Storm in a Teacup
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5.00
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Take Storm on a wonderful adventure in his magical teacup. Storm’s brother Cloud has created an amazing dream-like world for you to explore! Solve puzzles, avoid pitfalls and beat the bad guys in this imaginative and unique platformer!
Key Features:
- Wonderful, rich rewarding game-play with physics based puzzles
- Explore and discover 50 magical levels
- 5 Survival mode levels to compete against
- Customize in-game Storm character options
- Rich, gorgeous, graphics
- Full Joypad support
Steam User 11
This game is a perfect game for kids. I played this with my 4 year old and my 8 year old and they loved it. It can be tough at times, but most of this game is forgiving. It's a typical platforming game with a cool floating/soaring gimmick attached to it. It takes a bit to get used to, but once you get the hang of it the game itself is pretty simple. The graphics aren't anything to really brag about, but they fit the gameplay. Overall, a great game to play with your kids. If you are an adult, you might lose interest from its simplicity. Even the achievements are simple.
Steam User 10
Interesting Gameplay with the levitate gimmicks and not as casual as it look like.
Programmer wise. but this game lack of coating from Art style and the ONE single music gosh that loop every 20 sec or so i recommand muting the music or you get crazy lol, otherwise fun little game for the unique gameplay.
Steam User 4
Whimsy! If you're looking to add some whimsy to your life, this is a great choice. If not, this probably won't be your cup of tea (haha). The gameplay is very simple - you're a dude who floats around in a magic teacup collecting sugar cubes and stickers and avoiding obstacles. Obstacles include lava, angry clouds, pits and various pointy things which cause instant death. What I think makes SIT special is that there is a meter that controls your ability to jump/float that rapidly depletes when you press jump but immediately starts to fill when you release it. This means that you can do a variety of midair maneuvers such as changing directions and jumping higher than you would expect. You can customize your little dude with stickers you collect (mostly just color choices, but boy, do I enjoy the different colors of magic teacup trails). There are a few different game modes. Story mode is 40 levels with no unifying theme per cluster of levels and no appreciable increase in difficulty. Some levels sprinkled in are randomly a little more difficult, but nothing frustratingly so. There is some variety as far as grassy level, boat level, underground level but like I said, there seems to be no rhyme or reason to level order. A few levels add wind obstacles or little shooting mini games and I guess this is called story mode because there are a few pictures at the very beginning and there is a quasi boss battle at the end. The 10 bonus levels add a cool new element - blocks that allow you to rotate the level. Survival mode consists of 5 levels of collecting sugar for two minutes while avoiding obstacles. You get an achievement for collecting 30 sugars in each, but I collected 50 in each in only a few tries. Challenge mode is 5 reworked levels that you have already played that have more obstacles thrown in to make them more of a challenge.
Tips & Tricks - So this is the first Steam game that I have unlocked all the achievements on. They are pretty straightforward except for 3. I got the no jump achievement on level 21. (It isn't possible on many of the levels because you cannot reach the goal without jumping unless there are wind boosts on that level). I got the no sugar achievement on level 12. (Again this is not possible on every level because the sugar cubes are often between you and the goal). Lastly, I was stumped at first as to how to get the achievement for perfecting the credits level because the credits did not roll after completing story mode or after completing the bonus levels, although there was a congratulations screen after each. To play the credit level, pick Cobra from the main menu and then click on credits. (Weird).
Bottom line - Whimsy! Fun, not overly challenging but decent challenge if you are going for all the achievements which requires perfects on the levels. A nice little diversion. If you're looking for something low stress and sugar-coated, I definitely recommend this. I picked this up during the summer sale for $0.74, so just keep an eye out during the upcoming fall and winter sales if you are interested.
Steam User 10
Very cute puzzle platform game, if you're into that sort of thing you should check this game out.
The controls are simple, jump up and move sideways. You collect keys to open 'doors' and interact with items in the levels to achieve the goal of reaching the end of the level.
It's a simple game with a few obsticles which take a big more thinking and precise jumps to figure out, but nothing as intense as super meat boy. It took me about 5 hours to perfect the game.
Steam User 0
Cool concept for a game challenging yet fun!! would recommend has enough collectables and is difficult enough to have replay value. It gets 5/10 Tea Bags c
Steam User 3
This is a strange little title. It's basically combatless platforming, where the goal is to collect items and reach the goal. In spite of that, it's very relaxing and has some surprising moments. The game is almost like a dream world, where players have to jump and glide in their little tea cup to get through the almost paper cut out worlds. It possesses an almost childlike sense of wonder and glee that many games lack these days.
This game is just plain fun, if you can get past the laid back tone and the unique visual style. It's not addictive, but it is relaxing and does possess a surprising amount of challenging. Nevertheless, I never got stressed out playing this game. In fact, it's actually a great stress reliever. There are some challenge modes in the game for added replay value, but considering the price, the story mode alone would be more than enough.
Steam User 1
A fun 2D platformer that provides sufficient challenges to frustrate yet reward the player at the same time.
The game is easy to play bar from one or two of the later levels that see a difficulty spike.
Trying to achieve a perfect score on every level kept me coming back for more, yet it never felt like a chore; more like a fun way to further enjoy the game.