Atelier Rorona ~The Alchemist of Arland~ DX
First release in the Arland series. The main character Rorona must save her Atelier from being closed by the Kingdom. Using Synthesis, Exploration, and Battle, gain recognition for the Atelier and save it from being closed. See a variety of endings by obtaining a certain level of recognition in a set time period and by fulfilling certain conditions.
・Save the Atelier by fulfilling requests made by the Kingdom.
Rorona’s goal is to ‘gain recognition from the Kingdom to save her Atelier.’ By clearing the quarterly requests sent to her by the Kingdom for 3 years, Rorona can gain recognition. Earn great recognition by using Synthesis, Exploration, and Battle!
Earn a certain level of recognition in a set period of time from the Kingdom and fulfill certain conditions to see a number of different endings. In addition to Kingdom recognition, popularity in town from fulfilling the requests of the townsfolk also plays an important role in determining the ending that you eventually end up with.
Steam User 12
A relatively short jrpg that centers itself around a young girl thrust into the position of business owner due to her master's lack of care. I've finished this game about 5 times now across pretty much every platform it's available on, so I feel like I can confidently say that it is pretty good. future Atelier games are better for sure, but there is just something special about Rorona that makes me feel that you'd be doing a disservice to yourself if you don't experience it.
Steam User 6
A good game, but not the best port.
The time management aspect of this game is very enjoyable for me. The deadlines are very forgiving, so you can easily complete assignments, but getting all of the optional stuff and endings can be tough.
The synthesis mechanics are pretty in depth, but unless you're doing the overtime bosses you don't really interact with those more in depth mechanics.
The combat is simple, but fun. The assist mechanic is pretty fun and really strong, but if you're looking for really complex strategies and combat, you should look elsewhere. You have a lot of items to use in combat, but most of it is just flat healing or damage and the rest is kinda useless. The combat is overall pretty easy, but all of the overtime bosses are pretty hard and you will most likely need to do a new game+ run to complete all of it.
Now, as for why I call this a bad port: There can be heavy lag when opening menus and sometimes the text can be scrambled in weird ways. The lag isn't extremely long, but over the course of the game it really starts to get annoying. This didn't happen in the original as far as my experiences go. I used a fanmade patch to fix the lag, but I don't understand how this hasn't been fixed.
The story is simple, but fun. The stakes are low, like any atelier game and there isn't really a 'story', more just a lot of different character moments, which are mostly optional. The characters are good and enjoyable and they have good voice acting. Rorona herself is very fun and a great protagonist. There are some fanservice moments, but if you can look past that, it's great. There are a lot of different endings and they have different variants depending on which character you pick at the end. Getting all of the endings will most likely take a new game+ playthrough, as you will need to get a ton of money, synthesise a lot of pies and get all necessary character events, which are easy to miss because you sometimes need a pretty high friendship by a specific date, so it's hard to balance the friendship with all of the party members.
Overall, I'd say this is a great game with some very apparent flaws and it's definitely not for everyone, if you like laid-back games, you'll like this one!
Barrel!
Steam User 5
Atelier Rorona ~The Alchemist of Arland~ DX is a charming and deceptively complex RPG that blends slice-of-life storytelling, turn-based combat, and a deep crafting system into a cohesive whole. Developed and published by KOEI TECMO GAMES, this enhanced edition of the original game breathes new life into the first installment of the Arland trilogy. It introduces quality-of-life improvements, additional content, updated visuals, and a more polished experience overall. At its core, the game tells the story of Rorona, a clumsy but good-hearted young alchemist whose workshop is in danger of being shut down by the kingdom unless she can prove the value of her craft within a limited time.
The narrative unfolds in a light and episodic manner, centered around Rorona's efforts to complete a series of alchemy assignments given to her by the royal court. These tasks are spread across three years, with each year divided into smaller deadlines that demand careful planning. What seems like a relaxed premise quickly becomes a game of strategic resource management, time efficiency, and prioritization. Every action—from traveling to gathering ingredients to synthesizing items—consumes in-game days. As such, the core gameplay loop becomes a constant balancing act between fulfilling the kingdom’s assignments, taking on side requests for townsfolk, exploring the surrounding areas, and deepening relationships with various characters.
Alchemy is the heart and soul of Atelier Rorona, and it’s where the game truly shines. The crafting system is impressively detailed, giving players a vast array of ingredients with unique traits and qualities that directly impact the outcome of synthesized items. Crafting isn't simply about fulfilling quotas—it's about optimizing results, experimenting with combinations, and gradually mastering a system that grows more rewarding the deeper you engage with it. Items can gain special effects, weapons and armor can be enhanced through synthesis, and consumables can be crafted to give you a significant edge in battle. Even seemingly minor choices during synthesis can have meaningful consequences, making each crafted item feel like a product of real consideration.
The game also places a significant emphasis on character interactions, with a cast of quirky and lovable personalities that bring warmth to the experience. Rorona’s journey isn’t just about alchemy—it’s also about growing up, earning the trust of those around her, and building friendships. Through optional events, side quests, and bonding moments, the game reveals its emotional depth and humor. The cast is diverse, from fellow alchemists to mercenaries and shopkeepers, each with their own stories and motivations. These relationships aren't just window dressing either—progressing them can unlock new items, areas, and even influence which of the multiple endings you receive.
Combat in Atelier Rorona is serviceable but not the centerpiece. The turn-based system is simple, with basic commands, elemental affinities, and support mechanics between characters. It provides just enough tactical engagement to support the exploration and synthesis aspects, but it rarely challenges the player in a meaningful way unless you're underprepared. Instead, the real preparation happens outside of combat, where the power of your crafted items and equipment often determines the outcome more than raw strategy. That being said, crafting powerful bombs or healing items and using them effectively in battle can be immensely satisfying, especially when you know how much thought went into their creation.
The DX version improves upon the original in several meaningful ways. Visuals are updated to better match modern standards, character models are cleaner, and the interface is more intuitive. Additional costumes, new synthesis items, and extra events from later versions of the game are included, making this the definitive way to experience Rorona’s story. Load times are improved, some mechanical tweaks make the gameplay loop smoother, and the addition of a fast-forward option for combat helps reduce downtime. These enhancements don’t overhaul the core systems, but they do refine them, especially for players revisiting the game or approaching the series for the first time.
Despite all its charm, Atelier Rorona DX isn’t without flaws. The time limit system, while core to the game’s structure, can feel restrictive for players who prefer to explore and experiment at their own pace. There's a constant sense of urgency that, while intended to create tension and drive, can sometimes turn into pressure that undermines the relaxing atmosphere the game otherwise works so hard to cultivate. Additionally, some players may find the structure repetitive, as the cycle of gathering, crafting, and fulfilling requests plays out with little variation over time.
Still, these shortcomings are minor when weighed against the game's strengths. Atelier Rorona ~The Alchemist of Arland~ DX is a thoughtfully crafted RPG that rewards patience, curiosity, and creativity. It offers a cozy, charming world filled with memorable characters, layered gameplay systems, and a genuine sense of progression. Whether you're drawn in by the alchemy, the character-driven storytelling, or the unique pacing that blends urgency with slice-of-life charm, there’s a lot to love here. For fans of the series, this DX version is a welcome upgrade; for newcomers, it’s an accessible entry point into a beloved trilogy that helped define a unique corner of the JRPG genre.
Rating: 9/10
Steam User 2
My first ever Atelier game of the franchise. For me, this game is really for anime fans like me that enjoys watching cozy genres. Then adding the Alchemy gameplay into a catchy story is a huge plus and let's you feel like the real Rorona, hehe.
Gameplay wise, this game has time limits so it's a warning for those who just wants to chill because you are bounded by it for a game that is heavily focused on crafting and gathering materials. It's fair to say that it will force you to do tasks rushed heartedly. But for me, it adds a spice to the immersion. It's a cup of tea not everyone would like, but if you are in for a cozy and heart-warming story with cute characters, you can try this one. Hehe
Steam User 1
What a great game. Aged like juice and you can tell its age but its great playing it on the PC. Some changes i missed like the town map and some of the bosses especially the optional two at the very end are stupidly hard and rly not worth trying.
30 endings + alternativly scenes depending if you have a little brother or sister so if you wanna 100% it you need to play it atleast twice with a guide to help you trigger all character endings.
first playthrough clocks in at 30hours but in newgame+ you can keep all your gear and Room decorations that helps alot on saving time and days to craft them. I dont think its the best introduction into the series but its a damn good one.
Steam User 2
haven't finished this on this account yet but awesome game. 9/10 very comfy and weirdly layered and have a lot of depths that adds to the replay value recommend buying this on sales.
Steam User 1
Atelier Rorona is a really great entry into the Atelier series! This was my first Atelier game. The Arland series appear to have some intense time limits throughout the entire game by comparison to other games where the time limit was scrapped. So the Arland series may not be as relaxing as you might be looking for. However, if you're looking for a challenging game with crafting, then this is perfect!