Dead Event
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5.00
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Early Access Supporter Pack Included!
Every creature you make during early access gets a exclusive Supporter Pack as a thank you for helping the game grow. (no pun intended) Includes: Head start over full release players, Bug Detective Hat, Growth Heirloom Addon for faster leveling(+Growth Experience Rate and +Gold Rate)
About the GameCheckout the gameplay video from Indie Patron on YouTube:https://www.youtube.com/watch?v=Z-7PXVRFXEM
- Grow bigger overtime with idle growth experience every 5 minutes and with in-game interactions. Thrive in a player based ecosystem, choose from 13 different species of creatures to play as and 100+ creatures planned for the future. Fight other monsters and world bosses while you explore the world.
- 1000+ unique items to find, all items have random bonus statistics, even two of the exact same item won’t be the same.
- Customizable creature statistics, every creature is unique, max level is 1000 along with endless attribute gain.
- Group up with a Herd and share growth experience. Form a Colony and give some of your growth experience to grow the colony to unlock colony skills.
- Hardcore open world player vs player (PvP). Fight for territory in intense colony wars.
- Quest, harvest, craft, build, weather, world and holiday events, cosmetics-hats & skins.
- Death penalty is you lose 1% of your growth experience on death and your current growth bar progress however a colony skill call redemption can reduce this.
- Planned Player vs Environment (PvE) Dungeons along with different maps/biomes so you can choose your living conditions.
Join our helpful Discord Community for more information, help, support and friends. The community feedback shapes the game, come grow with us!
Steam User 42
I had this game on my Steam Wish-list for a while and decided to pick it up on the Steam Summer Sale! It was a rough start as things weren't working but went to the discord and raised a ticket and the developer got back to me really quickly. We did a video call as that was my preference and got everything set up and going smoothly. He even took the time to explain things to me in the game and other things he was working on for the game. He was super kind and the game is fun and you can play with with friends which is what I was most interest in.
Steam User 20
~~The Potential~~
While the game is still in very early development with several creative design questions still to be nailed down by the creator, I believe this could be the start of something quite amazing, as it has already easily passed its first hoop by having an active player base (an issue a lot of other multiplayer only survival games die at).
While the active playerbase might speak for itself I would like to even further stress how much passion is being put into this by the developer. Having taken huge risks in investing so much time into the game, the developer still works tirelessly to listen to player feedback at every step of the way. Whether it's bug reports or straight up suggestions about balancing, economy development, or world map opinions, the developer does something magical that I have yet to see any other developer do. He not only sheds his pride, but HE LISTENS.
A project with an amazing and open developer, in a genre that is not only quickly developing, but where the project itself has hit the nail on its head for where the genre should be headed. I see no qualms in investing your time and money in this game as not only is it already amazingly fun, with a dedicated playerbase, but it might just have one of the best shots at being the future of indie RPG based Action Survival.
~~The Game~~
The game, as for now, is simple(ish). It's an RPG Survival Action game. You start out as a small feeble creature with many different classes to choose from, from the get go. Your goal, is to grow as large as possible by utilizing your class's unique features in combat against enemies. The twist is, resources are limited, and if you want to get the best farming spots, for the best gear, and the fastest experience, all to become the apex predator of the server, you need to start fighting for them.
In this game, sharing can be a blessing and a curse. On the one hand, should you decide to peaceably team up in guilds, you will quickly find that you're forced to share resources, sometimes with enough people that you really start feeling the diminishing returns. Should you instead decide to not team up, to consider yourself strongest and keep the mobs of what you claim as YOUR territory for yourself, then you're going to be forced to fight for it, and should you fail, you will lose about 5-10% of your accrued levels.
Combat in this game is interesting, but ironically enough, it is also extremely reminiscent of actual real life interactions between predators and prey. There are a few bugs and unbalanced abilities (that will be polished away) but these all have shifted the meta to be a matter of catching people while unawares. If you're too busy mauling on ailens and spec ops humans to notice, you might miss the tiny lethal wasp circling around you to kill you in just a few stings. Or, you might not hear the sounds from the stampeding army of 4 legged ants and pupas storming your way at mach 10. Should you kill them they'll know that you're strong enough to not mess with, should they manage to kill you, you might need to teach them the values of not heading towards mutual self-destruction.
I have yet to see anyone reach level 1000, because the highest level people farming the best spots, will always be kneecapped by coordinated actions, and for that, I would especially praise the game. It has made survival a skill.
~~Final Opinion~~
I can't give a complete opinion of the game, as the game, is not yet complete. I can see many ways that this game might go, some of them good, some of them bad. However, I believe that the best way to make sure, especially with an open and ambitious developer, that the best choice that can be made is to support him and help him nurture this project into something amazing, because I earnestly believe, this game might just have the best shot out there.
Based on the potential and what we're already seeing, I'd give this game a very anticipatory 9/10, and recommend anyone who are the slightest interested, to give it a go.
Steam User 17
Pretty great, very unique, taking a break until next creature comes out :)
Pros
Developer works on this FULLTIME. You can tell from the regular updates every week
Unique!
Lots of gear
Lots of skills
Lots of classes
Party & guild system are implimented
Developer is aware of all the cons, and responsive on Discord
Cons
It's early access
Bugs here and there
A little complicated and overwhelming to get into
Servers aren't great, expected as it is indie and not making a ton of money
Indie MMORPG Discord
Steam User 4
To begin with, this game is great for those who looking to have a flexibility in game play experience. You could go support, tank, damage focus class, you name it. Each creature specialize in a certain thing that other creatures can't do so easily, some are in the middle that are jack of all trades but not great at everything. This game is honestly one of the kind that I have seen so far, and you should give it a try at least.
Steam User 3
one man makes it ... its wip ... and it has a friendly player base even doh its pvp O_o
i give honest revives so most of the time games are CRAP
ill make an exeption for this one , i see huge potential and its actualy fun
Steam User 4
this has potential but a long way to go, hoping for a pretty n unique UI in the future as well as some better animations upon interaction with plants and other creatures. like dont just have the plant disappear, have it leave a cloud of sparkles or something behind, or have it crumble to pieces, little details make the experience way more enthralling with these types of games
Steam User 7
Very cool game, I am enjoying messing around with all the different creatures and looking for good loot rolls to make builds.