Super Power Racing
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5.00
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Get ready to experience a thrilling top-down arcade racing game that’s inspired by the classic 90s racing games you know and love.
Super Power Racing League is the prestigious racing competition where ruthless competitors from around the world come together to tear up the track and power their way to victory
Unlock new vehicles, drive everything from a hot-hatch to an ice cream van!
Take out your rivals with missiles in the ultimate arms race
Get ready to feel the adrenaline rush of Super Power Racing League, where the competition is fierce and the stakes are high. Start your engines and let the race begin!
Steam User 9
Let's see here
* Support a small indie developer
* Controls feel great
*Nostalgia bomb
* $5!?!
This is such a no-brainer. What a fun game.
Steam User 1
Super Power Racing is a surprisingly addictive little top down arcade racer that nails the feel of classic 90s overhead racing games while still feeling modern enough to stand on its own.
At first glance, it looks like a simple retro throwback, but once you spend some time with it, the depth starts to show. The handling takes a bit of adjustment if you’re used to modern 3D racers, but once it clicks, it feels tight, responsive, and genuinely satisfying. Learning how to micro-drift through corners and keep momentum is a big part of the fun.
Visually, the game looks great. The tracks are colorful, readable, and well designed, and each vehicle has its own personality.
The different modes add nice variety, especially Power Race and Timebomb mode, which inject real tension and chaos into the races. Weapons feel impactful without being overly punishing, keeping races fun rather than frustrating. As well as this, the first part of the campaign has just released in the game today, which also adds some more variety - each mission gives you a preset car, meaning you have to adapt to the handling of a different car, rather than just sticking with your favourite, which in my opinion, is pretty cool!
One of the biggest standouts for me is the soundtrack, it’s energetic, catchy, and perfectly matches the arcade vibe, elevating the entire experience.
That said, this is Early Access. Content is currently limited, there’s no multiplayer yet. But the foundation here is strong, and the game already feels polished where it matters most: controls, presentation, and pure fun.
If you enjoy retro arcade racers like Micro Machines or Super Sprint or you’re just looking for something fast, chaotic, and charming then Super Power Racing is absolutely worth checking out, especially if you’re excited to see it grow during Early Access.
Steam User 0
the music is amazing and the game feels challenging and fun :)
Steam User 0
You're in the mid 90s.
The room is dark but lit up by the flicker of your CRT TV.
With a hot chocolate and a cozy blanket with the game's beeps and boops performing a symphony of nostalgic comfort.
This is how it felt booting up Super Power Racing, a great callback to top down arcade racing games with even some spice of its own. From the fast speed, the crunchy sound design when you nail the boosts, the collisions, and the powerup sounds as well as the music it is very satisfying to successfully pull stuff off in this game.
The mission variety of Season 1 has set a very promising foundation so far, bringing forth objectives like standard races, power up races and running over zombies as fast as you can within a time limit which is a fantastic first impression on what the future seasons may bring in fully committing to the fun arcade feel and I like the variety of vehicles like the Whippy the variety of playstyles and the unlocks are very satisfying. I'm very excited to see the future of where this game goes.
Mechanically it brings a addictive balance of easy to pick up but hard to master, from the various types of vehicles like drift and draft to the strength of boosts and the difficulty of the Ai, I still keep coming back to try to better my laps, learn the racing lines, etc. Drift especially is a very high risk high reward type of vehicle and with this game having plenty of achievements and unlockables there is great incentive to try everything and there is a good amount to sink your teeth into, especially for the generous price and the dev is very passionate about updates, feedback and adding more content, and also finding/fixing the bugs. This game has a bright future ahead and racing game fans are gonna want to keep an eye on this one!
I played this on Steam Deck both in Handheld and Docked and the game works wonderfully there also. I will be playing this often in my spare time.
Steam User 2
A fun game to pick up, even if you have a small amount of time to spare. The standard Race mode can get intense, as some opponents give you a run for your money, depending on the difficulty set.
Power mode is like the regular Race mode, but now you and the opponents can fire missiles and bombs at each other. It gets chaotic really quickly and turns into an intense survival mode.
Timebomb can get challenging on some tracks. You try to hit as many checkpoints before time timer hits 0 and your car blows up. Some tracks are easy or a nice challenge, but there are some tracks where you will need to get a good grasp of drift-boosting to Gold the event. The very last track was difficult, as you needed constant drift-boosting to barely clear the event. It was satisfying to clear the final event.
I did find some silly bugs that are planned to get patched out, such as:
- On Rookie difficulty, there was one instance where there was an opponent that was so quick, they lapped the field. After some time, the opponent went back to their intended difficulty. I haven't been able to replicate this, though.
- Missing sounds (engine, announcer)
- Pausing the game stops everyone (which is normal). However, when you unpause it, you maintain your speed, but all of the opponents lose most or even all of their speed... Making it easy to cheese the race... Unless if you are me and hit the "Restart" button while trying to cheese the race.
- Similar to above, it is possible to move forward while Paused if you pause it at the exact time mid-jump.
Still had fun playing this game. Looking forward to see where the dev takes this game.
Steam User 1
I was gifted this game by the dev to test/stream and I loved the game. We found some bugs but a new update is coming out tonight. I really liked the map night. There will be a driving school added to help people learn the mechanics of driving better... which I know I need, but once I got comfy with drifting I got way better in the game! I can't wait to unlock more cars and improve my racing skills! Thank you!
Steam User 1
Super Power Racing has been a blast—especially if you’re into those classic top-down retro racers like I am. The visuals nail it with a clean, colorful look, and I love that you can race in different conditions (day/night, sun/rain), with puddles building up and messing with your race line. The best part, though, is how everything feels smashable: you’re constantly plowing through cones, signs, fences, this game just fully embraces chaos haha. Besides traditional races, there are powerup races Mario Kart-style, a mode where you have to run over zombies, and a frantic checkpoint mode where a bomb on your roof is ticking down. The controls are super straightforward, and for me the power-drift is where it gets addictive: once you get comfortable, you start pushing harder and harder until a wall reminds you you’re not invincible. Throw in hype music and an announcer cheering things on, and it’s hard to stop playing “one more race.” As any other EA game, there are a few quirks, but nothing major, and with 7 track variants and 6 cars already (plus big expansion plans), I’d recommend it without hesitation.