Mind Scanners
Mind Scanners is a retro-futuristic psychiatry simulation in which you diagnose the citizens of a dystopian metropolis. Locate a host of other-worldly characters and use arcade-style treatment devices to help them. Manage your time and resources to keep The Structure in balance. Remember, you take full responsibility for your patients.
- Manage your time and resources to aid the citizens of The Structure
- Diagnose your patients by analyzing their views of the world
- Operate and master a variation of arcade-style devices to treat your patients
- Spend your ₭apok and science points to develop new devices
- Face difficult moral choices and ethical dilemmas
- Report the resistance group Moonrise or join them to help their cause
- Gain the trust of The Structure if you want to see your daughter again
The meteor came. And from it, the survivors learned to harness the power source known as Zygnoka. In the next forty years, the megacity known as The Structure was erected inside the impact crater. Here, the people isolated themselves, accelerating their dependence on technology and created a society as a machine of its own.
In The Structure, order and efficiency is maintained by severe top-down control. In the name of efficiency, new machines and instruments are put to use on the public the instant they are invented. In pursuit of optimisation, a new profession is tasked to maintain the increasingly precarious anomaly levels of the city’s inhabitants. These are called Mind Scanners.
Steam User 25
Purchased at a deep discount ($2.54) At this price, I recommend. However for full $17 I would not.
The base gameplay is fun, but gets repetitive quickly. The story didn't really grab me like how Paper's Please did but I won't hold that against it
Steam User 21
The game lacks the synergy of gameplay and narrative that "Paper, please" had, but it compensates it by having more and more engaging timed mini-games!
Steam User 15
I'm impressed. Good story, setting, characters. Good gameplay. Many endings, each play about 5 hours.
Steam User 8
A really engaging sort of Papers Please meets Warioware mini games kind of gameplay where you're so zoned in on trying to play clean and optimally that you accidentally depersonalize a patient. Great game!
Steam User 9
Good game that feels like the prelude to a much better sequel. The core gameplay is fun but not very difficult even on hard mode, and it gets stale after a couple playthroughs as the number of patients and gadgets feels rather limited. Hopefully the devs revisit this idea at some point and refine it further.
Steam User 8
good stuff, maybe not worth full price as it doesnt feel quite as replayable as papers please, but more than enough bang for your buck at a discount
Steam User 10
Honestly, I love playing Papers, Please and I usually don’t like other games that try to copy the same mechanics.
I saw this game for 1€, loved the aesthetic, and since I’m interested in psychology, I thought: why not?
Damn… in the end, I honestly liked it even more than Papers, Please. The morality is way more conflicting, the choices are much harder, and the gameplay is both more fun and way more stressful at the same time.
I’ll remember this experience for a long time.
I really don’t understand why this game isn’t talked about more, because for 1€ it’s an absolute steal. I would recommend everyone to play it.
Masterpiece. 10/10.