Labyrinth of Galleria: The Moon Society
From the creators of Labyrinth of Refrain: Coven of Dusk comes a new chapter in the dungeon-exploring adventure filled with charm and mystery! Summoned by the magnificent Madame Marta, you are but a wandering spirit awaiting your next command. With the help of Eureka, Madame Marta’s assistant, and an army of soul-infused puppets, you are tasked with delving into the depths of a mysterious underground labyrinth teeming with enchanted monsters to unearth the Curios d’art that lie within!
Labyrinth of Galleria: The Moon Society offers dungeon-crawling adventures with new quality of life improvements and 50 hours of exploration alongside a cast of fully customizable companions to do your bidding. Use a variety of pacts and puppet soldiers to customize a team of up to 40 fighters to dive into the darkness and discover the secrets with the Labyrinth of Galleria…if you dare!
Steam User 8
Overall it's a really good game. If you've played Labyrinth of Refrain then you'll know what to expect since the game mechanics are mostly the same. The main difference is this game is much longer and has an even more bizarre story. If you're new to the Labyrinth series, it's a dungeon crawler like Etrian Odyssey but with much more complicated game mechanics similar to other Nippon Ichi games like Disgaea.
There were really only two things I did not like about this game. One is the very grindy "apartment" section of the game. The other is the absurdly overpowered boss near the end of the game that you can only beat if you follow some five page long party building guide found in the internet.
Steam User 6
Never before in my life has a game made me so happy to see an elevator.
Labyrinth of Galleria is a dungeon crawling RPG starring Eureka de Soleil, a young noblewoman with a talent for finding lost objects. She has been hired by the art-obsessed Count Bismont, to explore a seemingly endless magical Labyrinth which rests underneath the titular Galleria Manor. Her goal? To locate and retrieve the "Curios D'art," a series of mysterious artifacts which possess magical (oftentimes frightening) powers. Aiding her in this assignment is you, the Lanterne de Fantasmagorie (Fantie for short), a wandering spirit capable of traversing the dangerous, monster-filled Labyrinth.
This is the setup for a plot filled with just as many twists and turns as the Labyrinth itself. Indeed, it was that very plot which drove me to keep playing. What is the true nature of the Curios D'art, and why does the lord of the manor seem so desperate to obtain each and every one of them? What of the enigmatic old witch, Madame Marta, who has also agreed to help Count Bismont? What does she get out of this? I wanted the answer to these mysteries, and in searching for them, sunk deeper and deeper into the Labyrinths dark depths. I could never have predicted the answers I would find, nor the cast of strange and colorful characters I would meet.
To say any more would be to spoil a story that would be better experienced yourself, but suffice it to say, I think the journey is well worth it, despite how long it can take. And make no mistake, it is a LONG journey. Labyrinth of Galleria is a gargantuan game, which will easily take you over a hundred hours to get through. The plot itself is massive in scope, but the gameplay also requires a lot of grinding and patience, which is to be expected from a Nippon Ichi game. If you have played a Disgaea game, you know the drill. Build up an army of characters, spend hours upon hours leveling them up (then RE-leveling them up,) and outfit them with the strongest equipment you can get your hands on. I can easily imagine someone being very put off by this, and I honestly wouldn't be able to blame them. Even I found myself exhausted by the routine sometimes. It's a good thing that the plot and characters are so good--especially the central two characters, who are so wonderful and endearing that I auto-battled and slayed the same monsters over and over, just so I could see more of their evolving relationship.
Just...thank god for youtube. Thank GOD for youtube.
Labyrinth of Galleria is not without its faults, and there are aspects of both the gameplay and plot that I think could have been improved on, but overall, it's a fantastic rpg, and I won't be forgetting it any time soon.
Steam User 11
very fun but the story is super dark.. i mean very dark.. like super dark.. just like the first game..
Steam User 2
If you are into exploring dungeons and grinding gears and levels, this game is very good.
But really, the game is VERY grindy. I like it though, as much as other NIS's RPG games.
Going in blind can get frustrated sometimes but it will worth it in the end, at least for me.
Steam User 4
10/10 | Still the best dungeon crawler series...
Notes:
- Story is pretty good in my opinion; I'm not to picky as long as its interesting and makes sense.
- Actually didn't complete it; got 140 hours in before I got deadlocked on standard difficulty. This happened last time in refrain and again its due to a gimmick with finding items for the boss. I would play again though.
Steam User 5
The story is a bit obnoxious and silly with very dark elements but I don't play dungeon crawlers for their story so I don't put much focus on it.
Set up party with a variety of classes and formations as in combat you can often have like 10 characters in battle at once. Might require some grinding at time and somethings probably arent balanced the best.
Despite the negatives this game feels like the best of its type (first person dungeon crawler with player setup parties)
Steam User 1
It's a long, grindy, slow burn of a game, that separates the dungeon grind with, mostly, voiced visual novel cut scenes for events.