeling fresh, as no two encounters play out the same way. On the other, it can make the experience feel inconsistent, especially when actions don’t behave as expected. Success is not always determined by skill alone; sometimes it comes down to how well you can adapt to the chaos in front of you. For players who enjoy unpredictable, party-style gameplay, this can be highly entertaining. For those who prefer precision and control, it may feel frustrating.
Multiplayer interaction is where CashGrab truly comes alive. The game is clearly designed to be played with a group, ideally with friends who are willing to engage with its chaotic nature. Communication, coordination, and shared reactions to unexpected events create the most memorable moments. Whether it’s working together to distract the monster or panicking as a plan falls apart, the social aspect drives much of the enjoyment. When played solo or with random players, the experience can feel noticeably less engaging, as the mechanics rely heavily on player-driven interaction to shine.
One of the more interesting design choices is how the game handles eliminated players. Instead of being removed from the match entirely, they are given the ability to influence the game by controlling cameras or triggering environmental effects. This keeps everyone involved even after being caught, adding a secondary layer of interaction that prevents downtime and maintains engagement. It’s a small but effective feature that reinforces the game’s focus on continuous participation.
Visually, CashGrab adopts a rough, functional style that prioritizes interaction over detail. Environments are designed to support the physics-based gameplay, with plenty of objects to manipulate and spaces to navigate. While the graphics are not particularly polished, they serve their purpose, providing a clear and readable space for the action to unfold. The overall presentation matches the game’s tone—slightly chaotic, unrefined, but full of energy.
The tone itself is an unusual mix of horror and comedy. While the presence of a pursuing monster suggests tension, the unpredictable nature of the gameplay often leads to comedic outcomes. Moments that should feel suspenseful can quickly turn into slapstick scenarios, with players fumbling objects, colliding with each other, or escaping in unexpected ways. This blend of fear and humor gives the game a unique personality, though it may not satisfy players looking for a more traditional or consistently intense horror experience.
Despite its strengths, the game does have notable limitations. Technical issues and a lack of polish can occasionally disrupt matches, with bugs or inconsistencies affecting gameplay. The content is also somewhat limited, with a relatively small selection of maps and variations, which can lead to repetition over time. While the core mechanics are strong enough to support multiple sessions, the experience benefits greatly from future expansion and refinement.
Another important factor is how dependent the game is on context. CashGrab is at its best when played with an engaged group that embraces its unpredictability. Without that dynamic, the mechanics alone may not be enough to sustain long-term interest. It is less a structured competitive experience and more a shared activity, where the enjoyment comes from the moments created rather than the systems themselves.
Ultimately, CashGrab is a game that prioritizes spontaneity over precision, offering a chaotic and often entertaining take on asymmetrical multiplayer horror. It does not aim to be perfectly balanced or deeply strategic, instead focusing on creating situations that are memorable, unpredictable, and frequently amusing. While its rough edges and limited content hold it back from being a more complete experience, its core idea is strong enough to deliver genuine fun in the right setting.
In the end, CashGrab stands out as a multiplayer title that thrives on unpredictability and social interaction. It may not appeal to everyone, particularly those seeking polish or structure, but for players willing to embrace its chaos, it offers a lively and memorable experience that shines brightest when shared with others.
Rating: 7/10
Steam User 0
most fun i have had in a while, def gifting cashgrab refunded to some friends,
10/10
Steam User 0
This game is great to play with friends! I've honestly been playing it for a while, and this is definitely peak gaming at its finest. Would recommend.
Steam User 0
this game is so good i ♥♥♥♥ my self 1000 times while playing it
10/10
Steam User 1
goated and cheap
Steam User 1
This game is a masterful story about how to overcome every possible hardship thrown at you while doing it in style #grabbaguildgoons''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''