Not A Thief Simulator
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5.00
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Not A Thief Simulator is a top-down 3d game where you are a robber stealing in all houses blackout while trying to avoid getting caught by the police. But you’re not a normal thief, you got powers to instantly hide in a box and deactivate the police flashlight. Be quick to grab everything, but beware of overloading your bag with items.
You must go to different houses every night and steal everything from them, avoiding the guards. But be careful with greed, because every night the house gets bigger and more guards appear, but you have limited number of boxes and light deactivation skill to use.
Game features to make you feel like a real thief:
- 20+ levels (houses) to steal
- Satisfying gameplay and mechanics
- Skills to avoid and hide from the guards
- Sneak soundtrack
- Over 25 achievements to steal
Steam User 0
Casual and short game about how not to be a thief.
You play as a thief trying to steal everything in a house without getting caught by guards. You control your character using arrow keys, and he will automatically pick up the objects you want to steal. Besides stealing, you have two abilities to help avoid the guards: one lets you hide in a box, and the other stuns a guard for a short time. These are limited, but they can save you in some sticky situations.
The gameplay might seem simple at first, but later levels can be brutal. Some even rely a bit on luck. For example, there are levels where you need to steal 50+ items — and if you get caught halfway through, you’ll have to start over. Guards also move randomly, which adds to the challenge (and frustration). Another feature is when you carry more than 4 objects — you slow down.
Two tips I can give — though they don’t always work — are to hug the corners and carry fewer than 5 items. That’s how I play.
Visually, the game looks and feels like something you'd find in a free mobile app — from the buttons to the simple controls and graphics — though I could be wrong about it being a mobile port.
There are only 23 levels, and thankfully, you can save your progress — no restarting from the beginning. I played one or two levels a day just to stretch it out a bit.
It’s cheap, short, and has a few tense moments. If you’ve got some time and a few bucks to spare, it’s worth a try.
Steam User 0
The game is really good, but still a work in progress. All the developer has to do is learn to take criticism, fix the movements because they are horrible, and that's it. The rest of the game is nearly 5 stars. Just fix the movements in the game (how the character moves) and you've got a winner.