Super Power Racing
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
Get ready to experience a thrilling top-down arcade racing game that’s inspired by the classic 90s racing games you know and love.
Super Power Racing League is the prestigious racing competition where ruthless competitors from around the world come together to tear up the track and power their way to victory
Unlock new vehicles, drive everything from a hot-hatch to an ice cream van!
Take out your rivals with missiles in the ultimate arms race
Get ready to feel the adrenaline rush of Super Power Racing League, where the competition is fierce and the stakes are high. Start your engines and let the race begin!
Steam User 9
Let's see here
* Support a small indie developer
* Controls feel great
*Nostalgia bomb
* $5!?!
This is such a no-brainer. What a fun game.
Steam User 2
This game has a lot of potential! Reminiscent of classic top-down racing games mixed with a bit of car combat and other silly little events. At the time of review the amount of content is a little limited, but there are plans for a lot more down the line.
Steam User 2
Super Power Racing is a surprisingly addictive little top down arcade racer that nails the feel of classic 90s overhead racing games while still feeling modern enough to stand on its own.
At first glance, it looks like a simple retro throwback, but once you spend some time with it, the depth starts to show. The handling takes a bit of adjustment if you’re used to modern 3D racers, but once it clicks, it feels tight, responsive, and genuinely satisfying. Learning how to micro-drift through corners and keep momentum is a big part of the fun.
Visually, the game looks great. The tracks are colorful, readable, and well designed, and each vehicle has its own personality.
The different modes add nice variety, especially Power Race and Timebomb mode, which inject real tension and chaos into the races. Weapons feel impactful without being overly punishing, keeping races fun rather than frustrating. As well as this, the first part of the campaign has just released in the game today, which also adds some more variety - each mission gives you a preset car, meaning you have to adapt to the handling of a different car, rather than just sticking with your favourite, which in my opinion, is pretty cool!
One of the biggest standouts for me is the soundtrack, it’s energetic, catchy, and perfectly matches the arcade vibe, elevating the entire experience.
That said, this is Early Access. Content is currently limited, there’s no multiplayer yet. But the foundation here is strong, and the game already feels polished where it matters most: controls, presentation, and pure fun.
If you enjoy retro arcade racers like Micro Machines or Super Sprint or you’re just looking for something fast, chaotic, and charming then Super Power Racing is absolutely worth checking out, especially if you’re excited to see it grow during Early Access.
Steam User 0
If you are a fan of top down racing games this is the game for you! Super fun fast action with drifting also many modes of play and many more to come! Fantastic independent game dev and a hell of a cool guy check him and his game out you wont be sorry!
Tell him Rattling Robbie sent ya!
Steam User 0
Fun gameplay, great music and loads of content already that makes the current price point a steal. The game really nailed the old school top down racing gameplay perfectly.
My only two gripes with the game are;
-No in-game controller mapping options.
(Which isn't so bad since steam's controller mapping gets the job done.)
-the window to get a turbo boost at the start of the race seems a bit tight compared to other racers with similar gimmicks.
Both of those problems are nowhere near enough to ruin the game. I still fully recommend it.
Edit: The recent update made the turbo start window a lot more fair on top of a bunch of other great QOL improvements. This game keeps getting better with each update!
Steam User 2
A fun game to pick up, even if you have a small amount of time to spare. The standard Race mode can get intense, as some opponents give you a run for your money, depending on the difficulty set.
Power mode is like the regular Race mode, but now you and the opponents can fire missiles and bombs at each other. It gets chaotic really quickly and turns into an intense survival mode.
Timebomb can get challenging on some tracks. You try to hit as many checkpoints before time timer hits 0 and your car blows up. Some tracks are easy or a nice challenge, but there are some tracks where you will need to get a good grasp of drift-boosting to Gold the event. The very last track was difficult, as you needed constant drift-boosting to barely clear the event. It was satisfying to clear the final event.
I did find some silly bugs that are planned to get patched out, such as:
- On Rookie difficulty, there was one instance where there was an opponent that was so quick, they lapped the field. After some time, the opponent went back to their intended difficulty. I haven't been able to replicate this, though.
- Missing sounds (engine, announcer)
- Pausing the game stops everyone (which is normal). However, when you unpause it, you maintain your speed, but all of the opponents lose most or even all of their speed... Making it easy to cheese the race... Unless if you are me and hit the "Restart" button while trying to cheese the race.
- Similar to above, it is possible to move forward while Paused if you pause it at the exact time mid-jump.
Still had fun playing this game. Looking forward to see where the dev takes this game.
Steam User 1
It has a lot of potential. Very nostalgic of 90s top down racing games like Micro Machines. Even the addition of water puddles, oil spills, and the off-track destruction physics.
Considering I am playing on a dinosaur of a laptop, I would have hoped that a top down racing game like this would run well. That being said, I was stuck in the menu for a few minutes due to input delays, and after switching to controller I found the input delay to be shorter but still there, only in the menus again.
The play the tutorial if you want to really appeals to me, as I like to jump straight in and only if I'm getting stuck would I go back and hit the tutorial for some needed tips.
I find it hard to play in the current state, but I look forward to upcoming updates.